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Jaseowns Cooldown.xml file by Jaseowns

Description: Updated 11/15/2024 - added poison sting

Updated 11/14/2024 - new cooldowns from new dex box

Updated 9/22/2024 new cooldowns and fixed name of Bulwark

Updated 8/23/2024 to include purple pots

Updated 5/5/2024 to include Bulwark, Moving and SmokeBomb variables.

Check out the livestream for more info: https://youtu.be/r3MGbopycsg but the point of this snippet is to create a cooldown called "skill" and cover all the different types of skill cooldowns.

This file will be something like:

E:\Games\Ultima Online Outlands\ClassicUO\Data\Profiles\{AccountName}\UO Outlands\{CharacterName}\cooldowns.xml

If you are a bard, there are some extra entries for you but seems pretty neat!

<?xml version="1.0" encoding="utf-8" standalone="yes"?> <cooldowns> <cooldownentry name="SmokeBomb" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="0" triggertext="You may now use another smoke bomb." /> <trigger triggertype="SysMessage" duration="0" triggertext="You must wait another 0 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="1" triggertext="You must wait another 1 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="2" triggertext="You must wait another 2 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="3" triggertext="You must wait another 3 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="4" triggertext="You must wait another 4 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="5" triggertext="You must wait another 5 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="6" triggertext="You must wait another 6 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="7" triggertext="You must wait another 7 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="8" triggertext="You must wait another 8 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="9" triggertext="You must wait another 9 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="10" triggertext="You must wait another 10 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="11" triggertext="You must wait another 11 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="12" triggertext="You must wait another 12 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="13" triggertext="You must wait another 13 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="14" triggertext="You must wait another 14 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="15" triggertext="You must wait another 15 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="16" triggertext="You must wait another 16 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="17" triggertext="You must wait another 17 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="18" triggertext="You must wait another 18 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="19" triggertext="You must wait another 19 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="20" triggertext="You must wait another 20 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="21" triggertext="You must wait another 21 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="22" triggertext="You must wait another 22 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="23" triggertext="You must wait another 23 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="24" triggertext="You must wait another 24 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="25" triggertext="You must wait another 25 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="26" triggertext="You must wait another 26 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="27" triggertext="You must wait another 27 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="28" triggertext="You must wait another 28 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="29" triggertext="You must wait another 29 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="30" triggertext="You must wait another 30 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="31" triggertext="You must wait another 31 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="32" triggertext="You must wait another 32 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="33" triggertext="You must wait another 33 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="34" triggertext="You must wait another 34 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="35" triggertext="You must wait another 35 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="36" triggertext="You must wait another 36 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="37" triggertext="You must wait another 37 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="38" triggertext="You must wait another 38 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="39" triggertext="You must wait another 39 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="40" triggertext="You must wait another 40 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="41" triggertext="You must wait another 41 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="42" triggertext="You must wait another 42 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="43" triggertext="You must wait another 43 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="44" triggertext="You must wait another 44 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="45" triggertext="You must wait another 45 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="46" triggertext="You must wait another 46 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="47" triggertext="You must wait another 47 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="48" triggertext="You must wait another 48 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="49" triggertext="You must wait another 49 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="50" triggertext="You must wait another 50 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="51" triggertext="You must wait another 51 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="52" triggertext="You must wait another 52 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="53" triggertext="You must wait another 53 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="54" triggertext="You must wait another 54 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="55" triggertext="You must wait another 55 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="56" triggertext="You must wait another 56 