All Potions that handles all weapon types by Jaseowns

# All Potions that handles all weapon types by Jaseowns # UO Outlands # https://youtube.com/jaseowns/live # This handles: Alchemy, all two handed, one handed and shield builds # This drinks all potions // Check buff controllers @setvar! checkStr 0 @setvar! checkDex 0 @setvar! checkMagic 0 @setvar! checkHealPot 1 @setvar! checkCurePot 1 @setvar! checkRefreshPot 1 // These control when the potion will be drank // Edit to your liking @setvar! hpCheckToTriggerHealPotion 100 @setvar! hpCheckToTriggerCurePotion 40 @setvar! stamCheckToTriggerRedPotion 20 @setvar! needStrBuff 0 @setvar! needDexBuff 0 @setvar! needMagicBuff 0 @setvar! needHealPot 0 @setvar! needCurePot 0 @setvar! needRefreshPot 0 if checkStr = 1 and not findbuff "Strength" @setvar! needStrBuff 1 endif if checkDex = 1 and not findbuff "Agility" @setvar! needDexBuff 1 endif if checkMagic = 1 and not findbuff "Magic Resist Potion" @setvar! needMagicBuff 1 endif if checkHealPot = 1 and hp <= hpCheckToTriggerHealPotion @setvar! needHealPot 1 endif if checkCurePot = 1 and poisoned and hp <= hpCheckToTriggerCurePotion @setvar! needCurePot 1 endif if checkRefreshPot = 1 and stam <= stamCheckToTriggerRedPotion @setvar! needRefreshPot 1 endif if needStrBuff = 1 and not findtype "White Potion" backpack overhead "No white potions!" 34 @setvar! needStrBuff 0 endif if needDexBuff = 1 and not findtype "Blue Potion" backpack overhead "No blue agi potions!" 34 @setvar! needDexBuff 0 endif if needMagicBuff = 1 and not findtype "Black Potion" backpack @setvar! needMagicBuff 0 endif if needHealPot = 1 and not findtype "Yellow Potion" backpack @setvar! needHealPot 0 elseif needHealPot = 1 and findtype "Yellow Potion" backpack as item getlabel item healPotDesc if "next usable" in healPotDesc @setvar! needHealPot 0 else @setvar! needHealPot 1 endif endif if needCurePot = 1 and not findtype "Orange Potion" backpack @setvar! needCurePot 0 endif if needRefreshPot = 1 and not findtype "Red Potion" backpack @setvar! needRefreshPot 0 endif @setvar! jaseCanDrinkPotion 0 if needStrBuff = 1 or needDexBuff = 1 or needMagicBuff = 1 or needHealPot = 1 or needCurePot = 1 or needRefreshPot = 1 @setvar! minimumWaitForPing 200 @setvar! jaseRightHand 0 @setvar! jaseLeftHand 0 @setvar! needTwoHandSwap 0 @setvar! needShieldSwap 0 if skill "Alchemy" >= 80 @setvar! jaseCanDrinkPotion 1 else if not findlayer self lefthand and not findlayer self righthand @setvar! jaseCanDrinkPotion 1 else if findlayer self lefthand as myLefthand @setvar! jaseLeftHand myLefthand endif if findlayer self righthand as myRightHand @setvar! jaseRightHand myRightHand endif if not lhandempty if not rhandempty @setvar! jaseCanDrinkPotion 0 else // handle two handed weapons getlabel jaseLeftHand desc if skill "Swordsmanship" > 0 if "axe" in desc or "bardiche" in desc or "halberd" in desc @setvar! jaseCanDrinkPotion 0 @setvar! needTwoHandSwap 1 else @setvar! jaseCanDrinkPotion 1 endif elseif skill "Mace Fighting" > 0 if "staff" in desc or "crook" in desc or "war hammer" in desc @setvar! jaseCanDrinkPotion 0 @setvar! needTwoHandSwap 1 else @setvar! jaseCanDrinkPotion 1 endif elseif skill "Fencing" > 0 if "spear" in desc or "pitchfork" in desc @setvar! jaseCanDrinkPotion 0 @setvar! needTwoHandSwap 1 else @setvar! jaseCanDrinkPotion 1 endif elseif skill "Archery" > 0 if "bow" in desc or "heavy crossbow" in desc @setvar! jaseCanDrinkPotion 0 @setvar! needTwoHandSwap 1 else @setvar! jaseCanDrinkPotion 1 endif elseif skill "Wrestling" > 0 @setvar! jaseCanDrinkPotion 1 endif endif endif if not rhandempty if lhandempty @setvar! jaseCanDrinkPotion 1 else @setvar! needShieldSwap 1 endif endif endif endif if jaseCanDrinkPotion = 1 // do nothing else if needTwoHandSwap = 1 if skill "Swordsmanship" > 0 and findtype "cutlass|broadsword|scimitar|viking sword|longsword|katana" backpack as item dclick item wait minimumWaitForPing elseif skill "Mace Fighting" > 0 and findtype "maul|war axe|war mace|mace|hammer pick|club" backpack as item dclick item wait minimumWaitForPing elseif skill "Fencing" > 0 and findtype "kryss|war fork|dagger" backpack as item dclick item wait minimumWaitForPing elseif skill "Archery" > 0 and findtype "crossbow" backpack as item dclick item wait minimumWaitForPing else hotkey 'Arm/Disarm Left Hand' wait minimumWaitForPing endif @setvar! jaseCanDrinkPotion 1 elseif needShieldSwap = 1 hotkey 'Arm/Disarm Left Hand' @setvar! jaseCanDrinkPotion 1 wait minimumWaitForPing endif endif if jaseCanDrinkPotion = 1 if needHealPot = 1 if findtype "Yellow Potion" backpack as jotion overhead "chug heal" dclick jotion wait minimumWaitForPing cooldown "Yellow Potion" 10000 else overhead "No Heal potion found!" 34 endif endif if needStrBuff = 1 if findtype "White Potion" backpack as jotion overhead "chug str" dclick jotion wait minimumWaitForPing else overhead "No STR potion found!" 34 endif endif if needDexBuff = 1 if findtype "Blue Potion" backpack as jotion overhead "chug agi" dclick jotion wait minimumWaitForPing else overhead "No AGI potion found!" 34 endif endif if needMagicBuff = 1 if findtype "Black Potion" backpack as jotion overhead "chug resist" dclick jotion wait minimumWaitForPing else overhead "No MR potion found!" 34 endif endif if needCurePot = 1 if findtype "Orange Potion" backpack as jotion overhead "chug cure" dclick jotion wait minimumWaitForPing else overhead "No Cure potion found!" 34 endif endif if needRefreshPot = 1 if findtype "Red Potion" backpack as jotion overhead "chug refresh" dclick jotion wait minimumWaitForPing else overhead "No Refresh potion found!" 34 endif endif if needTwoHandSwap = 1 dclick jaseLeftHand wait minimumWaitForPing elseif needShieldSwap = 1 hotkey 'Arm/Disarm Left Hand' endif endif endif