Dabiri's Main Organizer and Reset Script by dabiri

Created: 05/17/2025
Last Updated: about 1 month ago
//This should be a cleaner version that only needs serials set in one place. //I've also commented out the shipping crate sub script portion figuring that's a bit niche for some //It is pretty fresh so let me know if you run into any weirdness if you're using it in the real world overhead 'Organizer 4.1' clearignore @drop backpack // This box is where research materials, orbs, booty, and other random stuff goes @setvar! random_stuff_box '0x4B3C1B85' // This box holds all of my tomes and my magic item chest @setvar tome_box '0x568BEAEB' //Storage shelf @setvar dab_shelf '0x49F6F1B7' //Resource stockpile @setvar dab_stockpile '0x49FA6F42' //Magic item recycler @setvar dab_recycler '0x50C115E9' //Magic item chest @setvar dab_magic_item_chest '0x4268EE41' //Bank deposit safe @setvar dab_safe '0x447863D2' //Repair bench @setvar dab_repair_bench '0x447FA367' //This waits for ping by checking the label of my backpack, it'll be all over this script. getlabel backpack pingCheck //Dump resources in stockpile overhead 'Dumping resources' menu dab_stockpile 0 waitfortarget hotkey 'Target Self' getlabel backpack pingCheck //Drop off loadout in shelf overhead 'Emptying loadout' menu dab_shelf 0 waitfortarget hotkey 'Target Self' getlabel backpack pingCheck dclick tome_box getlabel backpack pingCheck // Loops and dumps items into all tomes in the defined box while findtype 29104 tome_box as foundATome //The next two lines show which tome is being dumped to overhead as a sanity check, but could be commented out once you're comfortable //getlabel 'foundATome' 'tomelabel' //overhead 'Dumping to {{tomelabel}} index: {{index}}' 98 menu foundATome 0 ignore foundATome getlabel backpack pingCheck endwhile menu dab_magic_item_chest 0 waitfortarget hotkey 'Target Self' getlabel backpack pingCheck overhead 'Done with tomes and magic item chest' //magic item recycler overhead 'Magic item recycler' menu dab_recycler 1 getlabel backpack pingCheck //Move gold overhead 'Dumping gold and dubs to deposit safe' menu dab_safe 0 getlabel backpack pingCheck overhead 'Stack check statements' //Move marks overhead 'Checking for colonial marks' while findtype "colonial marks" backpack as marks overhead 'Marks found' lift marks 60000 drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Move booty overhead 'Checking for pirate booty' while findtype "bag of gems" backpack as booty overhead 'Booty found' lift booty 30 drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Move seeds overhead 'Checking for seeds' while findtype "seed of renewal" backpack as seeds overhead 'Seeds found' lift seeds 5 drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Orbs overhead 'Checking for skill orbs' while findtype "void orb" backpack as orbs overhead 'Orb found' lift orbs drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Research Mats overhead 'Checking for research mats' while findtype "research materials" backpack as mats overhead 'Research mats found' lift mats drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Chromatic Distill overhead 'Checking chroma distills' while findtype "chroma distil" backpack as chromadistils overhead 'Chroma distils found' lift chromadistils drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Chromatic core overhead 'Checking chroma cores' while findtype "chroma core" backpack as chromacores overhead 'Chroma core found' lift chromacores drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Black goods overhead 'Checking black goods' while findtype "black market goods" backpack as blackgoods overhead 'Black goods found' lift blackgoods drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //Move nets overhead 'Checking special nets' clearignore while findtype "fishing net" backpack as net getlabel net netname if "special" in netname overhead 'Found a special net' lift net 60000 drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile else ignore net endif endwhile //Soul jars and spores overhead 'Checking soul jars and spores' while findtype 43423|58196 backpack as soulspores overhead 'Souls or spores found' lift soulspores 5 drop random_stuff_box -1 -1 0 while queued // Waits for lift and drop endwhile endwhile //overhead 'Checking for a shipping crate' //if findtype 3645 ground 0 any 2 as 'shippingcrate' // overhead "Crate here" 55 // overhead 'Shipping crate found - launching sub script' // script 'UnloadShippingCrate' //else // overhead 'No crate, finishing up' //endif getlabel backpack pingCheck menu dab_shelf 1 getlabel backpack pingCheck overhead 'Repairing gear' dclick dab_repair_bench overhead '~~ Organizer done ~~' 18

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