Created: 12/18/2025
Last Updated: about 3 hours ago
Description from the author: π©Ί Selfcare & Vet Supply Automation
This ONLY FOCUS' ON YOUR HEALTH to trigger the vet supplies. Use the "Vet Spam" version to fire vet supplies when the game lets you (you or your pets are injured)
This was built with a dex/tamer in mind that has alchemy. Contact me on Discord if you have any issues. @sic3466
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β¨ What It Does
Runs continuously in the background to keep you alive.
Priority order:
π©Ή Vet supplies (injured)
π§ͺ Heal potion
π§΄ Cure / Panacea (poison, disease, bleed)
β‘ Refresh potion
πͺ Buff potions (STR / AGI / MR β war mode only)
π§· Paralyze break (pouch)
π° Overweight protection (gold drop)
π Food maintenance
Designed to be stable, conservative, and safe for long PvM or boss sessions.
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π¬ Visual Feedback
βοΈ βSELFCARE ACTIVEβ overhead every 10s
β€οΈ Optional heart countdown when vet supplies fire
(Hearts are visual only and can be disabled.)
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π« What It Does NOT Do
β No hostile detection
β No combat or pet targeting
β No pet buffs
β No skill usage (Detect Hidden, Bard skills, etc.)
Anything unreliable is intentionally excluded.
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βοΈ Setup
π§₯ Dress Macro (Required)
Rename this line to match your own dress macro:
hotkey 'Dress: Yuckmouth'
Example:
hotkey 'Dress: MyTamerSet'
This is here to reequip your weapon after recall/spell use.
(You may remove it if you donβt want auto-dress.)
π Inventory
βοΈ Vet supplies β backpack
βοΈ Food trays β backpack
βοΈ Gold β backpack (if overweight drop enabled)
βοΈ Trapped pouch β accessible
π’ Potions work automatically β no hotkey setup needed.
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π§ Toggles
At the top of the script:
@setvar! heal_potion 1
@setvar! cure_potion 1
@setvar! refresh_potion 1
@setvar! buffs_potion 1
@setvar! pouch 1
@setvar! food 1
@setvar! VetPulseEnabled 1
1 = ON | 0 = OFF
β€οΈ Disable hearts:
@setvar! VetPulseEnabled 0
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βΆοΈ How to Use
1οΈβ£ Paste script
2οΈβ£ Rename dress macro
3οΈβ£ Start script
4οΈβ£ Play normally
Runs automatically while youβre alive.
// SELFCARE TAMER BOT BY YUCKMOUTH
// =======================================
// ONE-TIME STARTUP ACTIONS
// =======================================
hotkey 'Dress: Yuckmouth'
wait 500
@setvar! heal_potion 1
@setvar! cure_potion 1
@setvar! pouch 1
@setvar! refresh_potion 1
@setvar! buffs_potion 1
@setvar! petHealLOOP 1
@setvar! food 1
@setvar! amountOfGoldToDrop 666
// -----------------------------
// MAX HEALTH CONFIG
// -----------------------------
@setvar! MaxHealth 120
// -----------------------------
// VET HEART COUNTDOWN STATE
// -----------------------------
@setvar! VetPulseActive 0
@setvar! VetPulseStep 0
@setvar! VetPulseCD 1000
settimer VetPulseTimer 0
// -----------------------------
// SELFCARE ACTIVE PULSE
// -----------------------------
@setvar! SelfcarePulseCD 10000
settimer SelfcarePulseTimer 0
// -----------------------------
// Vet supply cooldown (ms)
// -----------------------------
@setvar! VetSuppTimerCD 6000
settimer VetSuppTimer 999999
// -----------------------------
// Potion throttles (ms)
// -----------------------------
@setvar! HealPotionCD 900
@setvar! CurePotionCD 900
@setvar! RefreshPotionCD 800
@setvar! BuffPotionCD 1800
@setvar! PouchCD 700
settimer HealPotionTimer 0
settimer CurePotionTimer 0
settimer RefreshPotionTimer 0
settimer BuffPotionTimer 0
settimer PouchTimer 0
// -----------------------------
// Overweight message throttle
// -----------------------------
@setvar! overweightMessageCD 2000
settimer overweightMessageTimer 0
// -----------------------------
// INITIAL OVERHEAD
// -----------------------------
overhead 'βSELFCARE ACTIVEβ'
while not dead
// =====================================================
// SELFCARE ACTIVE PULSE (EVERY 10 SECONDS)
// =====================================================
