Bapeth's Trapper BOOM BOOM by barryroser

Created: 07/18/2024
Last Updated: 7 days ago
Description from the author:

This script is a one button trap placer and detonator!

# BOOM BOOM by Bapeth # # Update : Dec 28th 2025 Added seperate activator for weapon ability / auto attack in "Bapeths Trapper Background" # # This is a one button Trap placer, Remover, and Detonator # # How it works: # # "Peacemode" # The script will place a trap # If you have already placed a trap the script will denonate the trap # If you are out of range to detonate a placed trap the script will place a new trap (8 tiles) # # "Warmode" # If you want to remove a trap, go into warmode near the trap (within the purple square) and play the script # If you are not close enough to remove the trap (within the purple square) the script will place a new trap # # Notes: # When fighting a Cav 4 "a cave hunter" mob it will place traps on the ground that are identical to yours, this can cause a minor conflict with the script # If you have a ground trap placed and the cave hunter also has a ground trap placed within 2 tiles of yours, and you want to remove the trap (warmode), the removal feature will not work # # This script can tie-in to "Bapeths Trapper Background" script # If you would like to run this it can be found here : https://outlands.uorazorscripts.com/script/ac637102-a701-4680-a780-faf3efb5c274 # Ensure that the script is named exactly as seen above (no apostraphe or quotations) # # Script starts here... # ######################################################################################################################################### # # "SCRIPT SETTINGS" # # Set this if you are playing a dexxer trapper with parry and are using Bapeths Trapper Background Script # This setting will rapidly change you into Bullwark when you have been stationary for 3 or more seconds # "Warning!" this consumes a lot of mana and was originally intended for Arcane Trapper # Do not use this if you already have Bullwark set to Default in Bapeths Trapper Background Script # # AUTO BULLWARK @setvar! "BullwarkActivator" 0 # ######################################################################################################################################### if "BullwarkActivator" = 1 if not timerexists baptrapbullwark createtimer baptrapbullwark elseif timerexists baptrapbullwark settimer baptrapbullwark 0 endif endif if not timerexists baptrapcombat createtimer baptrapcombat elseif timerexists baptrapcombat settimer baptrapcombat 0 endif if warmode and findtype "metal trap" ground -1 -1 2 as removetrap menu removetrap 0 warmode off hotkey "Attack Last Combatant" elseif warmode and findtype "metal trap" ground -1 -1 if findtype "metal trap" backpack say "[PlaceTrap" warmode off else overhead "Out of Traps!" 38 endif endif if not findtype 51163 ground getlabel backpack ping endif if not warmode and findtype "metal trap" ground -1 -1 8 and findtype "music box" backpack as boom clearsysmsg say "[DetonateTrap" getlabel backpack ping if insysmsg "You detonate a ground trap" overhead "BOOM!" 88 elseif insysmsg "You must wait another" // do nothing elseif insysmsg "You are too far away" overhead "Gotta get closer..." 45 elseif insysmsg "You do not have an active floor trap." if findtype "metal trap" backpack say "[PlaceTrap" else overhead "Out of Traps!" 38 endif endif elseif not warmode if findtype "metal trap" backpack say "[PlaceTrap" else overhead "Out of Traps!" 38 endif endif if skill "Tinkering" >= 80 script "Bapeths Trapper Background" endif

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