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Anti-PK Mining MEGA script w/ Auto Recall (using charged rune book) and Auto Smelting by danstock._98439

/////// Anti-PK Mining MEGA script w/ Auto Recall (using charged rune book) and Auto Smelting ///// UO Outlands Razor script - Last updated May 13, 2024 /// Created by DanStock. // Auto MINING script with colour coded overhead messages for all scenarios. Clean UI with some RPG elements. // Auto SMELTING when next to any PLAYER-BUILT FORGE - and 10 second intervals to check for NATURAL FORGES (modify under variable section). // Auto healing with BANDAGES as well as auto HEAL, REFRESH and CURE POTIONS as needed. // Auto trapped POUCH if PARALYZED. // Auto buff checks and activation for TRACKING and FOOD SATISFACTION. // Auto RECALL if RED player tracked/engaged (using charged runebook). // Auto TARGET & ATTACK greys if WAR MODE engaged - restarts auto-mining script once coast is clear! // Auto INGOT RECALL if more than 2000 total ingots in inventory (modify amount under variable section ). // Auto ORGANIZING and anti-theft with AGENT-11, AGENT-06, AGENT-04 and AGENT-03 (modify to your own preference). // Auto INVENTORY checks with overhead messages if anything is low or out of stock (modify under variable section). # Ideal skill template: # Mining (50-120) # Macing/Tactics/Anatomy/Camping (100) # Healing/Tracking (80) # Magic resist (40) # Required (or suggested *) inventory items: # Pickaxes # Escape runebook charged w/ recall scrolls # Trapped pouches # Weapon (war mace or quarter staff are my preference) # Bandages # Healing, Cure and Refresh potions (strength, agility and magic resist pots help too *) # Skinning knife * # Cheese * # Adventurers rope * # Harvest Aspect leather armour * # A blessed codex of Macing * # Organizer Agent-11 hotbag (for ingots - can be trapped pouch) # Organizer Agent-04 hotbag (for main inventory - I use a hidden stack of trapped pouches to deter theives and set this as the bottom one) # Organizer Agent-03 hotbag * (optional - for gold, grid loot, etc.) # Organizer Agent-06 hotbag * (optional for unloading loot & ingots at home/inn room) // To further clean things up, I have set filters for repeated system/overhead messages. ### System messages to filter in Razor: ### // "What do you want to use this item on?" // "You do not see any harvestable resources nearby." // "You do not see any nearby forges" // "You smelt the ore" // "You dig some" // "You loosen some" // "Mining skillgain" // "No one matching that" // "Organize Agent" // "queued" // "Macro" // "Achievement" // "Your food satisfaction" // "You have worn out your tool" # Please also add the following COOLDOWNS (case sensitive) in UO client under Options -> Cooldowns: // Healing Potion // Cure Potion // Refresh Potion # TIPS: // Auto healing with bandages/potions script is running at all times. Modify potion set points under variable section. /// Will swap to WEAPON, target nearest grey and attack if WAR MODE is manually engaged - good for dealing with basic wilderness MOBs. //// Auto tracking skill check and activation. Will automatically select proper settings for RED ALERT trigger. ///// RED ALERT trigger also applies auto bandages, modifies potion set points and will POP trapped pouches if paralized while trying to escape - makes you very hard to kill 1 vs. 1! ////// Set Organizer-11 for ingots (can be a trapped pouch for added protection - but, if so, disable pouch opening under variable section). /////// Organizer-04 for main items (pots, bandages, weapons, tools, etc.) and optional Organizer-03 for gold, loot, etc. //////// Set Orgnanizer-06 as a secure storage container in your house or inn room for unloading ingots, loot, etc. ///////// Set Escape runebook first time using script. Change 'gumpresponse' input for specific rune targets below (default input 2 will target the first rune in the book). ////////// Make sure AUTO UNEQUIP AND REQUIP WEAPON to drink potions is selected in Razor client (if using 2 handed weapon). /////////// Setup hotkeys for running this script (I use "Mouse Wheel Up") and another for stopping all