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="57" triggertext="You must wait another 57 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="58" triggertext="You must wait another 58 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="59" triggertext="You must wait another 59 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="60" triggertext="You must wait another 1 minute 0 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="61" triggertext="You must wait another 1 minute 1 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="62" triggertext="You must wait another 1 minute 2 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="63" triggertext="You must wait another 1 minute 3 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="64" triggertext="You must wait another 1 minute 4 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="65" triggertext="You must wait another 1 minute 5 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="66" triggertext="You must wait another 1 minute 6 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="67" triggertext="You must wait another 1 minute 7 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="68" triggertext="You must wait another 1 minute 8 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="69" triggertext="You must wait another 1 minute 9 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="70" triggertext="You must wait another 1 minute 10 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="71" triggertext="You must wait another 1 minute 11 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="72" triggertext="You must wait another 1 minute 12 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="73" triggertext="You must wait another 1 minute 13 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="74" triggertext="You must wait another 1 minute 14 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="75" triggertext="You must wait another 1 minute 15 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="76" triggertext="You must wait another 1 minute 16 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="77" triggertext="You must wait another 1 minute 17 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="78" triggertext="You must wait another 1 minute 18 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="79" triggertext="You must wait another 1 minute 19 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="80" triggertext="You must wait another 1 minute 20 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="81" triggertext="You must wait another 1 minute 21 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="82" triggertext="You must wait another 1 minute 22 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="83" triggertext="You must wait another 1 minute 23 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="84" triggertext="You must wait another 1 minute 24 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="85" triggertext="You must wait another 1 minute 25 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="86" triggertext="You must wait another 1 minute 26 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="87" triggertext="You must wait another 1 minute 27 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="88" triggertext="You must wait another 1 minute 28 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="89" triggertext="You must wait another 1 minute 29 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="90" triggertext="You must wait another 1 minute 30 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="91" triggertext="You must wait another 1 minute 31 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="92" triggertext="You must wait another 1 minute 32 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="93" triggertext="You must wait another 1 minute 33 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="94" triggertext="You must wait another 1 minute 34 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="95" triggertext="You must wait another 1 minute 35 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="96" triggertext="You must wait another 1 minute 36 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="97" triggertext="You must wait another 1 minute 37 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="98" triggertext="You must wait another 1 minute 38 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="99" triggertext="You must wait another 1 minute 39 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="100" triggertext="You must wait another 1 minute 40 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="101" triggertext="You must wait another 1 minute 41 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="102" triggertext="You must wait another 1 minute 42 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="103" triggertext="You must wait another 1 minute 43 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="104" triggertext="You must wait another 1 minute 44 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="105" triggertext="You must wait another 1 minute 45 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="106" triggertext="You must wait another 1 minute 46 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="107" triggertext="You must wait another 1 minute 47 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="108" triggertext="You must wait another 1 minute 48 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="109" triggertext="You must wait another 1 minute 49 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="110" triggertext="You must wait another 1 minute 50 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="111" triggertext="You must wait another 1 minute 51 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="112" triggertext="You must wait another 1 minute 52 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="113" triggertext="You must wait another 1 minute 53 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="114" triggertext="You must wait another 1 minute 54 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="115" triggertext="You must wait another 1 minute 55 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="116" triggertext="You must wait another 1 minute 56 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="117" triggertext="You must wait another 1 minute 57 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="118" triggertext="You must wait another 1 minute 