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Cooldowns by anakin0351

Description: All cooldowns i used. Its very helpfull for game play also include dexxer (mace, archery, parry) stance changes, thx to Lyandrin

1<?xml version="1.0" encoding="utf-8" standalone="yes"?>
2<cooldowns>
3	<cooldownentry name="Skill" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True">
4		<trigger triggertype="SysMessage" duration="2" triggertext="Whom shall I examine?" />
5		<trigger triggertype="SysMessage" duration="2" triggertext="What creature would you like to examine?" />
6		<trigger triggertype="SysMessage" duration="10" triggertext="Tame which animal?" />
7		<trigger triggertype="SysMessage" duration="2" triggertext="What item do you wish to get information about?" />
8		<trigger triggertype="SysMessage" duration="2" triggertext="Whom do you wish to beg from, recruit, or motivate?" />
9		<trigger triggertype="SysMessage" duration="10" triggertext="Where will you search?" />
10		<trigger triggertype="SysMessage" duration="10" triggertext="You are not certain what lies hidden nearby." />
11		<trigger triggertype="SysMessage" duration="2" triggertext="What would you like to evaluate?" />
12		<trigger triggertype="OverheadMessage" duration="2" triggertext="mental strength" />
13		<trigger triggertype="OverheadMessage" duration="2" triggertext="cannot quite judge" />
14		<trigger triggertype="OverheadMessage" duration="10" triggertext="You fail to hide" />
15		<trigger triggertype="SysMessage" duration="2" triggertext="You focus your follower's aggression towards the target" />
16		<trigger triggertype="SysMessage" duration="2" triggertext="You fail to focus your follower's agression" />
17		<trigger triggertype="SysMessage" duration="1" triggertext="What do you wish to appraise and identify?" />
18		<trigger triggertype="SysMessage" duration="1" triggertext="You are not certain" />
19		<trigger triggertype="SysMessage" duration="2" triggertext="You establish contact with the netherworld." />
20		<trigger triggertype="SysMessage" duration="2" triggertext="You fail your attempt at contacting the netherworld." />
21		<trigger triggertype="SysMessage" duration="1" triggertext="What food, potion, or player would you like to inspect. Target the ground to scavenge for herbs." />
22		<trigger triggertype="SysMessage" duration="1" triggertext="It appears to be devoid of any form of poison" />
23		<trigger triggertype="SysMessage" duration="1" triggertext="You are uncertain as to the safety of this food item." />
24		<trigger triggertype="OverheadMessage" duration="10" triggertext="You gather a handful of plants and fashion an herbal poultice" />
25		<trigger triggertype="SysMessage" duration="10" triggertext="You are unable to find any useful plants nearby." />
26		<trigger triggertype="SysMessage" duration="5" triggertext="What do you wish to track?" />
27		<trigger triggertype="SysMessage" duration="16" triggertext="You detonate a ground trap" />
28	</cooldownentry>
29	<cooldownentry name="Ability" defaultcooldown="0" cooldownbartype="Regular" hue="66" pauseduringworldsaves="True" hidewheninactive="True">
30		<trigger triggertype="SysMessage" duration="10" triggertext="You can't steal from that" />
31		<trigger triggertype="SysMessage" duration="10" triggertext="You steal" />
32		<trigger triggertype="SysMessage" duration="10" triggertext="You have already stolen from this creature." />
33		<trigger triggertype="SysMessage" duration="10" triggertext="You fail to steal from the creature and it retaliates against you!" />
34		<trigger triggertype="OverheadMessage" duration="10" triggertext="You have hidden yourself well" />
35		<trigger triggertype="SysMessage" duration="10" triggertext="You begin to move quietly" />
36		<trigger triggertype="SysMessage" duration="10" triggertext="You successfully steal the item." />
37		<trigger triggertype="SysMessage" duration="10" triggertext="You fail in your stealing attempt" />
38	</cooldownentry>
39	<cooldownentry name="Lightning" defaultcooldown="60" cooldownbartype="Regular" hue="93" pauseduringworldsaves="True" hidewheninactive="True">
40		<trigger triggertype="SysMessage" duration="20" triggertext="lightning spell hinders" />
41	</cooldownentry>
42	<cooldownentry name="Mushroom" defaultcooldown="0" cooldownbartype="Regular" hue="72" pauseduringworldsaves="True" hidewheninactive="True">
43		<trigger triggertype="SysMessage" duration="60" triggertext="consume a magic mushroom" />
44	</cooldownentry>