scripts (I use "Mouse Wheel Down") and that should be all you need! ////////////The only thing that stops the script are periodic Captcha checks. Otherwise, you just move around on auto pilot (and simply enable WAR MODE if you need to fight something). ///////////// I also setup a hotkey for ROPE (I use "Middle Mouse Button") which I find useful for evading PKs or MOBs. ################################# // Variables // ################################# ## NEW PLAYERS: If starting a new character/account, disable auto recall until you have a blessed/charged runebook (worth ~60-70k gp) in your inventory. ## Use the script to harvest 5,000+ iron ore, turn it into a commodity and sell it on Discord or through a player vendor to fund initial build items. ## Use the newbie dungeon on Shelter Island to build skills to 80 (tactics, anatomy, macing, healing, tracking and camping), then macro on a battle trainer to 100. Quick and cheap to level up! ## Enable auto attack, bandage healing, auto potions, etc. once your build/budget allows. ## This script will allow for growth via the user variables below until eventually the full script is used. ## Script is very effective against Red PKs with either successful auto recall or auto bandages/pots keeping you alive long enough to evade or fight back! ######################################################## ### Set values below as 1 to enable or 0 to disable. ### ######################################################## // TO RESET PERMANENT VARIABLES (ESCAPE RUNEBOOKS, INGOT BAG AND BOARD BAG) SET THIS VARIABLE TO 1: @setvar! VARIABLERESET 0 if VARIABLERESET = 1 unsetvar mining_runebook unsetvar ingotbag wait 500 overhead "Variables reset to default!" 0 wait 2000 overhead "Run script again for initial setup..." 0 wait 2000 overhead "Make sure to set VARIABLERESET back to 0" 84 wait 2500 overhead "[ STOPPING SCRIPT! ]" 37 stop endif @setvar! EnableRedAlertRecall 1 @setvar! EnableAutoAttackGreyMOB 1 @setvar! EnableParalyzePouch 1 @setvar! AutoCarving 1 # Set auto recall to Home or Inn: @setvar! InnRecall 1 // or (not both) @setvar! HomeRecall 0 # Set time between natural forge checks (default is 10 seconds): @setvar! EnableAutoSmeltNaturalForge 1 @setvar! AutoForgeTimer 10000 # Set total ingot amount to trigger auto recall (default is 2000): @setvar! EnableIngotAutoRecall 1 @setvar! IngotRecallAmount 2000 # Prevent script opening ingot bag (Agent Organizer-11) if it is a trapped pouch: @setvar! EnableIngotBag 1 @setvar! OpenIngotBag 1 @setvar! EnableWeightWarningMessage 1 # Set HP values for heal, cure and refresh potion activation: @setvar! EnableHealPotion 1 @setvar! HealPotHP 55 @setvar! EnableCurePotion 1 @setvar! CurePotHP 75 @setvar! EnableRefreshPotion 1 @setvar! RefreshPotSP 90 ## Disable ALL overhead inventory warnings: @setvar! AllInventoryMessage 1 ## Or disable overhead inventory warnings individually: @setvar! RopeInventoryMessage 1 @setvar! YellowInventoryMessage 1 @setvar! OrangeInventoryMessage 1 @setvar! RedInventoryMessage 1 @setvar! WhiteInventoryMessage 1 @setvar! BlueInventoryMessage 1 @setvar! BlackInventoryMessage 1 ##// HAPPY HARVESTING!! //## ###################################### ######### Script starts here ######### ###################################### //A fresh start... clearsysmsg hotkey 'Cancel Current Target' // Skill check to start if skill "Mining" < 50 wait 1000 overhead "Train skill to 50.0 at NPC and then restart script!" 0 wait 3000 overhead '[ STOPPING SCRIPT... ]' 37 stop endif // Set bag for ore storage location (same container should also be set as Agent Organizer-11 in Razor app). # Can be a trapped pouch for further protection from thieves, but script will open the bag when storing ingots unless you set variable "OpenIngotBag" to 0 above. if not varexist ingotbag and EnableIngotBag = 1 overhead "Please select your ingot storage bag..." 0 setvar ingotbag wait 2500 replay endif // Set Escape runebook for Auto Recall using pre-charged recall scrolls. if not varexist mining_runebook and EnableRedAlertRecall = 1 overhead "Please select your escape runebook..." 