Back to "fun" tags

Arson Request - Make Fires Everywhere by Jaseowns

# Cast Fire Field in randomish spot by Jaseowns # UO Outlands # For MAC @setvar! jaseowns_ArsonTimerCD 4000 settimer jaseowns_ArsonTimer jaseowns_ArsonTimerCD while not dead if mana >= 12 if timer jaseowns_ArsonTimer >= jaseowns_ArsonTimerCD cast 'Fire Field' waitfortarget 5000 clearsysmsg random 4 getlabel backpack jaseowns_PingCheck if insysmsg "Random: 4" random 10 getlabel backpack jaseowns_PingCheck if insysmsg "Random: 10" targetrelloc -10 10 elseif insysmsg "Random: 9" targetrelloc -9 9 elseif insysmsg "Random: 8" targetrelloc -8 8 elseif insysmsg "Random: 7" targetrelloc -7 7 elseif insysmsg "Random: 6" targetrelloc -6 6 elseif insysmsg "Random: 5" targetrelloc -5 5 elseif insysmsg "Random: 4" targetrelloc -4 4 elseif insysmsg "Random: 3" targetrelloc -3 3 elseif insysmsg "Random: 2" targetrelloc -2 2 elseif insysmsg "Random: 1" targetrelloc -1 1 else targetrelloc -1 1 endif elseif insysmsg "Random: 3" random 10 getlabel backpack jaseowns_PingCheck if insysmsg "Random: 10" targetrelloc 10 -10 elseif insysmsg "Random: 9" targetrelloc -9 9 elseif insysmsg "Random: 8" targetrelloc -8 -8 elseif insysmsg "Random: 7" targetrelloc 7 -7 elseif insysmsg "Random: 6" targetrelloc -6 6 elseif insysmsg "Random: 5" targetrelloc -5 -5 elseif insysmsg "Random: 4" targetrelloc 4 -4 elseif insysmsg "Random: 3" targetrelloc -3 3 elseif insysmsg "Random: 2" targetrelloc 2 -2 elseif insysmsg "Random: 1" targetrelloc -1 1 else targetrelloc 1 -1 endif elseif insysmsg "Random: 2" random 10 getlabel backpack jaseowns_PingCheck if insysmsg "Random: 10" targetrelloc 10 10 elseif insysmsg "Random: 9" targetrelloc 9 9 elseif insysmsg "Random: 8" targetrelloc 8 8 elseif insysmsg "Random: 7" targetrelloc 7 7 elseif insysmsg "Random: 6" targetrelloc 6 6 elseif insysmsg "Random: 5" targetrelloc 5 5 elseif insysmsg "Random: 4" targetrelloc 4 4 elseif insysmsg "Random: 3" targetrelloc 3 3 elseif insysmsg "Random: 2" targetrelloc 2 2 elseif insysmsg "Random: 1" targetrelloc 1 1 else targetrelloc 1 1 endif elseif insysmsg "Random: 1" random 10 getlabel backpack jaseowns_PingCheck if insysmsg "Random: 10" targetrelloc -10 -10 elseif insysmsg "Random: 9" targetrelloc -9 -9 elseif insysmsg "Random: 8" targetrelloc -8 -8 elseif insysmsg "Random: 7" targetrelloc -7 -7 elseif insysmsg "Random: 6" targetrelloc -6 -6 elseif insysmsg "Random: 5" targetrelloc -5 -5 elseif insysmsg "Random: 4" targetrelloc -4 -4 elseif insysmsg "Random: 3" targetrelloc -3 -3 elseif insysmsg "Random: 2" targetrelloc -2 -2 elseif insysmsg "Random: 1" targetrelloc -1 -1 else targetrelloc -1 -1 endif else random 10 getlabel backpack jaseowns_PingCheck if insysmsg "Random: 10" targetrelloc 10 -10 elseif insysmsg "Random: 9" targetrelloc 9 -9 elseif insysmsg "Random: 8" targetrelloc 8 -8 elseif insysmsg "Random: 7" targetrelloc 7 -7 elseif insysmsg "Random: 6" targetrelloc 6 -6 elseif insysmsg "Random: 5" targetrelloc 5 -5 elseif insysmsg "Random: 4" targetrelloc 4 -4 elseif insysmsg "Random: 3" targetrelloc 3 -3 elseif insysmsg "Random: 2" targetrelloc 2 -2 elseif insysmsg "Random: 1" targetrelloc 1 -1 else targetrelloc 1 -1 endif endif if not targetexists settimer jaseowns_ArsonTimer 0 endif endif elseif not findbuff "Actively" useskill "meditation" endif endwhile