Created: 07/24/2024, 10:03:32 PM Updated: 12/16/2024, 10:13:33 PM View Change History
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5 @setvar! poisonfailed 1
6
7 if findlayer self righthand as weapon
8 overhead 'Weapon found!'
9 wait 200
10 if findtype 'green potion' self as poisonpotion
11 getlabel poisonpotion potionlabel
12 if 'lethal'in potionlabel
13 overhead 'Applying poison'
14 menu weapon 0
15 wait 4000
16 if insysmsg 'You fail to apply a sufficient dose of poison'
17 overhead 'Trying again'
18 else
19 overhead 'Poison applied'
20 @setvar! poisonfailed 0
21 endif
22 clearsysmsg
23 else
24 overhead 'Lethal poison not found'
25 @setvar! poisonfailed 0
26 endif
27 else
28 overhead 'No poison pot'
29 @setvar! poisonfailed 0
30 endif
31 else
32 overhead 'No weapon found'
33 @setvar! poisonfailed 0
34 endif
35
36 if poisonfailed = 1
37 loop
38 else
39
40 script 'Bandage'
41 endif