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Modified Ultimate Dungeon Chest Crawler V0.7 by DaKlue

Description: #Added some features to Jaseowns script.

#Now uses band-aids while not hidden, Will use pots when not hidden. Took out casting invisibility. It seems to be getting me into more trouble than its helping. Still testing.

#Modified Ultimate Dungeon Chest Crawler by DaKlue #Added some features to Jaseowns script. #Now uses band-aids while not hidden, Will use pots when not hidden, Will cast Invisibility If skill magery is greater than or equal to 80 when not hidden and hiding is still on cool down. #Original script by # Ultimate Dungeon Chest Crawler by Jaseowns # UO Outlands # WIP - livestream https://youtu.be/hrIUbaB0SDk // Go to dungeon and find a chest // see if it loot // see if it needs be opened // move next // handle hiding and healing ///ADJUSTABLE VARIABLES/// @setvar! automaticallyCastIvis 0 @setvar! automaticallyHealSelf 1 @setvar! globalTimeout 650 ///ADJUSTABLE VARIABLES/// if not varexist isStealthing @setvar! isStealthing 0 endif if not varexist chestWeWannaWork @setvar! chestWeWannaWork 0 endif if not timerexists chestOpenTimer createtimer chestOpenTimer settimer chestOpenTimer 3500 endif if not timerexists secondsTimer createtimer secondsTimer settimer secondsTimer 3500 endif if not timerexists useSkillTimer createtimer useSkillTimer settimer useSkillTimer 11000 endif if not timerexists messageHelperTimer createtimer messageHelperTimer settimer messageHelperTimer 11000 endif if insysmsg 'world is saving' for 60 overhead 'Waiting for world save...' wait 100 if insysmsg 'save complete' overhead 'Save complete - continue on!' 88 break endif endfor endif if dead overhead "RIP" 34 wait 5000 loop endif if automaticallyHealSelf = 1 and hp < 50 and not hidden or findbuff "Invisibility" //Healing with aids if hp < maxhp and not bandaging hotkey 'Bandage Self' endif // Trapped if paralyzed if findtype "pouch" backpack 38 yell "[pouch" wait globalTimeout else overhead "Out of Pouches!" 34 endif endif // Drink Cure pot if poisoned if findtype "Orange Potion" backpack as jPot dclick jPot wait globalTimeout else overhead "Out of cure pots" 34 endif endif // Drink Red pot if diffstam >= 5 overhead "drink a red pot" if findtype "Red Potion" backpack as jPot dclick jPot wait globalTimeout else overhead "Out of refresh pots" 34 endif endif // Drink Str pot if str < 100 if not findbuff "Strength" if findtype "White Potion" backpack as jPot dclick jPot wait globalTimeout else overhead "Out of str pots" 34 endif endif endif // Max Weight if weight > maxweight or findbuff "Strength" if findtype "gold coin" backpack as item lift item 2000 droprelloc 0 0 wait 200 if insysmsg "cannot drop anything" drop backpack -1 -1 -1 endif wait globalTimeout replay else overhead "We are overweight and cannot drop anything" 34 endif endif // Heal Pot if hp < 50 if findtype "Yellow Potion" backpack as jPot dclick jPot wait globalTimeout else overhead "Out of heals pots" 34 endif endif if diffhits >= 60 and mana >= 12 while not targetexists if diffhits >= 60 cast 'Heal' endif wait 50 if hp = maxhp hotkey '> Interrupt' break endif endwhile if targetexists target self endif elseif diffhits >= 15 and mana >= 12 while not targetexists cast 'Heal' wait 50 if hp = maxhp hotkey '> Interrupt' break endif endwhile if targetexists target self endif endif if poisoned while not targetexists cast 'Cure' wait 50 if not poisoned hotkey '> Interrupt' break endif endwhile if targetexists target self endif endif endif if not hidden or findbuff "Invisibility" if hp < maxhp and not bandaging hotkey 'Bandage Self' endif @setvar! isStealthing 0 useskill 'hiding' wait 200 if hidden overhead "Successfully hidden" 88 settimer useSkillTimer 0 endif endif if automaticallyCastIvis = 1 if not hidden or findbuff "Invisibility" @setvar! isStealthing 0 useskill 'hiding' wait 200 if hidden overhead "Successfully hidden" 88 settimer useSkillTimer 0 elseif not hidden or findbuff "Invisibility" if skill "Magery" >= 80 overhead "Casting Invisability" 34 cast 'Invisibility' wait 500 if targetexists target self @setvar! isStealthing 0 wait 200 if findbuff "Invisibility" or hidden overhead "Successfully used Invisability" 34 settimer useSkillTimer 0 endif endif endif endif endif endif if timer messageHelperTimer >= 5000 if findtype 3651|3649|3648|3650|3708|2475 ground -1 -1 16 as chest //gumpclose 736038070 getlabel chest desc if "lock" in desc overhead "desc" 88 settimer messageHelperTimer 0 endif endif endif if timer useSkillTimer >= 11000 and