0 setvar mining_runebook wait 2500 replay endif // RED ALERT trigger check. if insysmsg "Now tracking" or insysmsg "Distance to destination" and EnableRedAlertRecall = 1 pushlist "mining_action" "red_alert" replay endif // Auto carve any corpses if skinning knife found in inventory (modify under variable section). // No room for forensic evaluation on this template, but still worth skinning for the leather... if AutoCarving = 1 if findtype 'Elven SpellBlade' backpack if findtype "corpse" ground -1 -1 2 as body dclicktype "Elven Spellblade" waitfortarget 500 target 'self' wait 100 overhead "*skinning corpse...*" 0 wait 500 @ignore body endif endif if not findtype 'Elven SpellBlade' backpack overhead "[ NO SKINNING KNIFE! ]" 339 endif endif // Weapon, rope and potion inventory checks. Overhead message if anything is out of stock. // Adjust variables at beginning of script to enable or disable specific messages. if skill "Mace Fighting" > 50 and not findtype "quarter staff|war mace|maul|war axe|mace|hammer pick|club" backpack if not findtype "quarter staff|war mace|maul|war axe|mace|hammer pick|club" hand overhead "[ NO WEAPON! ]" 339 endif endif if AllInventoryMessage = 1 if counttype "rope" backpack = 0 and RopeInventoryMessage = 1 overhead "[ RESTOCK ROPE! ]" 2799 endif if counttype "Yellow Potion" backpack = 0 and YellowInventoryMessage = 1 overhead "[ RESTOCK HEAL POTIONS! ]" 253 endif if counttype "Orange Potion" backpack = 0 and OrangeInventoryMessage = 1 overhead "[ RESTOCK CURE POTIONS! ]" 44 endif if counttype "Red Potion" backpack = 0 and RedInventoryMessage = 1 overhead "[ RESTOCK REFRESH POTIONS! ]" 37 endif if counttype "White Potion" backpack = 0 and WhiteInventoryMessage = 1 overhead "[ RESTOCK STRENGTH POTIONS! ]" 956 endif if counttype "Blue Potion" backpack = 0 and BlueInventoryMessage = 1 overhead "[ RESTOCK AGILITY POTIONS! ]" 93 endif if counttype "Black Potion" backpack = 0 and BlackInventoryMessage = 1 overhead "[ RESTOCK MAGIC REFLECT POTIONS! ]" 0 endif endif // Always auto apply bandages and drink potions if damaged or poisoned, etc. if skill 'Healing' > 50 if not bandaging and hits < maxhits overhead '*applying bandages*' 88 hotkey "Bandage Self" endif if counttype 'clean bandage%s%' < 10 overhead "[ RESTOCK BANDAGES! ]" 88 endif endif if EnableCurePotion = 1 if poisoned and not cooldown "Cure Potion" and hits < CurePotHP if findtype "Orange Potion" backpack as pot overhead '*drinking cure potion*' 44 dclick pot cooldown "Cure Potion" 10500 wait 200 else overhead "Out of cure pots!" 337 endif endif endif if EnableHealPotion = 1 if hits < HealPotHP and not cooldown "Healing Potion" if findtype "Yellow Potion" backpack as pot overhead '*drinking heal potion*' 253 dclick pot cooldown "Healing Potion" 10500 wait 200 else overhead 'Out of heal pots!' 337 endif endif endif if EnableRefreshPotion = 1 if stam < RefreshPotSP and not cooldown "Refresh Potion" if findtype "Red Potion" backpack as pot overhead '*drinking refresh potion*' 34 dclick pot cooldown "Refresh Potion" 10500 wait 200 else overhead 'Out of refresh pots!' 337 endif endif endif // Notification via overhead message when pack is getting too heavy. // Script stops mining if weight exceeds 588. Adjust these numbers to suit your own stats. if EnableWeightWarningMessage = 1 if weight > 550 and weight < 570 overhead "[ WEIGHT WARNING! ]" 69 endif if weight > 570 and weight < 588 overhead "[ TIME TO FORGE! ]" 149 endif if weight > 588 overhead "[ WEIGHT LIMIT REACHED!!! ]" 37 wait 2000 overhead "Find a forge in order to continue..." 0 wait 2500 replay endif endif // Auto recall initiated if more than 2000 ingots in inventory (by default). // Modify amount or disable this option under variable section above. if counttype "iron ingot%s" > IngotRecallAmount and EnableIngotAutoRecall = 1 overhead "I'd hate to lose all this work..." 2086 wait 2500 overhead "I'm going to go unload before it's too late!" 2086 wait 1000 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. wft 500 // Will try up to 5 mores times if spell is disrupted. for 10 if insysmsg 'Your concentration is disturbed' overhead 'Shit! Trying again...' 