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Organize and Drop Off Script (Control Shift O) by Jaseowns

Description: 8/24/2024 - Added potion satchel and different organizer option for pretty potions

8/17/2024 - Add new type of recycler, fix some overhead messages, clear up jootbag desciption

5/20/2024 - Added magic item chest, removed overhead for blessed items

# Organize all our dungeon loot by Jaseowns # UO Outlands # ctrl shift owyn ctrl shift o ctrl shift owen control shift owyn # Put regs and stuff on shelf, put other resources on resource pile # Put gold in depsoit box, any tomes we have run that, items into recycler # restock from shelf ### # 8/24/2024 - Adding potion satchel organizeing and opening ## #################### ### Use >info to fill in tomeChest and myRecallScrollsChest ##### @setvar! globalTimeout 650 @setvar! tomeChest 0x411EDE22 @setvar! myRecallScrollsChest 0x479D6FC8 @setvar! bandagesToMoveIntoTrappedPouches 25 @setvar! putPotsInUnTrappedLootPouch 0 @setvar! myHouseSign 0x483CCEAB @setvar! prettyPotionOrganizer 0 @setvar! prettyItemOrganizer 0 @setvar! moveOnlyUnidentifiedItems 0 if name = "Jaseowns" or name = "Jase Owns" if not position 4089 2197 overhead "Not at home" 34 stop endif endif # This is where loot goes that does not get sucked up into shelfs if not varexist lootdropoff or not find lootdropoff ground -1 -1 2 overhead "Where should items go that do not fit into a recycler or shelf?" sysmsg "Where should items go that do not fit into a recycler or shelf?" @setvar! lootdropoff endif if not findlayer self righthand and varexist jase_righthand and jase_righthand != 0 and find jase_righthand self // handle crooky dclick jase_righthand wait globalTimeout endif if name = "Jase Owns" or name = "Jaseowns" @setvar! prettyItemOrganizer 0 @setvar! bandagesToMoveIntoTrappedPouches 0 endif if find myHouseSign ground -1 -1 20 dclick myHouseSign waitforgump 2490201206 500 gumpclose 2490201206 wait globalTimeout endif if skill "Mining" >= 50 and findtype "forge" ground -1 -1 2 while findtype 6585 backpack as item dclick item wait 650 @ignore item endwhile endif if findtype "repair bench" ground -1 -1 2 as bench clearsysmsg dclick bench getlabel backpack jaseowns_PingCheck if insysmsg "You do not have any items equipped or in your backpack in need of repairs." // continue else settimer lilJaseTimer 0 while timer lilJaseTimer <= 5000 if insysmsg "Repair" break endif endwhile overhead "Repair took: {{lilJaseTimer}}" removetimer lilJaseTimer endif endif if findtype "magic item chest|sm magic item vault" ground -1 -1 2 as jaseowns_WildlandsMagicChest menu jaseowns_WildlandsMagicChest 0 wft 500 target self wait 200 endif if findtype "storage shelf" ground -1 -1 2 as shelf menu shelf 0 wft 500 target self wait 200 gumpclose 3232825965 endif // our tomes dclick tomeChest wait 200 if tomeChest = myRecallScrollsChest // do nothing else dclick myRecallScrollsChest wait 200 endif @clearignore while findtype 29104 ground -1 -1 2 as tome menu tome 0 wait 200 @ignore tome endwhile while findtype 29104 tomeChest -1 -1 2 as tome menu tome 0 wait 200 @ignore tome endwhile @clearignore if findtype "bank deposit safe" ground -1 -1 2 as safe while findtype "gold coin" backpack as gold lift gold 60000 drop safe -1 -1 -1 wait globalTimeout endwhile while findtype 2539 backpack 2125 as joubloons lift joubloons 60000 drop safe -1 -1 -1 wait globalTimeout endwhile endif if findtype "resource container" ground -1 -1 2 as resource menu resource 0 wft 500 target self wait 200 endif if findtype "ornate elven chest|magic item recycler" ground -1 -1 2 as recycler menu recycler 1 wait 200 endif if findtype "spellbook" self 0 as mySpellBook #overhead "Ignoring spellbook" @ignore mySpellBook endif if varexist jase_MyInny and find jase_MyInny backpack getlabel jase_MyInny innyDesc overhead "Ignoring: {{innyDesc}}" 77 @ignore jase_MyInny