Chivalry Training Script by demlar
Description from the author:
#this is from skill level 80 and up
#Will need to add holy light
#Version 1.2 Updated
@setvar! chiv_has_enough_symbols 0
@setvar! chivCD 35000
if not timerexists chiv_ready
createtimer chiv_ready
settimer chiv_ready chivCD
endif
if not timerexists chiv_ready2
createtimer chiv_ready2
settimer chiv_ready2 20000
endif
if not timerexists chiv_ready3
createtimer chiv_ready3
settimer noble_chiv_ready 10000
endif
if not timerexists chiv_ready4
createtimer chiv_ready4
settimer noble_chiv_ready 0
endif
@setvar! numOne 1
@setvar! numTwo 1
@setvar! numThree 1
@setvar! numFour 1
while not dead
if skill 'Chivlary' <= 90
if ingump "14/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "13/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "12/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "11/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "10/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "9/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "8/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "7/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "6/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "5/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "4/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "3/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "2/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "1/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "0/" 1387930325
@setvar! chiv_has_enough_symbols 0
endif
if chiv_has_enough_symbols = 1 and numFour = 1 and numThree = 0
if timer chiv_ready4 > chivCD
say '[Sacredjourney'
wait 500
waitforgump 1482653814 5000
gumpresponse 4 1482653814
settimer chiv_ready4 0
@setvar! numOne 1
@setvar! numTwo 1
@setvar! numThree 1
@setvar! numFour 1
endif
endif
else
@setvar! numThree 1
endif
if skill 'Chivlary' <= 85
if ingump "14/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "13/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "12/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "11/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "10/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "9/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "8/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "7/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "6/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "5/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "4/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "3/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "2/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "1/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "0/" 1387930325
@setvar! chiv_has_enough_symbols 0
endif
if chiv_has_enough_symbols = 1 and numThree = 1 and numTwo = 0
if timer chiv_ready3 > chivCD
say '[DivineFury'
wait 1000
settimer chiv_ready3 0
@setvar! numThree 0
endif
endif
else
@setvar! numTwo 1
endif
if skill 'Chivlary' <= 80
if ingump "14/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "13/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "12/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "11/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "10/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "9/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "8/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "7/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "6/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "5/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "4/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "3/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "2/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "1/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "0/" 1387930325
@setvar! chiv_has_enough_symbols 0
endif
if chiv_has_enough_symbols = 1 and numTwo = 1 and numOne = 0
if timer chiv_ready2 > chivCD
say '[NobleSacrifice'
wft
target 'self'
wait 1000
settimer chiv_ready2 0
@setvar! numTwo 0
endif
endif
else
@setvar! numOne 1
endif
if skill 'Chivlary' <= 75
if ingump "14/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "13/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "12/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "11/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "10/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "9/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "8/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "7/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "6/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "5/" 1387930325
@setvar! chiv_has_enough_symbols 1
elseif ingump "4/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "3/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "2/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "1/" 1387930325
@setvar! chiv_has_enough_symbols 0
elseif ingump "0/" 1387930325
@setvar! chiv_has_enough_symbols 0
endif
if chiv_has_enough_symbols = 1 and numOne = 1
if timer chiv_ready > chivCD
say '[EnemyofOne'
wait 1000
settimer chiv_ready 0
@setvar! numOne 0
endif
endif
endif
endwhilereplace the skills at your leisure to the skills you want. You can usually only have 2 or 3. This scripts only used for training currently at about 85+.