2086 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. wft 500 endif endfor wait 2500 if lhandempty and findtype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' backpack as weapon dclick weapon wait 250 endif if HomeRecall = 1 // This closes my house door behind me after it auto opens. // Modify to suit your own needs or remove. ######################################## wait 750 dclick 0x50F70A17 wait 1000 ######################################## endif if InnRecall = 1 // Set InnRecall variable above if recalling into an inn. // This will bring you right into your room. wait 2000 say "Innkeeper, I need a room!" waitforgump 2393832411 gumpresponse 4 wait 3000 endif overhead "Home Sweet Home!" 2086 wait 2000 useskill "Hiding" wait 100 if OpenIngotBag = 1 dclick ingotbag wait 250 endif for 10 if findtype "iron ore" backpack as ore if findtype "forge" ground -1 -1 2 or findtype 0x0FB1 ground -1 -1 2 overhead "*smelting ore...*" 149 dclick ore wait 1000 hotkey 'Organizer Agent-11' wait 250 endif endif endfor if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack overhead "*storing ingots...*" 37 hotkey "Organizer Agent-06" wait 3000 if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 3000 endif if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 1000 endif endif hotkey "Organizer Agent-04" stop endif // Auto tracking skill buff check and activation. if skill 'Tracking' > 50 and not findbuff 'tracking' and EnableRedAlertRecall = 1 overhead 'I should keep an eye out for trouble...' 2086 wait 1500 while not gumpexists 4267467659 useskill 'tracking' wait 250 endwhile if gumpexists 4267467659 while not insysmsg "You will now hunt all hostile players." gumpresponse 8 4267467659 waitforgump 4267467659 5000 endwhile gumpresponse 6 4267467659 wait 500 clearsysmsg endif gumpclose 4267467659 overhead "[ AUTO RECALL ACTIVATED ]" 37 wait 100 endif // Food satisfaction check. Will eat cheese if any found in backpack while no food buff is active. ### I just use this as a one-hour timer to track my harvesting progress. ### if insysmsg "Your food satisfaction" overhead "*stomach growls*" 0 wait 2500 clearsysmsg replay endif if not findbuff 'food satisfaction' and counttype "wedge%s% of cheese" backpack > 0 wait 1500 overhead "Hold on, I shouldn't do this on an empty stomach..." 2086 wait 500 if findtype "wedge%s% of cheese" backpack >= 1 overhead "*eating food*" 0 dclicktype "wedge%s% of cheese" backpack wait 1500 overhead "Ok, I'm ready to get to work!" 2086 wait 1500 endif endif // Auto pop trapped pouch if paralyzed. if paralyzed and EnableParalyzePouch = 1 overhead "[ !!POP!! ]" 149 say "[pouch" wait 100 endif // Auto equip pickaxe if broken or missing. // Will prompt and stop script if no pickaxes in inventory. if counttype 'pickaxe' lefthand = 0 and counttype 'pickaxe' righthand = 0 and counttype 'pickaxe' backpack = 0 overhead "I can't work with no pickaxes!" 2086 wait 2500 overhead '[ STOPPING SCRIPT... ]' 37 stop endif if counttype 'pickaxe' lefthand = 0 and counttype 'pickaxe' righthand = 0 and counttype 'pickaxe' backpack >= 1 dclicktype 'pickaxe' backpack wait 250 else ########################### ##### WAR MODE TOGGLE ##### ########################### // Will equip weapon on warmode toggle and target nearest grey MOB. // If the closest target is a red player, auto recall will trigger. // If the closest target is a grey MOB, it will be attacked until no nearby targets remain. Script will then go back to mining. // Auto recall triggers also if no weapons available on warmode toggle with close red or grey targets. if warmode and EnableAutoAttackGreyMOB = 1 overhead "It's time to fight!!" 2086 if findtype "quarter staff|war mace|maul|war axe|mace|hammer pick|club" backpack as weapon wait 100 dclick weapon wait 500 hotkey 'Target Random Murderer Player' wait 500 if insysmsg "No one matching that was found" for 100 wait 500 hotkey 'Target Closest Grey Monster' wait 500 if findtype 'Elven SpellBlade' backpack and AutoCarving = 1 if findtype "corpse" ground -1 -1 2 as body dclicktype "Elven Spellblade" waitfortarget 500 target 'self' wait 100 overhead "*skinning corpse...