45	<cooldownentry name="Void Mana" defaultcooldown="0" cooldownbartype="Regular" hue="9" pauseduringworldsaves="True" hidewheninactive="True">
46		<trigger triggertype="SysMessage" duration="60" triggertext="mana restored (next" />
47	</cooldownentry>
48	<cooldownentry name="Void Health" defaultcooldown="0" cooldownbartype="Regular" hue="9" pauseduringworldsaves="True" hidewheninactive="True">
49		<trigger triggertype="SysMessage" duration="20" triggertext="hits restored (next" />
50	</cooldownentry>
51	<cooldownentry name="Music" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True">
52		<trigger triggertype="SysMessage" duration="5" triggertext="play successfully" />
53		<trigger triggertype="SysMessage" duration="5" triggertext="fail to incite anger" />
54		<trigger triggertype="SysMessage" duration="5" triggertext="fail to discord" />
55		<trigger triggertype="SysMessage" duration="10" triggertext="under the effect of a song" />
56		<trigger triggertype="SysMessage" duration="5" triggertext="fail to pacify" />
57	</cooldownentry>
58	<cooldownentry name="Discord" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True">
59		<trigger triggertype="SysMessage" duration="10" triggertext="successfully, disrupting your opponent" />
60		<trigger triggertype="SysMessage" duration="5" triggertext="fail to discord" />
61		<trigger triggertype="SysMessage" duration="10" triggertext="play successfully, briefly discording" />
62		<trigger triggertype="SysMessage" duration="10" triggertext="effect of a song of discordance" />
63	</cooldownentry>
64	<cooldownentry name="Peace" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True">
65		<trigger triggertype="SysMessage" duration="10" triggertext="successfully, pacifying" />
66		<trigger triggertype="SysMessage" duration="5" triggertext="fail to pacify" />
67		<trigger triggertype="SysMessage" duration="10" triggertext="effect of a song of peace" />
68		<trigger triggertype="SysMessage" duration="10" triggertext="successfully, briefly pacifying" />
69	</cooldownentry>
70	<cooldownentry name="Provo" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True">
71		<trigger triggertype="SysMessage" duration="10" triggertext="play successfully, provoking" />
72		<trigger triggertype="SysMessage" duration="5" triggertext="fail to incite anger" />
73		<trigger triggertype="SysMessage" duration="10" triggertext="effect of a song of provocation" />
74	</cooldownentry>
75	<cooldownentry name="Meditate" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True">
76		<trigger triggertype="SysMessage" duration="10" triggertext="enter a meditative trance" />
77	</cooldownentry>
78	<cooldownentry name="Pain Spike" defaultcooldown="30" cooldownbartype="Regular" hue="39" pauseduringworldsaves="True" hidewheninactive="True" />
79	<cooldownentry name="Necrosis" defaultcooldown="29" cooldownbartype="Regular" hue="44" pauseduringworldsaves="True" hidewheninactive="True" />
80	<cooldownentry name="Hamstring" defaultcooldown="0" cooldownbartype="Regular" hue="68" pauseduringworldsaves="True" hidewheninactive="True">
81		<trigger triggertype="SysMessage" duration="55" triggertext="hamstrings your target" />
82		<trigger triggertype="SysMessage" duration="15" triggertext="fail to hamstring" />
83	</cooldownentry>
84	<cooldownentry name="Hamstrung" defaultcooldown="0" cooldownbartype="Regular" hue="38" pauseduringworldsaves="True" hidewheninactive="True">
85		<trigger triggertype="SysMessage" duration="3" triggertext="You have been hamstrung" />
86	</cooldownentry>
87	<cooldownentry name="Disarmed" defaultcooldown="0" cooldownbartype="Regular" hue="68" pauseduringworldsaves="True" hidewheninactive="True">
88		<trigger triggertype="SysMessage" duration="30" triggertext="disarms your target" />
89		<trigger triggertype="SysMessage" duration="15" triggertext="fail to disarm" />
90	</cooldownentry>
91	<cooldownentry name="N.Sacrifice" defaultcooldown="30" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True" />
92	<cooldownentry name="H.Light" defaultcooldown="30" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True" />
93	<cooldownentry name="Aspect" defaultcooldown="0" cooldownbartype="Regular" hue="43" pauseduringworldsaves="True" hidewheninactive="True">
94		<trigger triggertype="SysMessage" duration="30" triggertext="aspect armor activated" />
95	</cooldownentry>
96	<cooldownentry name="P.Strike" defaultcooldown="0" cooldownbartype="Regular" hue="668" pauseduringworldsaves="True" hidewheninactive="True" />
97	<cooldownentry name="Fireball" defaultcooldown="60" cooldownbartype="Regular" hue="143" pauseduringworldsaves="True" hidewheninactive="True">