wait 200 endif #while findtype 12686 backpack as item # lift item 60000 # drop ddd -1 -1 -1 # wait globalTimeout # @ignore item #endwhile while findtype 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backpack as item getlabel item checkForBlessed if "blessed" in checkForBlessed or "aspect" in checkForBlessed # overhead "Ignoring {{checkForBlessed}}" 34 @ignore item else getlabel lootdropoff desc if "125 items" in desc overhead "Our box is full!" 34 overhead "Our box is full!" 34 overhead "Our box is full!" 34 sysmsg "Our box is full!" 34 sysmsg "Our box is full!" 34 sysmsg "Our box is full!" 34 break endif if moveOnlyUnidentifiedItems = 1 if "unidentified" in checkForBlessed lift item 60000 drop lootdropoff -1 -1 -1 wait globalTimeout endif else lift item 60000 drop lootdropoff -1 -1 -1 wait globalTimeout endif @ignore item endif endwhile if findtype "storage shelf" ground -1 -1 2 as shelf menu shelf 1 wait 200 endif # OCD your items into a "bag" by Jaseowns # UO Outlands # Live stream: https://youtu.be/P4jbgpvM_8c # If you want to adjust for other bags use -info @setvar! globalTimeout 650 if not varexist jootbag or not find jootbag backpack if counttype "bag" backpack = 1 and findtype "bag" backpack as lootbag overhead "jootbag: Automatically setting to bag" sysmsg "jootbag: Automatically setting to bag" @setvar! jootbag lootbag else overhead "jootbag: Select your personal loot bag - where items go from your shelf" sysmsg "jootbag: Select your personal loot bag - where items go from your shelf" @setvar! jootbag endif endif hotkey "Set Grab Item Hotbag" wft 500 target backpack clearsysmsg if findtype "reagent satchel" self as jatchel overhead "Organize Satchel" 88 menu jatchel 0 endif if findtype 31262 self as jpotsatchel overhead "Organize Potion Satchel" 88 menu jpotsatchel 0 endif lift jootbag drop backpack 0 0 0 wait globalTimeout if jootbag = self // do nothing else dclick jootbag wait 200 endif @setvar! dropPouchOrBagForPots jootbag @clearignore if prettyItemOrganizer = 1 // crook into pouch if findtype "pouch" backpack 0 as jtem while findtype 3713 backpack as item overhead "Organize Crook" 77 lift item 60000 drop jtem 37 66 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "veterinary supplies" backpack as item overhead "Organize Vet Supplies" 80 lift item 60000 drop jtem 32 34 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile endif while findtype "pouch" backpack 0 as item overhead "Organize Open Pouches" 77 lift item drop jootbag 0 0 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item if putPotsInUnTrappedLootPouch = 1 @setvar! dropPouchOrBagForPots item endif endif endwhile while findtype "pouch" backpack 38 as item overhead "Organize Trapped Pouches" 38 lift item drop jootbag 0 0 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "tray" backpack as item overhead "Organize Food Tray" 66 lift item 60000 drop jootbag 99 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile // crook while findtype 3713 backpack as item overhead "Organize Crook" 77 lift item 60000 drop jootbag 37 66 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile // aids while findtype "clean bandage%s%" backpack as item overhead "Organize Aids" 81 lift item 60000 drop jootbag 45 70 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile // rope while findtype "rope" backpack as item overhead "Organize Rope" 80 lift item 60000 drop jootbag 32 34 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile // vet kits while findtype "veterinary supplies" backpack as item overhead "Organize Vet Supplies" 80 lift item 60000 drop jootbag 32 34 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile endif @setvar! jaseowns_PotionSatchel dropPouchOrBagForPots if findtype 31262 self as jpotsatchel @setvar! jaseowns_PotionSatchel jpotsatchel dclick jaseowns_PotionSatchel wait 200 endif if prettyPotionOrganizer = 1 while findtype "Purple Potion" self as item overhead "Organize Purple Potions" 118 lift item 60000 drop jaseowns_PotionSatchel 53 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "Orange Potion" self as item overhead "Organize Orange Potions" 48 lift item 60000 drop jaseowns_PotionSatchel 58 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "Red Potion" self as item overhead "Organize Red Potions" 33 lift item 60000 drop jaseowns_PotionSatchel 63 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "Yellow Potion" self as item overhead "Organize Yellow Potions" 53 lift item 60000 drop jaseowns_PotionSatchel 68 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "White Potion" self as item overhead "Organize White Potions" 0 lift item 60000 drop jaseowns_PotionSatchel 73 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "Black Potion" self as item overhead "Organize Black Potions" 1 lift item 60000 drop jaseowns_PotionSatchel 78 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "Green Potion" self as item overhead "Organize Green Potions" 68 lift item 60000 drop jaseowns_PotionSatchel 83 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile while findtype "Blue Potion" self as item overhead "Organize Blue Potions" 3 lift item 60000 drop jaseowns_PotionSatchel 53 68 0 wait globalTimeout if insysmsg "you may pick up an item from here" // do nothing else @ignore item endif endwhile endif @clearignore if bandagesToMoveIntoTrappedPouches = 0 // do nothing elseif findtype "clean bandage%s%" backpack while findtype "pouch" backpack 38 as item getlabel item desc if "(0 items" in desc overhead "Found an empty pouch" 77 // empty if findtype "clean bandage%s%" backpack as aids getlabel aids aidsdesc overhead "Moving an aid {{aidsdesc}}" 88 lift aids bandagesToMoveIntoTrappedPouches drop item -1 -1 -1 wait globalTimeout if "bandage" in aidsdesc ignore aids endif else overhead "We do not have any bandages" 34 break endif endif @ignore item endwhile endif @clearignore // OPEN pouches while findtype "pouch" backpack 0 as item overhead "Open Untrapped Pouches" 89 dclick item wait globalTimeout @ignore item endwhile while findtype "runetome|runebook" backpack as tome if findtype 8012 backpack 0 as item getlabel item desc overhead desc 88 lift item 60000 drop tome elseif findtype 8012 myRecallScrollsChest 0 as item getlabel item desc overhead desc 88 lift item 60000 drop tome endif @ignore tome endwhile while findtype "runetome|runebook" ground -1 -1 2 as tome if findtype 8012 backpack 0 as item getlabel item desc overhead desc 88 lift item 60000 drop tome elseif findtype 8012 myRecallScrollsChest 0 as item getlabel item desc overhead desc 88 lift item 60000 drop tome else overhead "Out of scrolls!" 34 endif @ignore tome endwhile @clearignore ### Set our gear as variables @setvar! jase_shrooms 0 if not varexist jase_righthand @setvar! jase_righthand 0 endif if not varexist jase_lefthand @setvar! jase_lefthand 0 endif if not varexist jase_shoes @setvar! jase_shoes 0 endif if not varexist jase_pants @setvar! jase_pants 0 endif if not varexist jase_shirt @setvar! jase_shirt 0 endif if not varexist jase_head @setvar! jase_head 0 endif if not varexist jase_gloves @setvar! jase_gloves 0 endif if not varexist jase_ring @setvar! jase_ring 0 endif if not varexist jase_talisman @setvar! jase_talisman 0 endif if not varexist jase_neck @setvar! jase_neck 0 endif if not varexist jase_waist @setvar! jase_waist 0 endif if not varexist jase_innertorso @setvar! jase_innertorso 0 endif if not varexist jase_bracelet @setvar! jase_bracelet 0 endif if not varexist jase_face @setvar! jase_face 0 endif if not varexist jase_middletorso @setvar! jase_middletorso 0 endif if not varexist jase_earrings @setvar! jase_earrings 0 endif if not varexist jase_arms @setvar! jase_arms 0 endif if not varexist jase_cloak @setvar! jase_cloak 0 endif if not varexist jase_outertorso @setvar! jase_outertorso 0 endif if not varexist jase_outerlegs @setvar! jase_outerlegs 0 endif if not varexist jase_innerlegs @setvar! jase_innerlegs 0 endif if not varexist jase_onehandedsecondary @setvar! jase_onehandedsecondary 0 endif if not varexist jase_quiver @setvar! jase_quiver 0 endif if not varexist jase_outerbody @setvar! jase_outerbody 0 endif if findtype "mushroom" backpack as mushy @setvar! jase_shrooms mushy endif if findlayer self righthand as item @setvar! jase_righthand item endif if findlayer self lefthand as item @setvar! jase_lefthand item endif if findlayer self shoes as item @setvar! jase_shoes item endif if findlayer self pants as item @setvar! jase_pants item endif if findlayer self shirt as item @setvar! jase_shirt item endif if findlayer self head as item @setvar! jase_head item endif if findlayer self gloves as item @setvar! jase_gloves item endif if findlayer self ring as item @setvar! jase_ring item endif if findlayer self talisman as item @setvar! jase_talisman item endif if findlayer self neck as item @setvar! jase_neck item endif if findlayer self waist as item @setvar! jase_waist item endif if findlayer self innertorso as item @setvar! jase_innertorso item endif if findlayer self bracelet as item @setvar! jase_bracelet item endif if findlayer self face as item @setvar! jase_face item endif if findlayer self middletorso as item @setvar! jase_middletorso item endif if findlayer self earrings as item @setvar! jase_earrings item endif if findlayer self arms as item @setvar! jase_arms item endif if findlayer self cloak as item @setvar! jase_cloak item endif if findlayer self outertorso as item @setvar! jase_outertorso item endif if findlayer self outerlegs as item @setvar! jase_outerlegs item endif if findlayer self innerlegs as item @setvar! jase_innerlegs item endif if findlayer self onehandedsecondary as item @setvar! jase_onehandedsecondary item endif if findlayer self quiver as item @setvar! jase_quiver item endif if findlayer self outerbody as item @setvar! jase_outerbody item endif if jase_righthand = 0 and jase_lefthand = 0 overhead "We do not see your weapon!" 34 elseif find jase_righthand backpack dclick jase_righthand endif if followers > 0 say "all follow me" 88 endif @clearignore # Set an Instrument by Jaseowns # UO Outlands if not varexist jase_MyInny or not find jase_MyInny backpack @setvar! innySelectionRequired 0 removelist innnies createlist innnies if counttype "bamboo flute" backpack as innyCount pushlist innnies "bamboo flute" if innyCount > 1 @setvar! innySelectionRequired 1 endif endif if counttype "tambourine" backpack as innyCount pushlist innnies "tambourine" if innyCount > 1 @setvar! innySelectionRequired 1 endif endif if counttype "drum" backpack as innyCount pushlist innnies "drum" if innyCount > 1 @setvar! innySelectionRequired 1 endif endif if counttype "lute" backpack as innyCount pushlist innnies "lute" if innyCount > 1 @setvar! innySelectionRequired 1 endif endif if counttype "flute" backpack as innyCount pushlist innnies "flute" if innyCount > 1 @setvar! innySelectionRequired 1 endif endif if counttype "lap harp" backpack as innyCount pushlist innnies "lap harp" if innyCount > 1 @setvar! innySelectionRequired 1 endif endif if list innnies <= 0 // do nothing elseif innySelectionRequired = 1 overhead "Please select your instrunment" setvar jase_MyInny elseif list innnies = 1 foreach goodies in innnies if findtype goodies backpack as setInny setvar jase_MyInny setInny endif endfor elseif list innnies > 1 overhead "You got a bunch bro" 34 overhead "Please select your instrunment" setvar jase_MyInny endif if find jase_MyInny backpack dclick jase_MyInny wait 650 endif endif if varexist jootbag and find jootbag backpack hotkey "Set Grab Item Hotbag" wft 500 target jootbag endif overhead "Ready to farm!" if name = "Jase Owns" hotkey "Play Script: Tamer\PutAwayCrook" endif