Back to "poisoning" skill

Poison_CurrentWeapon by Chase

Description: sets weapon in the left or right hand as a saved variable and tries to poison it if green potions are in your bag.

if findlayer self righthand as found @setvar! weapon_equipped found elseif findlayer self lefthand as found @setvar! weapon_equipped found else overhead "Unknown or no weapon equipped" 34 stop endif getlabel weapon_equipped desc if "poison charges" in desc overhead "Weapon poisoned: {{desc}}" else if findtype "Green Potion" backpack menu weapon_equipped 0 else overhead "No poison pots" 34 endif endif