*" 0 wait 500 @ignore body endif endif if lhandempty and findtype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' backpack as weapon dclick weapon wait 250 endif if insysmsg "No one matching that was found" // Will toggle peace mode and restart script if no targets: wait 1000 overhead "Is there no one else??" 2086 wait 2500 overhead "Alright then, back to work..." 2086 if findtype 'Elven SpellBlade' backpack and AutoCarving = 1 if findtype "corpse" ground -1 -1 2 as body dclicktype "Elven Spellblade" waitfortarget 500 target 'self' wait 100 overhead "*skinning corpse...*" 0 wait 500 @ignore body endif endif hotkey 'Toggle Peace Only' wait 100 hotkey 'Cancel Current Target' wait 100 hotkey 'Clear Target Queue' wait 1000 clearsysmsg replay endif // Will target and attack nearest grey target if warmode engaged: wait 500 hotkey 'Attack Last Target' wait 500 if findtype 'Elven SpellBlade' backpack and AutoCarving = 1 if findtype "corpse" ground -1 -1 2 as body dclicktype "Elven Spellblade" waitfortarget 500 target 'self' wait 100 overhead "*skinning corpse...*" 0 wait 500 @ignore body endif endif # Restart auto bandage/pots if not bandaging and hits < maxhits overhead '*applying bandages*' 88 hotkey "Bandage Self" wait 250 endif if poisoned and not cooldown "Cure Potion" if findtype "Orange Potion" backpack as pot overhead '*drinking cure potion*' 44 dclick pot cooldown "Cure Potion" 10000 wait 200 else overhead "Out of cure pots!" 337 endif endif if hits < 50 and not cooldown "Healing Potion" if findtype "Yellow Potion" backpack as pot overhead '*drinking heal potion*' 253 dclick pot cooldown "Healing Potion" 10000 wait 200 else overhead 'Out of heal pots!' 337 endif endif wait 2500 endfor replay endif // Will recall out if red player targeted in war mode: hotkey 'Cancel Current Target' wait 100 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. wft 500 // Will try up to 5 mores times if spell is disrupted. for 10 if insysmsg 'Your concentration is disturbed' overhead 'Shit! Trying again...' 2086 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. wft 500 endif endfor wait 2500 if lhandempty and findtype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' backpack as weapon dclick weapon wait 250 endif if HomeRecall = 1 // This closes my house door behind me after it auto opens. // Modify to suit your own needs or remove. ######################################## wait 750 dclick 0x50F70A17 wait 1000 ######################################## endif if InnRecall = 1 // Set InnRecall variable above if recalling into an inn. // This will bring you right into your room. wait 2000 say "Innkeeper, I need a room!" waitforgump 2393832411 gumpresponse 4 wait 3000 endif overhead "Home Sweet Home!" 2086 wait 2000 useskill "Hiding" wait 100 if OpenIngotBag = 1 dclick ingotbag wait 250 endif for 10 if findtype "iron ore" backpack as ore if findtype "forge" ground -1 -1 2 or findtype 0x0FB1 ground -1 -1 2 overhead "*smelting ore...*" 149 dclick ore wait 1000 hotkey 'Organizer Agent-11' wait 250 endif endif endfor if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack overhead "*storing ingots...*" 37 hotkey "Organizer Agent-06" wait 3000 if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 3000 endif if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 1000 endif endif hotkey "Organizer Agent-04" stop endif if counttype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' backpack = 0 if counttype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' lefthand = 1 wait 100 hotkey 'Target Random Murderer Player' wait 500 if insysmsg "No one matching that was found" for 100 wait 500 hotkey 'Target Closest Grey Monster' wait 1000 if insysmsg "No one matching that was found" // Will toggle peace mode and restart script if no targets: wait 1000 overhead "Is there no one else??" 2086 wait 3000 overhead "Alright, back to work..." 2086 hotkey 'Toggle Peace Only' wait 100 hotkey 'Cancel Current Target' wait 100 hotkey 'Clear Target Queue' wait 1000 replay endif // Will target and attack nearest grey target if warmode engaged: wait 500 hotkey 'Attack Last Target' wait 500 # Restart auto bandage if not bandaging and hits < maxhits overhead '*applying bandages*' 88 hotkey "Bandage Self" wait 500 endif if findtype 'Elven SpellBlade' backpack and AutoCarving = 1 if findtype "corpse" ground -1 -1 2 as body dclicktype "Elven Spellblade" waitfortarget 500 target 'self' wait 100 overhead "*skinning corpse...