Ultimate Dungeon Chest Crawler (T) by Jaseowns

# Ultimate Dungeon Chest Crawler by Jaseowns # UO Outlands # WIP - livestream https://youtu.be/hrIUbaB0SDk // Go to dungeon and find a chest // see if it loot // see if it needs be opened // move next // handle hiding and healing if not varexist isStealthing @setvar! isStealthing 0 endif @setvar! globalTimeout 650 if not varexist chestWeWannaWork @setvar! chestWeWannaWork 0 endif if not timerexists chestOpenTimer createtimer chestOpenTimer settimer chestOpenTimer 3500 endif if not timerexists secondsTimer createtimer secondsTimer settimer secondsTimer 3500 endif if not timerexists useSkillTimer createtimer useSkillTimer settimer useSkillTimer 11000 endif if not timerexists messageHelperTimer createtimer messageHelperTimer settimer messageHelperTimer 11000 endif if dead overhead "RIP" 34 wait 5000 loop endif if not hidden or findbuff "Invisibility" @setvar! isStealthing 0 useskill 'hiding' wait 200 if hidden overhead "Successfully hidden" 88 settimer useSkillTimer 0 endif endif if timer messageHelperTimer >= 5000 if findtype 3651|3649|3648|3650|3708|2475 ground -1 -1 16 as chest //gumpclose 736038070 getlabel chest desc if "lock" in desc overhead "desc" 88 settimer messageHelperTimer 0 endif endif endif if timer useSkillTimer >= 11000 and isStealthing = 0 @setvar! chestWeWannaWork 0 overhead "Using Stealth" useskill 'Stealth' wait 200 if insysmsg "You begin to move quietly" @setvar! isStealthing 1 settimer useSkillTimer 0 elseif insysmsg "You must wait a few moments to use another skill" overhead "Please wait.." 34 elseif not hidden or insysmsg "You must hide first" if timer useSkillTimer >= 11000 overhead "Need to hide first..." useskill 'hiding' wait 200 if hidden settimer useSkillTimer 0 endif endif endif elseif findtype 3651|3649|3648|3650|3708|2475 ground -1 -1 1 as chest if chestWeWannaWork = chest // do nothing else dclick chest wait 200 @setvar! chestWeWannaWork chest endif if gumpexists 736038070 sysmsg "Working chest..." 88 if timer chestOpenTimer >= 3500 if ingump "Cleared of Traps" 736038070 if findtype "lockpicks" backpack as picky gumpresponse 4 736038070 //dclick picky //wft 500 //target chest else overhead "No lockpicks left!" 34 endif else if findtype "drill" backpack as drilly gumpresponse 7 736038070 wait 200 if insysmsg "You do not have any trap tools of that material on hand." gumpresponse 5 736038070 endif else overhead "No trap tools left!" 34 endif endif settimer chestOpenTimer 0 endif wait 200 else // Gold while find chest ground -1 -1 2 and findtype 24434|43206|29363|43166|22336|29348|17087|3985|8826|3827|29030|3836|5981|4248|5359|3839|3838|3843|2597|29036|48407|3834|3865|3859|3885|3856|3878|3877|3873|3861|3862|576|5123|7177|7027|3920|5131|5179|5075|3980|5060|5076|5042|10245|3938|3913|7169|3909|5063|5089|3981|7170|7033|3976|3762|5040|5103|5117|7181|7029|3568|6264|3742|5139|6263|7026|5125|3740|5121|3973|3974|5204|5105|5185|5078|5115|7175|5059|7034|3713|3915|5112|5070|5049|5119|5205|5046|3962|3934|7035|3911|7179|5106|5143|3573|3719|5177|7610|5181|3917|5132|3963|7031|5207|5056|5085|3763|5129|5187|3721|3972|5138|3570|5101|5061|5074|5142|5182|5146|6265|5090|5203|5044|5144|3932|5201|5127|3572|7173|5135|3937|3571|22326|27611|9917|3821|5356|8455|5362|45315|8454|22187|5901|7163|3617|3903|12686 chest as item getlabel item lootDesc overhead lootDesc wait 50 hotkey 'Grab Item' target item while queued wait 50 endwhile endwhile // Scrolls while find chest ground -1 -1 2 and findtype 7981|7982|7983|7984|7985|7986|7987|7988|7989|7990|7991|7992|7993|7994|7995|7996|7997|7998|7999|8000|8001|8002|8003|8004|8005|8006|8007|8008|8009|8010|8011|8012|8013|8014|8015|8016|8017|8018|8019|8020|8021|8022|8023|8024|8025|8026|8027|8028|8029|8030|8031|8032|8033|8034|8035|8036|8037|8038|8039|8040|8041|8042|8033|8044 chest as item getlabel item lootDesc overhead lootDesc wait 50 hotkey 'Grab Item' target item while queued wait 50 endwhile endwhile if findtype "reagent satchel" self as satchel menu satchel 0 wait 200 endif // quiver if findtype 12215 self as satchel menu satchel 0 wait 200 endif endif elseif timer useSkillTimer < 11500 if not hidden @setvar! isStealthing 0 endif // overhead "{{useSkillTimer}}" // we need to wait if timer useSkillTimer >= 10000 and timer secondsTimer >= 1000 overhead "1 second remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 9000 and timer secondsTimer >= 1000 overhead "2 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 8000 and timer secondsTimer >= 1000 overhead "3 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 7000 and timer secondsTimer >= 1000 overhead "4 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 6000 and timer secondsTimer >= 1000 overhead "5 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 5000 and timer secondsTimer >= 1000 overhead "6 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 4000 and timer secondsTimer >= 1000 overhead "7 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 3000 and timer secondsTimer >= 1000 overhead "8 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 2000 and timer secondsTimer >= 1000 overhead "9 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 1000 and timer secondsTimer >= 1000 overhead "10 seconds remaining" 0 settimer secondsTimer 0 endif else if insysmsg! "You have 1 stealth steps remaining" overhead "JBot: Using Stealth" 1 useskill 'Stealth' if insysmsg "You begin to move quietly" @setvar! isStealthing 1 settimer useSkillTimer 0 clearsysmsg elseif insysmsg "You must wait a few moments to use another skill" overhead "Please wait.." 34 // replay elseif not hidden or insysmsg "You must hide first" @setvar! isStealthing 0 if timer useSkillTimer >= 11000 useskill 'hiding' wait 200 if hidden clearsysmsg settimer useSkillTimer 0 endif endif endif endif endif wait 200 loop