Created: 09/14/2023, 02:01:31 AM Updated: 11/30/2023, 01:46:36 AM View Change History
1
2
3@setvar! myMurderTarget
4
5settimer jaseMurdererTimer 5000
6
7@setvar! jase_myHandCheckTimerCD 2000
8settimer jase_myHandCheckTimer jase_myHandCheckTimerCD
9
10clearsysmsg
11while not dead
12
13 if varexist jase_righthand
14 if not findlayer self righthand and jase_righthand != 0 and find jase_righthand backpack
15 if timer jase_myHandCheckTimer >= jase_myHandCheckTimerCD
16 dclick jase_righthand
17 settimer jase_myHandCheckTimerCD 0
18 wait 650
19 endif
20 endif
21 endif
22
23 if hp < maxhp
24 if not bandaging and findtype "veterinary supplies" backpack as item
25 dclick item
26 wait 650
27 endif
28
29 if diffhits >= 30
30 if findtype "yellow potion" backpack as item
31 dclick item
32 wait 650
33 endif
34 endif
35 endif
36
37 if poisoned
38 if findtype "orange potion" backpack as item
39 dclick item
40 wait 650
41 endif
42 endif
43
44 if timer jaseMurdererTimer >= 5000
45 attack myMurderTarget
46 menu myMurderTarget 1
47 settimer jaseMurdererTimer 0
48 endif
49
50 if stam < maxstam
51 if findtype "red potion" backpack as item
52 dclick item
53 wait 650
54 endif
55 endif
56
57 if paralyzed and findtype "pouch" backpack 38 as item
58 dclick item
59 wait 650
60 endif
61
62 wait 50
63endwhile