58 seconds before you may use another smoke bomb." /> <trigger triggertype="SysMessage" duration="119" triggertext="You must wait another 1 minute 59 seconds before you may use another smoke bomb." /> </cooldownentry> <cooldownentry name="subscribe" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="giveaway" defaultcooldown="0" cooldownbartype="Regular" hue="68" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="mushroom" defaultcooldown="60" cooldownbartype="Regular" hue="73" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="You consume a magic mushroom" /> </cooldownentry> <cooldownentry name="CorpseSkin" defaultcooldown="0" cooldownbartype="Regular" hue="678" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="EvilOmen" defaultcooldown="0" cooldownbartype="Regular" hue="673" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="VampiricEmbrace" defaultcooldown="0" cooldownbartype="Regular" hue="0" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="MindRot" defaultcooldown="0" cooldownbartype="Regular" hue="0" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Fireball" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Harm" defaultcooldown="0" cooldownbartype="Regular" hue="0" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="MagicArrow" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Lightning" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="skill" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="2" triggertext="Whom shall I examine?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What creature would you like to examine?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Tame which animal?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What item do you wish to get information about?" /> <trigger triggertype="SysMessage" duration="2" triggertext="Whom do you wish to beg from, recruit, or motivate?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Where will you search?" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are not certain what lies hidden nearby." /> <trigger triggertype="SysMessage" duration="2" triggertext="What would you like to evaluate?" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="mental strength" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="cannot quite judge" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You fail to hide" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You have hidden yourself well" /> <trigger triggertype="SysMessage" duration="2" triggertext="You focus your follower's aggression towards the target" /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail to focus your follower's agression" /> <trigger triggertype="SysMessage" duration="1" triggertext="What do you wish to appraise and identify?" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are not certain" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are at peace" /> <trigger triggertype="SysMessage" duration="10" triggertext="You enter a meditative trance." /> <trigger triggertype="SysMessage" duration="2" triggertext="You establish contact with the netherworld." /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail your attempt at contacting the netherworld." /> <trigger triggertype="SysMessage" duration="1" triggertext="What food, potion, or player would you like to inspect. Target the ground to scavenge for herbs." /> <trigger triggertype="SysMessage" duration="1" triggertext="It appears to be devoid of any form of poison" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are uncertain as to the safety of this food item." /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You gather a handful of plants and fashion an herbal poultice" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are unable to find any useful plants nearby." /> <trigger triggertype="SysMessage" duration="5" triggertext="What do you wish to track?" /> <trigger triggertype="SysMessage" duration="10" triggertext="You begin to move quietly." /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, disrupting your opponent and weakening them" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to discord your opponent" /> </cooldownentry> <cooldownentry name="jaseowns" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="BeingAttacked" defaultcooldown="0" cooldownbartype="Regular" hue="43" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="10" triggertext="is attacking you!" /> </cooldownentry> <cooldownentry name="Telekinesis" defaultcooldown="0" cooldownbartype="Regular" hue="223" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Purple Potion" defaultcooldown="0" cooldownbartype="Regular" hue="28" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="FirstCircle" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="SecondCircle" defaultcooldown="0" cooldownbartype="Regular" hue="711" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="ThirdCircle" defaultcooldown="0" cooldownbartype="Regular" hue="43" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="PainSpike" defaultcooldown="0" cooldownbartype="Regular" hue="83" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Heal Potion" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="10" triggertext="You must wait 10 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="9" triggertext="You must wait 9 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="8" triggertext="You must wait 8 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="7" triggertext="You must wait 7 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="6" triggertext="You must wait 6 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="5" triggertext="You must wait 5 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="4" triggertext="You must wait 4 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="3" triggertext="You must wait 3 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="2" triggertext="You must wait 2 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="1" triggertext="You must wait 1 second before using another healing potion." /> </cooldownentry> <cooldownentry name="AutoPetHeal" defaultcooldown="0" cooldownbartype="Regular" hue="194" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="TMap" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="15" triggertext="You dig and find something" /> </cooldownentry> <cooldownentry name="Regs" defaultcooldown="0" cooldownbartype="Regular" hue="38" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="10" triggertext="More reagents