Created: 07/20/2023, 02:01:55 AM Updated: 04/30/2024, 01:03:51 AM View Change History
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17clearsysmsg
18@setvar! stealthIsOn 0
19@setvar! fightingSomething 0
20@setvar! myKillTarget 0
21@setvar! helperTextCooldown 2000
22@setvar! helperHideCooldown 2500
23@setvar! automaticallySkinCorpses 1
24
25@setvar! jaseowns_HitPointCheckForHealthPot 70
26@setvar! cdSkinningCheck 3000
27@setvar! minimumWaitForPing 200
28
29if not timerexists helperTextTimer
30 settimer helperTextTimer helperTextCooldown
31endif
32
33if not timerexists helperHideTimer
34 settimer helperHideTimer helperHideCooldown
35endif
36
37if not timerexists skinningCheckTimer
38 settimer skinningCheckTimer cdSkinningCheck
39endif
40
41
42while not dead
43
44 while not hidden
45
46 if hp <= jaseowns_HitPointCheckForHealthPot
47 if not lhandempty
48 cast "magic lock"
49 getlabel backpack jaseowns_PingCheck
50 endif
51 hotkey "Drink Heal"
52 getlabel backpack jaseowns_PingCheck
53 endif
54
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56
57 if automaticallySkinCorpses = 1 and findtype "corpse" ground -1 -1 2 as jorpse
58 if findtype "Elven Spellblade" backpack and timer skinningCheckTimer >= cdSkinningCheck
59 while not targetexists
60 useskill 'forensicevaluation'
61 endwhile
62 if targetexists
63 hotkey "Target Self"
64 wait minimumWaitForPing
65 settimer skinningCheckTimer 0
66 settimer helperHideTimer 0
67 @ignore jorpse
68 endif
69 endif
70 endif
71
72 @setvar! stealthIsOn 0
73 if not cooldown "skill"
74 if timer helperHideTimer >= helperHideCooldown
75 if not cooldown "Moving" and not queued
76 useskill "Hiding"
77 endif
78 endif
79
80 if find myKillTarget ground -1 -1 10
81 if find myKillTarget ground -1 -1 1
82 overhead "1 tiles away"
83 elseif find myKillTarget ground -1 -1 2
84 overhead "2 tiles away"
85 elseif find myKillTarget ground -1 -1 3
86 overhead "3 tiles away"
87 elseif find myKillTarget ground -1 -1 4
88 overhead "4 tiles away"
89 elseif find myKillTarget ground -1 -1 5
90 overhead "5 tiles away"
91 elseif find myKillTarget ground -1 -1 6
92 overhead "6 tiles away"
93 elseif find myKillTarget ground -1 -1 7
94 overhead "7 tiles away"
95 elseif find myKillTarget ground -1 -1 8
96 overhead "8 tiles away"
97 elseif find myKillTarget ground -1 -1 9
98 overhead "9 tiles away"
99 else
100 overhead "10 tiles away"
101 endif
102 else
103 hotkey "Target Closest Grey Monster"
104 wait 200
105 if insysmsg "no one matching"
106
107 else
108 @setvar! myKillTarget lasttarget
109 endif
110 endif
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125 wait 200
126 if not hidden
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130 endif
131 endif
132
133 endwhile
134
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137 if insysmsg "You begin to move quietly."
138 @setvar! stealthIsOn 1
139 endif
140
141 if stealthIsOn = 1
142 if timer helperTextTimer > helperTextCooldown
143 sysmsg "scanning for target" 77
144 settimer helperTextTimer 0
145 endif
146
147 if findtype "halberd" backpack 1790 as item
148 dclick item
149 wait 200
150 endif
151
152 hotkey "Target Closest Grey Monster"
153 wait 200
154 if insysmsg "no one matching"
155
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157 if not cooldown "skill"
158 useskill "Stealth"
159 endif
160 else
161
162 @setvar! myKillTarget lasttarget
163
164 if find myKillTarget ground -1 -1 1
165 if cooldown "skill"
166 overhead "waiting for skill cooldown"
167 else
168 attack myKillTarget
169 wait 200
170 settimer helperHideTimer 0
171 if findtype "katana" backpack 1790 as item
172 dclick item
173 endif
174 endif
175 else
176 if timer helperTextTimer > helperTextCooldown
177 overhead "Out of range" 88 myKillTarget
178 settimer helperTextTimer 0
179 endif
180 endif
181 endif
182 else
183 if not cooldown "skill"
184 useskill "Stealth"
185 endif
186
187 if timer helperTextTimer > helperTextCooldown
188 sysmsg "waiting for stealth" 88
189 settimer helperTextTimer 0
190 endif
191 endif
192endwhile
193
194
195stop
196
197
198
199@setvar! myMuggyTarget
200
201
202while not dead myMuggyTarget
203 for 10
204 if find myMuggyTarget ground -1 -1 index
205 overhead "We found a target in range {{index}}"
206 endif
207 endfor
208 wait 200
209endwhile