98		<trigger triggertype="SysMessage" duration="0" triggertext="You may now cast a wizardy fireball spell" />
99	</cooldownentry>
100	<cooldownentry name="Curse" defaultcooldown="60" cooldownbartype="Regular" hue="438" pauseduringworldsaves="True" hidewheninactive="True" />
101	<cooldownentry name="Harm" defaultcooldown="40" cooldownbartype="Regular" hue="438" pauseduringworldsaves="True" hidewheninactive="True" />
102	<cooldownentry name="ChainLightin" defaultcooldown="20" cooldownbartype="Regular" hue="293" pauseduringworldsaves="True" hidewheninactive="True">
103		<trigger triggertype="SysMessage" duration="" triggertext="Wizardry chain lightning activated" />
104	</cooldownentry>
105	<cooldownentry name="MeteoSwarm" defaultcooldown="20" cooldownbartype="Regular" hue="48" pauseduringworldsaves="True" hidewheninactive="True">
106		<trigger triggertype="SysMessage" duration="" triggertext="meteor swarm activated" />
107	</cooldownentry>
108	<cooldownentry name="MassCurse" defaultcooldown="60" cooldownbartype="Regular" hue="0" pauseduringworldsaves="True" hidewheninactive="True" />
109	<cooldownentry name="Boarding" defaultcooldown="0" cooldownbartype="Regular" hue="220" pauseduringworldsaves="False" hidewheninactive="True">
110		<trigger triggertype="SysMessage" duration="20" triggertext="Your boarding party fails" />
111		<trigger triggertype="SysMessage" duration="20" triggertext="You board the ship" />
112	</cooldownentry>
113	<cooldownentry name="Combatish" defaultcooldown="60" cooldownbartype="Regular" hue="135" pauseduringworldsaves="False" hidewheninactive="True">
114		<trigger triggertype="SysMessage" duration="62" triggertext="Hull Remaining:" />
115		<trigger triggertype="SysMessage" duration="62" triggertext="roped" />
116		<trigger triggertype="OverheadMessage" duration="0" triggertext="clear of the fray" />
117	</cooldownentry>
118	<cooldownentry name="Repair" defaultcooldown="10" cooldownbartype="Regular" hue="288" pauseduringworldsaves="False" hidewheninactive="True">
119		<trigger triggertype="SysMessage" duration="10" triggertext="activate repairing" />
120	</cooldownentry>
121	<cooldownentry name="Spyglass" defaultcooldown="5" cooldownbartype="Regular" hue="54" pauseduringworldsaves="False" hidewheninactive="True" />
122	<cooldownentry name="Cannons" defaultcooldown="0" cooldownbartype="Regular" hue="806" pauseduringworldsaves="False" hidewheninactive="True">
123		<trigger triggertype="SysMessage" duration="8" triggertext="Hull Remaining:" />
124	</cooldownentry>
125	<cooldownentry name="ManaVampire" defaultcooldown="0" cooldownbartype="Regular" hue="124" pauseduringworldsaves="False" hidewheninactive="True">
126		<trigger triggertype="OverheadMessage" duration="300" triggertext="MV ON" />
127	</cooldownentry>
128	<cooldownentry name="Herding" defaultcooldown="0" cooldownbartype="Regular" hue="199" pauseduringworldsaves="False" hidewheninactive="True">
129		<trigger triggertype="SysMessage" duration="30" triggertext="You focus your follower's aggression towards the target" />
130	</cooldownentry>
131	<cooldownentry name="Rope" defaultcooldown="0" cooldownbartype="Regular" hue="778" pauseduringworldsaves="False" hidewheninactive="True">
132		<trigger triggertype="SysMessage" duration="120" triggertext="traverse" />
133	</cooldownentry>
134	<cooldownentry name="Tick" defaultcooldown="0" cooldownbartype="Regular" hue="598" pauseduringworldsaves="False" hidewheninactive="True">
135		<trigger triggertype="SysMessage" duration="30" triggertext="control points" />
136	</cooldownentry>
137	<cooldownentry name="TK PLAYER" defaultcooldown="0" cooldownbartype="Regular" hue="133" pauseduringworldsaves="False" hidewheninactive="True">
138		<trigger triggertype="SysMessage" duration="30" triggertext="Your next explosion potion thrown at that player" />
139	</cooldownentry>
140	<cooldownentry name="Telekinesis" defaultcooldown="0" cooldownbartype="Regular" hue="123" pauseduringworldsaves="False" hidewheninactive="True">
141		<trigger triggertype="SysMessage" duration="30" triggertext="applied telekinesis to you" />
142	</cooldownentry>
143	<cooldownentry name="DETONATE" defaultcooldown="21" cooldownbartype="Regular" hue="253" pauseduringworldsaves="False" hidewheninactive="True">
144		<trigger triggertype="SysMessage" duration="" triggertext="You may now detonate another trap" />
145	</cooldownentry>
146	<cooldownentry name="Reflect" defaultcooldown="30" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="True">