are needed for this spell" /> </cooldownentry> <cooldownentry name="ChainLightning" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Moving" defaultcooldown="1" cooldownbartype="Walk" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Disarm" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="30" triggertext="Your strike disarms your target" /> <trigger triggertype="SysMessage" duration="0" triggertext="You may now attempt to disarm your opponent again." /> <trigger triggertype="SysMessage" duration="15" triggertext="You failed in your attempt to disarm" /> </cooldownentry> <cooldownentry name="MyDragon" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Discord Jarget" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="60" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 0s)" /> <trigger triggertype="SysMessage" duration="61" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 1s)" /> <trigger triggertype="SysMessage" duration="62" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 2s)" /> <trigger triggertype="SysMessage" duration="63" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 3s)" /> <trigger triggertype="SysMessage" duration="64" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 4s)" /> <trigger triggertype="SysMessage" duration="65" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 5s)" /> <trigger triggertype="SysMessage" duration="66" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 6s)" /> <trigger triggertype="SysMessage" duration="67" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 7s)" /> <trigger triggertype="SysMessage" duration="68" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 8s)" /> <trigger triggertype="SysMessage" duration="69" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 9s)" /> <trigger triggertype="SysMessage" duration="70" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 10s)" /> <trigger triggertype="SysMessage" duration="71" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 11s)" /> <trigger triggertype="SysMessage" duration="72" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 12s)" /> <trigger triggertype="SysMessage" duration="73" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 13s)" /> <trigger triggertype="SysMessage" duration="74" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 14s)" /> <trigger triggertype="SysMessage" duration="75" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 15s)" /> <trigger triggertype="SysMessage" duration="76" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 16s)" /> <trigger triggertype="SysMessage" duration="77" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 17s)" /> <trigger triggertype="SysMessage" duration="78" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 18s)" /> <trigger triggertype="SysMessage" duration="79" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 19s)" /> <trigger triggertype="SysMessage" duration="80" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 20s)" /> <trigger triggertype="SysMessage" duration="81" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 21s)" /> <trigger triggertype="SysMessage" duration="82" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 22s)" /> <trigger triggertype="SysMessage" duration="83" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 23s)" /> <trigger triggertype="SysMessage" duration="84" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 24s)" /> <trigger triggertype="SysMessage" duration="85" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 25s)" /> <trigger triggertype="SysMessage" duration="86" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 26s)" /> <trigger triggertype="SysMessage" duration="87" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 27s)" /> <trigger triggertype="SysMessage" duration="88" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 28s)" /> <trigger triggertype="SysMessage" duration="89" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 29s)" /> <trigger triggertype="SysMessage" duration="90" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 30s)" /> <trigger triggertype="SysMessage" duration="91" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 31s)" /> <trigger triggertype="SysMessage" duration="92" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 32s)" /> <trigger triggertype="SysMessage" duration="93" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 33s)" /> <trigger triggertype="SysMessage" duration="94" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 34s)" /> <trigger triggertype="SysMessage" duration="95" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 35s)" /> <trigger triggertype="SysMessage" duration="96" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 36s)" /> <trigger triggertype="SysMessage" duration="97" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 37s)" /> <trigger triggertype="SysMessage" duration="98" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 38s)" /> <trigger triggertype="SysMessage" duration="99" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 39s)" /> <trigger triggertype="SysMessage" duration="100" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 40s)" /> <trigger triggertype="SysMessage" duration="101" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 41s)" /> <trigger triggertype="SysMessage" duration="102" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 42s)" /> <trigger triggertype="SysMessage" duration="103" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 43s)" /> <trigger triggertype="SysMessage" duration="104" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 44s)" /> <trigger triggertype="SysMessage" duration="105" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 45s)" /> <trigger triggertype="SysMessage" duration="106" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 46s)" /> <trigger triggertype="SysMessage" duration="107" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 47s)" /> <trigger triggertype="SysMessage" duration="108" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 48s)" /> <trigger triggertype="SysMessage" duration="109" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 49s)" /> <trigger triggertype="SysMessage" duration="110" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 50s)" /> <trigger triggertype="SysMessage" duration="111" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 51s)" /> <trigger triggertype="SysMessage" duration="112" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 