*" 0 wait 500 @ignore body endif endif if poisoned and not cooldown "Cure Potion" if findtype "Orange Potion" backpack as pot overhead '*drinking cure potion*' 44 dclick pot cooldown "Cure Potion" 10000 wait 200 else overhead "Out of cure pots!" 337 endif endif if hits < 70 and not cooldown "Healing Potion" if findtype "Yellow Potion" backpack as pot overhead '*drinking heal potion*' 253 dclick pot cooldown "Healing Potion" 10000 wait 200 else overhead 'Out of heal pots!' 337 endif endif if stam < 100 and not cooldown "Refresh Potion" if findtype "Red Potion" backpack as pot overhead '*drinking refresh potion*' 34 dclick pot cooldown "Refresh Potion" 10500 wait 200 else overhead 'Out of refresh pots!' 337 endif endif endif wait 2500 endfor replay endif // Will recall out if red player targeted in war mode: hotkey 'Cancel Current Target' wait 100 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. wft 500 // Will try up to 5 mores times if spell is disrupted. for 5 if insysmsg 'Your concentration is disturbed' overhead 'Shit! Trying that again...' 337 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. clearsysmsg wft 500 endif endfor wait 2500 if lhandempty and findtype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' backpack as weapon dclick weapon wait 250 endif if HomeRecall = 1 // This closes my house door behind me after it auto opens. // Modify to suit your own needs or remove. ######################################## wait 750 dclick 0x50F70A17 wait 1000 ######################################## endif if InnRecall = 1 // Set InnRecall variable above if recalling into an inn. // This will bring you right into your room. wait 2000 say "Innkeeper, I need a room!" waitforgump 2393832411 gumpresponse 4 wait 3000 endif overhead "Home Sweet Home!" 2086 wait 2000 useskill "Hiding" wait 100 if OpenIngotBag = 1 dclick ingotbag wait 250 endif for 10 if findtype "iron ore" backpack as ore if findtype "forge" ground -1 -1 2 or findtype 0x0FB1 ground -1 -1 2 overhead "*smelting ore...*" 149 dclick ore wait 1000 hotkey 'Organizer Agent-11' wait 250 endif endif endfor if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack overhead "*storing ingots...*" 37 hotkey "Organizer Agent-06" wait 3000 if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 3000 endif if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 1000 endif endif hotkey "Organizer Agent-04" stop endif wait 1000 overhead "I can't fight with just a hatchet!" 2086 wait 2000 overhead "I'd better RUN!!" 37 hotkey 'Toggle Peace Only' // Will recall out if war mode engaged with no weapons: hotkey 'Cancel Current Target' wait 100 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. wft 500 // Will try up to 5 mores times if spell is disrupted. for 5 if insysmsg 'Your concentration is disturbed' overhead 'Shit! Trying that again...' 2086 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 # Change gumpresponse to '2' to select first rune in book. wft 500 clearsysmsg endif endfor wait 2500 if lhandempty and findtype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' backpack as weapon dclick weapon wait 250 endif if HomeRecall = 1 // This closes my house door behind me after it auto opens. // Modify to suit your own needs or remove. ######################################## wait 750 dclick 0x50F70A17 wait 1000 ######################################## endif if InnRecall = 1 // Set InnRecall variable above if recalling into an inn. // This will bring you right into your room. wait 2000 say "Innkeeper, I need a room!" waitforgump 2393832411 gumpresponse 4 wait 3000 endif overhead "Home Sweet Home!" 2086 wait 2000 useskill "Hiding" wait 100 if OpenIngotBag = 1 dclick ingotbag wait 250 endif for 10 if findtype "iron ore" backpack as ore if findtype "forge" ground -1 -1 2 or findtype 0x0FB1 ground -1 -1 2 overhead "*smelting ore...