isStealthing = 0 @setvar! chestWeWannaWork 0 overhead "Using Stealth" useskill 'Stealth' wait 200 if insysmsg "You begin to move quietly" @setvar! isStealthing 1 settimer useSkillTimer 0 elseif insysmsg "You must wait a few moments to use another skill" overhead "Please wait.." 34 elseif not hidden or insysmsg "You must hide first" if timer useSkillTimer >= 11000 overhead "Need to hide first..." useskill 'hiding' wait 200 if hidden settimer useSkillTimer 0 endif endif endif elseif findtype 3651|3649|3648|3650|3708|2475 ground -1 -1 2 as chest if chestWeWannaWork = chest // do nothing else dclick chest wait 200 @setvar! chestWeWannaWork chest endif if gumpexists 736038070 sysmsg "Working chest..." 88 if timer chestOpenTimer >= 3500 if ingump "Cleared of Traps" 736038070 if findtype "lockpicks" backpack as picky gumpresponse 4 736038070 //dclick picky //wft 500 //target chest else overhead "No lockpicks left!" 34 endif else if findtype "drill" backpack as drilly gumpresponse 7 736038070 wait 200 if insysmsg "You do not have any trap tools of that material on hand." gumpresponse 5 736038070 endif else overhead "No trap tools left!" 34 endif endif settimer chestOpenTimer 0 endif wait 200 else // Gold while find chest ground -1 -1 2 and findtype 24434|43206|29363|43166|22336|29348|17087|3985|8826|3827|29030|3836|5981|4248|5359|3839|3838|3843|2597|29036|48407|3834|3865|3859|3885|3856|3878|3877|3873|3861|3862|576|5123|7177|7027|3920|5131|5179|5075|3980|5060|5076|5042|10245|3938|3913|7169|3909|5063|5089|3981|7170|7033|3976|3762|5040|5103|5117|7181|7029|3568|6264|3742|5139|6263|7026|5125|3740|5121|3973|3974|5204|5105|5185|5078|5115|7175|5059|7034|3713|3915|5112|5070|5049|5119|5205|5046|3962|3934|7035|3911|7179|5106|5143|3573|3719|5177|7610|5181|3917|5132|3963|7031|5207|5056|5085|3763|5129|5187|3721|3972|5138|3570|5101|5061|5074|5142|5182|5146|6265|5090|5203|5044|5144|3932|5201|5127|3572|7173|5135|3937|3571|22326|27611|9917|3821|5356|8455|5362|45315|8454|22187|5901|7163|3617|3903|12686 chest as item getlabel item lootDesc overhead lootDesc wait 50 hotkey 'Grab Item' target item while queued wait 50 endwhile endwhile // Scrolls //while find chest ground -1 -1 2 and findtype 7981|7982|7983|7984|7985|7986|7987|7988|7989|7990|7991|7992|7993|7994|7995|7996|7997|7998|7999|8000|8001|8002|8003|8004|8005|8006|8007|8008|8009|8010|8011|8012|8013|8014|8015|8016|8017|8018|8019|8020|8021|8022|8023|8024|8025|8026|8027|8028|8029|8030|8031|8032|8033|8034|8035|8036|8037|8038|8039|8040|8041|8042|8033|8044 chest as item //getlabel item lootDesc //overhead lootDesc //wait 50 //hotkey 'Grab Item' //target item //while queued //wait 50 //endwhile //endwhile // Satchel if findtype "reagent satchel" self as satchel menu satchel 0 wait 200 endif // quiver if findtype 12215 self as satchel menu satchel 0 wait 200 endif endif elseif timer useSkillTimer < 11500 if not hidden @setvar! isStealthing 0 endif // overhead "{{useSkillTimer}}" // we need to wait if timer useSkillTimer >= 10000 and timer secondsTimer >= 1000 overhead "1 second remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 9000 and timer secondsTimer >= 1000 overhead "2 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 8000 and timer secondsTimer >= 1000 overhead "3 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 7000 and timer secondsTimer >= 1000 overhead "4 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 6000 and timer secondsTimer >= 1000 overhead "5 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 5000 and timer secondsTimer >= 1000 overhead "6 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 4000 and timer secondsTimer >= 1000 overhead "7 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 3000 and timer secondsTimer >= 1000 overhead "8 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 2000 and timer secondsTimer >= 1000 overhead "9 seconds remaining" 0 settimer secondsTimer 0 elseif timer useSkillTimer >= 1000 and timer secondsTimer >= 1000 overhead "10 seconds remaining" 0 settimer secondsTimer 0 endif else if insysmsg! "You have 1 stealth steps remaining" overhead "JBot: Using Stealth" 1 useskill 'Stealth' if insysmsg "You begin to move quietly" @setvar! isStealthing 1 settimer useSkillTimer 0 clearsysmsg elseif insysmsg "You must wait a few moments to use another skill" overhead "Please wait.." 34 // replay elseif not hidden or insysmsg "You must hide first" @setvar! isStealthing 0 if timer useSkillTimer >= 11000 useskill 'hiding' wait 200 if hidden clearsysmsg settimer useSkillTimer 0 endif endif endif endif endif wait 200 loop