52s)" /> <trigger triggertype="SysMessage" duration="113" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 53s)" /> <trigger triggertype="SysMessage" duration="114" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 54s)" /> <trigger triggertype="SysMessage" duration="115" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 55s)" /> <trigger triggertype="SysMessage" duration="116" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 56s)" /> <trigger triggertype="SysMessage" duration="117" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 57s)" /> <trigger triggertype="SysMessage" duration="118" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 58s)" /> <trigger triggertype="SysMessage" duration="119" triggertext="You play successfully, disrupting your opponent and weakening them significantly. (1m 59s)" /> </cooldownentry> <cooldownentry name="Use Vet Supply" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="LOS Check" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="JoustHit" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="5" triggertext="hit cleanly" /> </cooldownentry> <cooldownentry name="JoustMiss" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="5" triggertext="missed" /> </cooldownentry> <cooldownentry name="JoustLoss" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="" triggertext="dismounted" /> </cooldownentry> <cooldownentry name="JoustShield" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="5" triggertext="dented" /> </cooldownentry> <cooldownentry name="Refresh Potion" defaultcooldown="0" cooldownbartype="Regular" hue="28" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Strength Potion" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Waiting On Meditation" defaultcooldown="0" cooldownbartype="Regular" hue="743" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Attack" defaultcooldown="2.92" cooldownbartype="WeaponSwing" hue="1001" pauseduringworldsaves="False" hidewheninactive="False" /> <cooldownentry name="Rope" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Teleport" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Mining" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="5" triggertext="You extract" /> </cooldownentry> <cooldownentry name="Chain Lightning" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Fishing" defaultcooldown="8" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="0" triggertext="fish" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="You catch" /> <trigger triggertype="SysMessage" duration="0" triggertext="You retrieve " /> <trigger triggertype="SysMessage" duration="0" triggertext="You reel in some" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="You pull" /> </cooldownentry> <cooldownentry name="Purple Pot" defaultcooldown="0" cooldownbartype="Regular" hue="23" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="15" triggertext="Where should I throw this" /> <trigger triggertype="OverheadMessage" duration="15" triggertext="You must wait 15 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="14" triggertext="You must wait 14 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="13" triggertext="You must wait 13 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="12" triggertext="You must wait 12 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="11" triggertext="You must wait 11 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You must wait 10 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="9" triggertext="You must wait 9 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="8" triggertext="You must wait 8 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="7" triggertext="You must wait 7 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="6" triggertext="You must wait 6 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="5" triggertext="You must wait 5 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="4" triggertext="You must wait 4 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="3" triggertext="You must wait 3 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="You must wait 2 seconds before throwing" /> <trigger triggertype="OverheadMessage" duration="1" triggertext="You must wait 1 seconds before throwing" /> </cooldownentry> <cooldownentry name="Pot Triggered" defaultcooldown="0" cooldownbartype="Regular" hue="23" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="5" triggertext="Where should I throw this" /> </cooldownentry> <cooldownentry name="Panacea" defaultcooldown="0" cooldownbartype="Regular" hue="38" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Bulwark" defaultcooldown="3" cooldownbartype="Walk" hue="53" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="PVP" defaultcooldown="0" cooldownbartype="PvP" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="mushroom" defaultcooldown="60" cooldownbartype="Regular" hue="73" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="You consume a magic mushroom" /> </cooldownentry> <cooldownentry name="CorpseSkin" defaultcooldown="0" cooldownbartype="Regular" hue="678" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="EvilOmen" defaultcooldown="0" cooldownbartype="Regular" hue="673" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="VampiricEmbrace" defaultcooldown="0" cooldownbartype="Regular" hue="0" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="MindRot" defaultcooldown="0" cooldownbartype="Regular" hue="0" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Fireball" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Harm" defaultcooldown="0" cooldownbartype="Regular" hue="0" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="MagicArrow" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Lightning" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="skill" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="2" triggertext="Whom shall I examine?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What creature would you like to examine?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Tame which animal?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What item do you wish to get information about?" /> <trigger triggertype="SysMessage" duration="2" triggertext="Whom do you wish to beg from, recruit, or motivate?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Where will you search?" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are not certain what lies hidden nearby." /> <trigger triggertype="SysMessage" duration="2" triggertext="What would you like to evaluate?" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="mental strength" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="cannot quite judge" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You fail to hide" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You have hidden yourself well" /> <trigger triggertype="SysMessage" duration="2" triggertext="You focus your follower's aggression towards the target" /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail to focus your follower's agression" /> <trigger triggertype="SysMessage" duration="1" triggertext="What do you wish to appraise and identify?" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are not certain" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are at peace" /> <trigger triggertype="SysMessage" duration="10" triggertext="You enter a meditative trance." /> <trigger triggertype="SysMessage" duration="2" triggertext="You establish contact with the netherworld." /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail your attempt at contacting the netherworld." /> <trigger triggertype="SysMessage" duration="1" triggertext="What food, potion, or player would you like to inspect. Target the ground to scavenge for herbs." /> <trigger triggertype="SysMessage" duration="1" triggertext="It appears to be devoid of any form of poison" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are uncertain as to the safety of this food item." /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You gather a handful of plants and fashion an herbal poultice" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are unable to find any useful plants nearby." /> <trigger triggertype="SysMessage" duration="5" triggertext="What do you wish to track?" /> <trigger triggertype="SysMessage" duration="10" triggertext="You begin to move quietly." /> </cooldownentry> <cooldownentry name="Telekinesis" defaultcooldown="0" cooldownbartype="Regular" hue="223" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Purple Potion" defaultcooldown="0" cooldownbartype="Regular" hue="28" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="FirstCircle" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="SecondCircle" defaultcooldown="0" cooldownbartype="Regular" hue="711" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="ThirdCircle" defaultcooldown="0" cooldownbartype="Regular" hue="43" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="PainSpike" defaultcooldown="0" cooldownbartype="Regular" hue="83" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Heal Potion" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="10" triggertext="You must wait 10 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="9" triggertext="You must wait 9 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="8" triggertext="You must wait 8 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="7" triggertext="You must wait 7 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="6" triggertext="You must wait 6 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="5" triggertext="You must wait 5 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="4" triggertext="You must wait 4 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="3" triggertext="You must wait 3 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="2" triggertext="You must wait 2 seconds before using another healing potion." /> <trigger triggertype="OverheadMessage" duration="1" triggertext="You must wait 1 second before using another healing potion." /> </cooldownentry> <cooldownentry name="AutoPetHeal" defaultcooldown="0" cooldownbartype="Regular" hue="194" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Regs" defaultcooldown="0" cooldownbartype="Regular" hue="38" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="10" triggertext="More reagents are needed for this spell" /> </cooldownentry> <cooldownentry name="Disco" defaultcooldown="5" cooldownbartype="Regular" hue="68" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="0" triggertext="Your barding skill cooldowns reset." /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, disrupting" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, provoking" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, briefly pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, briefly discording" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to incite" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to pacify" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to discord" /> </cooldownentry> <cooldownentry name="Peace-Provo" defaultcooldown="10" cooldownbartype="Regular" hue="133" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="0" triggertext="Your barding skill cooldowns reset." /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, disrupting" /> <trigger triggertype="SysMessage" duration="10" triggertext="You play successfully, provoking" /> <trigger triggertype="SysMessage" duration="10" triggertext="You play successfully, pacifying" /> <trigger triggertype="SysMessage" duration="10" triggertext="You play successfully, briefly pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, briefly discording" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to incite" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to pacify" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to discord" /> </cooldownentry> <cooldownentry name="Bandage" defaultcooldown="0" cooldownbartype="Bandage" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Sacred Journey" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="1800" triggertext="You receive a Sacred Journey damage bonus" /> </cooldownentry> <cooldownentry name="Holy Light" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Divine Fury" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Cleanse By Fire" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Close Wounds" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Taunting" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Consecrate Weapon" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Enemy Of One" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Noble Sacrifice" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Snack" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="60" triggertext="The food is" /> </cooldownentry> <cooldownentry name="Poison Sting" defaultcooldown="0" cooldownbartype="Regular" hue="68" pauseduringworldsaves="False" hidewheninactive="True" /> </cooldowns>