*" 149 dclick ore wait 1000 hotkey 'Organizer Agent-11' wait 250 endif endif endfor if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack overhead "*storing ingots...*" 37 hotkey "Organizer Agent-06" wait 3000 if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 3000 endif if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 1000 endif endif hotkey "Organizer Agent-04" stop endif endif ############################## ##### AUTO RECALL SCRIPT ##### ############################## // Auto recall, heal and pouch pop script included. // Will trigger when closest hostile player is tracked outside of house/ship. if not listexists "mining_action" createlist "mining_action" endif if inlist "mining_action" "red_alert" and EnableRedAlertRecall = 1 overhead "Looks like trouble coming!" 37 // Auto pouch POP if paralized if paralyzed overhead "!!POP!!" 149 say "[pouch" endif // Auto bandage when damaged and not healing. // Will try for heal potion if no bandages. if not bandaging and hits < maxhits hotkey "Bandage self" overhead '*applying bandages*' 88 wait 500 endif if hits < 70 and not cooldown "Healing Potion" if findtype "Yellow Potion" backpack as pot overhead '*drinking heal potion*' 253 dclick pot wait 200 cooldown "Healing Potion" 10000 else overhead '*Out of heal pots!*' 337 endif endif if stam < 100 and not cooldown "Refresh Potion" if findtype "Red Potion" backpack as pot overhead '*drinking refresh potion*' 34 dclick pot cooldown "Refresh Potion" 10500 wait 200 else overhead 'Out of refresh pots!' 337 endif endif while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 wft 500 // Will try up to 5 mores times if spell is disrupted. for 5 if insysmsg 'Your concentration is disturbed' overhead 'Shit! Trying that again...' 337 while not targetexists dclick mining_runebook waitforgump 1551740969 gumpresponse 2 wft 500 clearsysmsg endif endfor poplist "mining_action" "red_alert" wait 2500 if lhandempty and findtype 'quarter staff|war mace|maul|war axe|mace|hammer pick|club' backpack as weapon dclick weapon wait 250 endif if HomeRecall = 1 // This closes my house door behind me after it auto opens. // Modify to suit your own needs or remove. ######################################## wait 750 dclick 0x50F70A17 wait 1000 ######################################## endif if InnRecall = 1 // Set InnRecall variable above if recalling into an inn. // This will bring you right into your room. wait 2000 say "Innkeeper, I need a room!" waitforgump 2393832411 gumpresponse 4 wait 3000 endif overhead "Home Sweet Home!" 2086 wait 2000 useskill "Hiding" wait 100 if OpenIngotBag = 1 dclick ingotbag wait 250 endif for 10 if findtype "iron ore" backpack as ore if findtype "forge" ground -1 -1 2 or findtype 0x0FB1 ground -1 -1 2 overhead "*smelting ore...*" 149 dclick ore wait 1000 hotkey 'Organizer Agent-11' wait 250 endif endif endfor if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack overhead "*storing ingots...*" 37 hotkey "Organizer Agent-06" wait 3000 if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 3000 endif if findtype "cut up leather|iron ingot%s|board%s|feather%s|seed of renewal|shaft%s|blank scroll%s%|gold coin" backpack hotkey "Organizer Agent-06" wait 1000 endif endif hotkey "Organizer Agent-04" stop endif ############################################## ########## START AUTO MINING SCRIPT ########## ############################################## // Auto forge ore to ingots at any forge. Just stand nearby! // Checks for natural forge every 10 seconds when carrying ore (time be modified in variable section). // Player-built forges will auto-detect whenever close and carrying ore. if EnableAutoSmeltNaturalForge = 1 and findtype "iron ore" backpack as ore @setvar! forgeFound 0 if not timerexists AutoSmeltNaturalForgeTimer settimer AutoSmeltNaturalForgeTimer AutoForgeTimer endif if timer AutoSmeltNaturalForgeTimer >= AutoForgeTimer dclick ore wait 500 if insysmsg "You do not see any nearby forges" settimer AutoSmeltNaturalForgeTimer 0 else @setvar! forgeFound 1 endif endif for 10 if findtype "forge" ground -1 -1 2 or findtype 0x0FB1 ground -1 -1 2 or forgeFound = 1 and findtype "iron ore" backpack as ore overhead "*smelting ore...