147		<trigger triggertype="OverheadMessage" duration="" triggertext="[-Magic Reflection (s)]" />
148	</cooldownentry>
149	<cooldownentry name="Fish" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True">
150		<trigger triggertype="SysMessage" duration="10" triggertext="fish" />
151		<trigger triggertype="SysMessage" duration="10" triggertext="You retrieve" />
152		<trigger triggertype="OverheadMessage" duration="10" triggertext="You catch" />
153	</cooldownentry>
154	<cooldownentry name="MagicArrow" defaultcooldown="60" cooldownbartype="Regular" hue="578" pauseduringworldsaves="False" hidewheninactive="True" />
155	<cooldownentry name="Taunt" defaultcooldown="10" cooldownbartype="Regular" hue="253" pauseduringworldsaves="True" hidewheninactive="True">
156		<trigger triggertype="OverheadMessage" duration="" triggertext="taunt" />
157	</cooldownentry>
158	<cooldownentry name="S.P.KEG" defaultcooldown="60" cooldownbartype="Regular" hue="573" pauseduringworldsaves="False" hidewheninactive="True">
159		<trigger triggertype="OverheadMessage" duration="" triggertext="spkeg" />
160	</cooldownentry>
161	<cooldownentry name="DEFENSIVE" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True">
162		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Defensive stance activated." />
163		<trigger triggertype="OverheadMessage" duration="0" triggertext="Sunder stance" />
164		<trigger triggertype="OverheadMessage" duration="0" triggertext="Cleave stance" />
165	</cooldownentry>
166	<cooldownentry name="SUNDER" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True">
167		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Sunder stance activated" />
168		<trigger triggertype="OverheadMessage" duration="0" triggertext="Defensive stance" />
169		<trigger triggertype="OverheadMessage" duration="0" triggertext="Cleave stance" />
170	</cooldownentry>
171	<cooldownentry name="CLEAVE" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True">
172		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Cleave stance activated" />
173		<trigger triggertype="OverheadMessage" duration="0" triggertext="Defensive stance" />
174		<trigger triggertype="OverheadMessage" duration="0" triggertext="Sunder stance" />
175	</cooldownentry>
176	<cooldownentry name="Shield Bash" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False">
177		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Shield Bash stance" />
178		<trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" />
179		<trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" />
180		<trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" />
181		<trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" />
182		<trigger triggertype="SysMessage" duration="0" triggertext="You deactivate your stance" />
183	</cooldownentry>
184	<cooldownentry name="Warding" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False">
185		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Warding stance" />
186		<trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" />
187		<trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" />
188		<trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" />
189		<trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" />
190	</cooldownentry>
191	<cooldownentry name="Testudo" defaultcooldown="0" cooldownbartype="Regular" hue="253" pauseduringworldsaves="False" hidewheninactive="False">
192		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Testudo stance" />
193		<trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" />
194		<trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" />
195		<trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" />
196		<trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" />
197		<trigger triggertype="SysMessage" duration="0" triggertext="You deactivate your stance" />
198	</cooldownentry>
199	<cooldownentry name="Mirror" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False">
200		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Mirror stance" />
201		<trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" />
202		<trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" />
203		<trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" />
204		<trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" />
205	</cooldownentry>
206	<cooldownentry name="Bulwark" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False">
207		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Bulwark stance " />
208		<trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" />
