Train Poisoning using a Shelf by Jaseowns
Description from the author:
# Training Poisoning with a shelf by Jaseowns
# UO Outlands - Updated 3/1/2023 updated for shelf
# Make sure to update the max skill on line 47 if you want to go over 100
#################
# Disclaimer: This script will edit your shelf loadout to only grab neccesary
# items to train. To learn how to do this, check out my videos: youtube.com/jaseowns
#################
# Requirements: a shelf stocked with poison, heals and cures & one weapon (ex: kryss)
##################
# Additional Info
##################
# If your skill is less than 55 you also need:
# One Empty bottle in your backpack
# Regular posion kegs in a container
# Restock Agent 1 as keg
# Script variable called "restock_container_regular_kegs"
# Organizer Agent 1 as keg - Set to a different container then your restock_container_regular_kegs
##################
# How to heal through failed posion?
##################
# Training poison has the ability to kill you if you do not heal or cure yourself.
# This script attempts to use heal and cure pots to survive. You could also
# have another character constantly bandaging you but this script should be enough.
if not findtype "kryss" backpack and not find select_train_weapon backpack
overhead 'Please select your target weapon to train poison on' 88
@setvar! 'select_train_weapon'
endif
clearsysmsg
while not dead
if insysmsg 'world will save'
overhead "World save coming soon.."
elseif insysmsg 'world is saving'
for 100
overhead 'Waiting for world save...'
wait 100
if insysmsg 'save complete'
overhead 'Save complete - continue on!' 88
break
endif
endfor
endif
if skill 'poisoning' >= 100
overhead 'Maxed out' 88
wait 2500
replay
elseif skill 'poisoning' < 50
overhead 'Go train at vendor to 50' 34
wait 2500
replay
elseif skill 'poisoning' < 55
if not findtype "empty bottle%s%" backpack
overhead 'Need at least one empty bottle!' 34
wait 1000
replay
endif
// target a container that has reg kegs
if not findtype "keg" backpack
restock 1
waitfortarget
target 'restock_container_regular_kegs'
endif
if not findtype "keg" backpack
overhead "Missing regular keg!" 34
wait 2500
replay
endif
overhead 'Using keg of Regular Posion' 88
dclicktype "keg" backpack
wait 500
// keg is empty, make sure to organizer to a different container
if not insysmsg "place it into your backpack"
organizer 1
wait 500
replay
endif
endif
overhead 'Using restock shelf' 88
gumpclose 3232825965
if not gumpexists 3232825965 and findtype "storage shelf" ground -1 -1 2 as shelf
dclick shelf
waitforgump 3232825965 5000
endif
// Restock shelf
gumpresponse 1000 3232825965
waitfortarget 5000
hotkey 'Target Self'
// Clear loadout
while not insysmsg "Loadout cleared"
gumpresponse 16 3232825965
waitforgump 3232825965 5000
endwhile
// edit loadout
gumpresponse 1001 3232825965
waitforgump 3232825965 5000
// 10 heal pots
gumpresponse 300 3232825965
waitforgump 3232825965 5000
gumpresponse 315 3232825965
waitforgump 3232825965 5000
// 10 cure pots
gumpresponse 301 3232825965
waitforgump 3232825965 5000
gumpresponse 316 3232825965
waitforgump 3232825965 5000
if skill 'poisoning' < 50
overhead 'Go train at vendor' 34
wait 2500
replay
elseif skill 'poisoning' < 55
overhead '55 Regular'
elseif skill 'poisoning' < 80
overhead '80 Greater'
gumpresponse 307 3232825965
waitforgump 3232825965 5000
elseif skill 'poisoning' < 100
overhead '100 Deadly'
gumpresponse 308 3232825965
waitforgump 3232825965 5000
elseif skill 'poisoning' < 120
overhead '120 Lethal'
gumpresponse 309 3232825965
waitforgump 3232825965 5000
else
replay
endif
// Resupply
gumpresponse 7 3232825965
waitforgump 3232825965 5000
wait 500
if findtype "Green Potion" backpack and hp > 50
skill 'Poisoning'
wft 500
targettype "Green Potion" backpack
wft 500
if findtype "kryss" backpack
targettype "kryss" backpack
else
target 'select_train_weapon'
endif
endif
if findtype "Yellow Potion" backpack and hp < 50
hotkey 'Drink Heal'
wait 500
endif
if poisoned
overhead 'Posioned'
while poisoned
if findtype "Orange Potion" backpack
hotkey 'Drink Cure'
wait 500
else
overhead "Out of cures... you gonna die" 34
wait 1000
endif
if findtype "Yellow Potion" backpack and hp < 40
hotkey 'Drink Heal'
wait 500
endif
endwhile
wait 5000
else
wait 5000
endif
endwhileThis script uses your shelf to pull poison based on your skill. If your skill is less than 55, you do need to make sure you setup the restock_container_regular_kegs variable. Updated for the shelf changes on March 1st.