*" 149 dclick ore wait 1000 hotkey 'Organizer Agent-11' wait 100 replay endif endfor endif hotkey 'Use item in hand' waitfortarget 500 hotkey 'Target Self' wait 500 if insysmsg "Achievement: Miner" overhead '*mining ore...*' 1418 endif wait 100 if insysmsg "Now tracking" or insysmsg "Distance to destination" pushlist "mining_action" "red_alert" replay elseif insysmsg 'world is saving' overhead '[ WORLD SAVING... ]' 253 wait 3000 for 10 if insysmsg 'world save complete' overhead '[ SAVE COMPLETE! ]' 253 clearsysmsg replay endif break endfor replay elseif insysmsg 'Harvesting is not allowed' overhead 'You need to leave town...' 84 clearsysmsg wait 5000 replay elseif insysmsg 'You have worn out your tool' overhead "My pickaxe broke!" 2086 clearsysmsg wait 500 replay elseif insysmsg 'You do not see any' or insysmsg 'You cannot produce any' overhead "[ KEEP MOVING... ]" 69 if findtype 'iron ore|iron ingots' backpack hotkey 'Organizer Agent-11' wait 250 hotkey 'Organizer Agent-03' wait 100 endif hotkey 'Organizer Agent-04' wait 400 replay elseif insysmsg "travel" overhead "I'm tired from travelling." 2086 wait 2000 overhead "Just give me a minute to recover..." 2086 wait 10000 clearsysmsg replay elseif insysmsg "You loosen some rocks" overhead '*fail*' 337 wait 300 clearsysmsg replay else if insysmsg "Mining skillgain" and skill 'Mining' >= 100 sysmsg "There is something special buried here..." 84 endif if insysmsg "Now tracking" or insysmsg "Distance to destination" pushlist "mining_action" "red_alert" clearsysmsg replay elseif insysmsg 'world is saving' overhead '[ WORLD SAVING... ]' 253 wait 3000 for 10 if insysmsg 'world save complete' overhead '[ SAVE COMPLETE! ]' 253 clearsysmsg replay endif break endfor replay elseif insysmsg 'Harvesting is not allowed' overhead 'You need to leave town...' 84 wait 5000 clearsysmsg replay elseif insysmsg 'You have worn out your tool' overhead "My pickaxe broke!" 2086 clearsysmsg replay elseif insysmsg 'You do not see any' or insysmsg 'You cannot produce any' overhead "[ KEEP MOVING... ]" 69 if findtype 'iron ore|iron ingots' backpack hotkey 'Organizer Agent-11' wait 250 hotkey 'Organizer Agent-03' wait 100 endif hotkey 'Organizer Agent-04' wait 400 replay elseif insysmsg "travel" overhead "I'm tired from travelling." 2086 wait 1500 overhead "Just give me a minute to recover..." 2086 wait 10000 clearsysmsg replay elseif insysmsg "You loosen some rocks" overhead '*fail*' 337 replay elseif insysmsg "You dig some iron ore and put it in your backpack." overhead '*you harvest iron ore*' 339 replay elseif insysmsg "You dig some dull copper ore and put it in your backpack." overhead '*you harvest dull copper ore*' 2419 replay elseif insysmsg "You dig some shadow iron ore and put it in your backpack." overhead '*you harvest shadow iron ore*' 2406 replay elseif insysmsg "You dig some copper ore and put it in your backpack." overhead '*you harvest copper ore*' 2413 replay elseif insysmsg "You dig some bronze ore and put it in your backpack." overhead '*you harvest bronze ore*' 2418 replay elseif insysmsg "You dig some golden ore and put it in your backpack." overhead '*you harvest gold ore!*' 2213 replay elseif insysmsg "You dig some agapite ore and put it in your backpack." overhead '*you harvest agapite ore!*' 2425 replay elseif insysmsg "You dig some verite ore and put it in your backpack." overhead '*you harvest verite ore!!*' 2207 replay elseif insysmsg "You dig some valorite ore and put it in your backpack." overhead '*you harvest valorite ore!!*' 2219 replay elseif insysmsg "You dig some avarite ore and put it in your backpack." overhead '*you harvest avarite ore!!!*' 1763 replay elseif insysmsg "You must wait" overhead 'You must wait..' 337 wait 500 clearsysmsg replay endif ############################################## ########## END AUTO MINING SCRIPT ########## ############################################## replay // Always a work in progress. /// Contact me with any questions, suggestions or tips! //// dan@danstockman.com # ENJOY and HAPPY HARVESTING!! #