209		<trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" />
210		<trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" />
211		<trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" />
212	</cooldownentry>
213	<cooldownentry name="Fowling" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True">
214		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Fowling ammunition" />
215		<trigger triggertype="OverheadMessage" duration="0" triggertext="Incendiary ammunition" />
216		<trigger triggertype="OverheadMessage" duration="0" triggertext="Longshot ammunition" />
217	</cooldownentry>
218	<cooldownentry name="Incendiary" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True">
219		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Incendiary ammunition" />
220		<trigger triggertype="OverheadMessage" duration="0" triggertext="Fowling ammunition" />
221		<trigger triggertype="OverheadMessage" duration="0" triggertext="Longshot ammunition" />
222	</cooldownentry>
223	<cooldownentry name="Longshot" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True">
224		<trigger triggertype="OverheadMessage" duration="30000" triggertext="Longshot ammunition" />
225		<trigger triggertype="OverheadMessage" duration="0" triggertext="Fowling ammunition" />
226		<trigger triggertype="OverheadMessage" duration="0" triggertext="Incendiary ammunition" />
227	</cooldownentry>
228	<cooldownentry name="Walk" defaultcooldown="3" cooldownbartype="Walk" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" />
229	<cooldownentry name="Explo Pot" defaultcooldown="15" cooldownbartype="Regular" hue="333" pauseduringworldsaves="False" hidewheninactive="True">
230		<trigger triggertype="SysMessage" duration="" triggertext="Where should I throw this potion" />
231	</cooldownentry>
232	<cooldownentry name="Heal Pot" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" />
233	<cooldownentry name="Bandage" defaultcooldown="0" cooldownbartype="Bandage" hue="88" pauseduringworldsaves="False" hidewheninactive="True" />
234	<cooldownentry name="PVP TIMER" defaultcooldown="0" cooldownbartype="PvP" hue="33" pauseduringworldsaves="False" hidewheninactive="True" />
235	<cooldownentry name="CRIM TIMER" defaultcooldown="0" cooldownbartype="Criminal" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" />
236	<cooldownentry name="DivineFury" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" />
237	<cooldownentry name="NobleSacrifice" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" />
238	<cooldownentry name="HolyLight" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" />
239	<cooldownentry name="SHRINE EVENT" defaultcooldown="1200" cooldownbartype="Regular" hue="488" pauseduringworldsaves="False" hidewheninactive="True">
240		<trigger triggertype="SysMessage" duration="" triggertext="fallen to corruption" />
241	</cooldownentry>
242	<cooldownentry name="STICKY-POT" defaultcooldown="5" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True">
243		<trigger triggertype="SysMessage" duration="" triggertext="Your explosion potion sticks" />
244	</cooldownentry>
245	<cooldownentry name="CONTESTED" defaultcooldown="1200" cooldownbartype="Regular" hue="488" pauseduringworldsaves="False" hidewheninactive="True">
246		<trigger triggertype="SysMessage" duration="" triggertext="contested" />
247	</cooldownentry>
248	<cooldownentry name="EJECT" defaultcooldown="30" cooldownbartype="Regular" hue="523" pauseduringworldsaves="False" hidewheninactive="True">
249		<trigger triggertype="SysMessage" duration="" triggertext="you have been eject" />
250	</cooldownentry>
251	<cooldownentry name="CCC" defaultcooldown="1800" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True">
252		<trigger triggertype="SysMessage" duration="" triggertext="The Corpse Creek Contest has begun" />
253	</cooldownentry>
254	<cooldownentry name="VIP ARRIVED" defaultcooldown="600" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True">
255		<trigger triggertype="SysMessage" duration="" triggertext="A faction VUP has arrived" />
256	</cooldownentry>
257	<cooldownentry name="DFP" defaultcooldown="1800" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True">
258		<trigger triggertype="SysMessage" duration="" triggertext="A Dungeon Flashpoint" />
259	</cooldownentry>
260	<cooldownentry name="F.CARAVAN" defaultcooldown="600" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True">
261		<trigger triggertype="SysMessage" duration="" triggertext="A faction caravan is now assembling" />
262	</cooldownentry>
263</cooldowns>