if VetPulseActive = 0
if timer SelfcarePulseTimer > SelfcarePulseCD
overhead 'βSELFCARE ACTIVEβ' 53
settimer SelfcarePulseTimer 0
endif
endif
// =====================================================
// VET HEART COUNTDOWN (NON-BLOCKING)
// =====================================================
if VetPulseActive = 1
if timer VetPulseTimer > VetPulseCD
if VetPulseStep = 4
overhead 'β₯β₯β₯β₯' 53
@setvar! VetPulseStep 3
else
if VetPulseStep = 3
overhead 'β₯β₯β₯' 53
@setvar! VetPulseStep 2
else
if VetPulseStep = 2
overhead 'β₯β₯' 53
@setvar! VetPulseStep 1
else
if VetPulseStep = 1
overhead 'β₯' 53
@setvar! VetPulseStep 0
endif
endif
endif
endif
settimer VetPulseTimer 0
if VetPulseStep = 0
@setvar! VetPulseActive 0
overhead 'βSELFCARE ACTIVEβ' 53
settimer SelfcarePulseTimer 0
endif
endif
endif
// =====================================================
// 1) VET SUPPLY β HIGHEST PRIORITY
// =====================================================
if petHealLOOP = 1
if hp < MaxHealth
if not bandaging
if timer VetSuppTimer > VetSuppTimerCD
if findtype 'veterinary supplies' backpack as vetsupp
dclick vetsupp
settimer VetSuppTimer 0
wait 400
if VetPulseActive = 0
@setvar! VetPulseActive 1
overhead 'β₯β₯β₯β₯β₯' 53
@setvar! VetPulseStep 4
settimer VetPulseTimer 0
endif
endif
endif
endif
endif
endif
// =====================================================
// 2) HEAL POTION
// =====================================================
if heal_potion = 1
if hp < 60
if timer HealPotionTimer > HealPotionCD
hotkey 'Drink Heal'
overhead 'Heal Potion' 53
settimer HealPotionTimer 0
wait 350
endif
endif
endif
// =====================================================
// 3) CURE / PANACEA
// =====================================================
if cure_potion = 1
if timer CurePotionTimer > CurePotionCD
if poisoned
hotkey 'Drink Cure'
overhead 'Cure (Poison)' 53
settimer CurePotionTimer 0
wait 350
else
if findbuff 'Diseased'
hotkey 'Drink Cure'
overhead 'Cure (Disease)' 53
settimer CurePotionTimer 0
wait 350
else
if findbuff 'Bleeding'
hotkey 'Drink Cure'
overhead 'Cure (Bleed)' 53
settimer CurePotionTimer 0
wait 350
endif
endif
endif
endif
endif
// =====================================================
// 4) REFRESH POTION
// =====================================================
if refresh_potion = 1
if stam < 50
if timer RefreshPotionTimer > RefreshPotionCD
hotkey 'Drink Refresh'
overhead 'Refresh Potion' 53
settimer RefreshPotionTimer 0
wait 300
endif
endif
endif
// =====================================================
// 5) BUFF POTIONS β WARMODE ONLY
// =====================================================
if buffs_potion = 1
if warmode 1
if timer BuffPotionTimer > BuffPotionCD
if not findbuff 'Strength'
hotkey 'Drink Strength'
overhead 'STR Potion' 53
settimer BuffPotionTimer 0
wait 900
endif
if not findbuff 'Agility'
hotkey 'Drink Agility'
overhead 'AGI Potion' 53
settimer BuffPotionTimer 0
wait 900
endif
if not findbuff 'Magic Resist'
hotkey 'Drink Magic Resist'
overhead 'MR Potion' 53
settimer BuffPotionTimer 0
wait 900
endif
endif
endif
endif
// =====================================================
// 6) POUCH β PARALYSIS
// =====================================================
if pouch = 1
if paralyzed
if timer PouchTimer > PouchCD
say [pouch
settimer PouchTimer 0
wait 200
endif
endif
endif
// =====================================================
// 7) OVERWEIGHT GOLD DROP
// =====================================================
if weight > maxweight
if timer overweightMessageTimer > overweightMessageCD
overhead 'Overweight !!' 34
settimer overweightMessageTimer 0
endif
if amountOfGoldToDrop > 0
if findtype 3821 backpack as goldpile
lift goldpile amountOfGoldToDrop
droprelloc 0 0
wait 300
overhead '* Gold Dropped *' 55
endif
endif
endif
// =====================================================
// 8) FOOD / AUTO-EAT
// =====================================================
if food = 1
if not findbuff 'Food Satisfaction'
if findtype 'tray' backpack as foodtray
dclick foodtray
wait 300
endif
endif
endif
wait 60
endwhile