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Ultimate Cooldown XML file - all skills in one cooldown by Jaseowns

Description: Check out the livestream for more info: https://youtu.be/r3MGbopycsg but the point of this snippet is to create a cooldown called "skill" and cover all the different types of skill cooldowns.

This file will be something like:

E:\Games\Ultima Online Outlands\ClassicUO\Data\Profiles\{AccountName}\UO Outlands\{CharacterName}\cooldowns.xml

If you are a bard, there are some extra entries for you but seems pretty neat!

<?xml version="1.0" encoding="utf-8" standalone="yes"?> <cooldowns> <cooldownentry name="skill" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True"> <trigger triggertype="SysMessage" duration="10" triggertext="You fail to steal from the creature." /> <trigger triggertype="SysMessage" duration="2" triggertext="Whom shall I examine?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What creature would you like to examine?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Tame which animal?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What item do you wish to get information about?" /> <trigger triggertype="SysMessage" duration="2" triggertext="Whom do you wish to beg from, recruit, or motivate?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Where will you search?" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are not certain what lies hidden nearby." /> <trigger triggertype="SysMessage" duration="2" triggertext="What would you like to evaluate?" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="mental strength" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="cannot quite judge" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You fail to hide" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You have hidden yourself well" /> <trigger triggertype="SysMessage" duration="2" triggertext="You focus your follower's aggression towards the target" /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail to focus your follower's agression" /> <trigger triggertype="SysMessage" duration="1" triggertext="What do you wish to appraise and identify?" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are not certain" /> <trigger triggertype="SysMessage" duration="5" triggertext="You are at peace" /> <trigger triggertype="SysMessage" duration="10" triggertext="You enter a meditative trance." /> <trigger triggertype="SysMessage" duration="2" triggertext="You establish contact with the netherworld." /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail your attempt at contacting the netherworld." /> <trigger triggertype="SysMessage" duration="1" triggertext="What food, potion, or player would you like to inspect. Target the ground to scavenge for herbs." /> <trigger triggertype="SysMessage" duration="1" triggertext="It appears to be devoid of any form of poison" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are uncertain as to the safety of this food item." /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You gather a handful of plants and fashion an herbal poultice" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are unable to find any useful plants nearby." /> <trigger triggertype="SysMessage" duration="5" triggertext="What do you wish to track?" /> <trigger triggertype="SysMessage" duration="10" triggertext="You can't steal from that" /> <trigger triggertype="SysMessage" duration="10" triggertext="You steal" /> <trigger triggertype="SysMessage" duration="10" triggertext="You have already stolen from this creature." /> <trigger triggertype="SysMessage" duration="10" triggertext="You fail to steal from the creature and it retaliates against you!" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You have hidden yourself well" /> <trigger triggertype="SysMessage" duration="10" triggertext="You begin to move quietly" /> <trigger triggertype="SysMessage" duration="10" triggertext="You successfully steal the item." /> <trigger triggertype="SysMessage" duration="10" triggertext="You fail in your stealing attempt" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, disrupting" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to incite" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to pacify" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to discord" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, provoking" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, briefly pacifying" /> </cooldownentry> <cooldownentry name="Disco" defaultcooldown="5" cooldownbartype="Regular" hue="68" pauseduringworldsaves="False"> <trigger triggertype="OverheadMessage" duration="0" triggertext="Your barding skill cooldowns reset." /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, disrupting" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, provoking" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, briefly pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, briefly discording" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to incite" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to pacify" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to discord" /> </cooldownentry> <cooldownentry name="Peace-Provo" defaultcooldown="10" cooldownbartype="Regular" hue="133" pauseduringworldsaves="False"> <trigger triggertype="OverheadMessage" duration="0" triggertext="Your barding skill cooldowns reset." /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, disrupting" /> <trigger triggertype="SysMessage" duration="10" triggertext="You play successfully, provoking" /> <trigger triggertype="SysMessage" duration="10" triggertext="You play successfully, pacifying" /> <trigger triggertype="SysMessage" duration="10" triggertext="You play successfully, briefly pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="You play successfully, briefly discording" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to incite" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to pacify" /> <trigger triggertype="SysMessage" duration="5" triggertext="You fail to discord" /> </cooldownentry> </cooldowns>