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Train Alchemy using Shelf by Jaseowns

Description: Training alchemy using a shelf as the resupply for regs and bottles. You still need to make sure you have a restock agent for a keg pointing to a separate container, but everything else comes out of shelf.

# Alchemy Training with Shelf by Jaseowns # UO Outlands - https://youtu.be/k1PqAGIB0Ls # Updated on march 1st 2023, again on march 21st 2023 (gump responses changed) # Requirements: a restock shelf (regs/bottles/mortar), a restock container (kegs) # restock agent 1: setup as keg (and any other things you might not have on shelf, mortar pestle, etc) # Additional Info: # This script was updated 9/8/2021 to make sure your restock variables are setup # Edit line 25 to decrease skill check (default is 120) if not varexist "restock_container" overhead "Target your restock container (kegs)" setvar "restock_container" endif if not findtype "mortar and pestle" backpack or counttype 3976 backpack < 10 or counttype 3981 backpack < 5 or not findtype "empty bottle%s%" backpack or not findtype "keg" backpack if findtype "storage shelf" ground any any 2 as the_shelf overhead "Resupply" 88 menu the_shelf 1 wait 500 endif restock 1 waitfortarget target "restock_container" wait 1000 endif if skill 'Alchemy' >= 120 overhead 'Hit Max!' 88 wait 5000 replay endif if not findtype "mortar and pestle" backpack if findtype "resource container" ground -1 -1 2 as item // do nothing else overhead 'No mortar and pestle!' 34 wait 2000 replay endif endif if counttype 3976 backpack < 10 overhead 'No Nightshade!' 34 wait 2000 replay endif if counttype 3981 backpack < 5 overhead "No Spiders Silk" 34 wait 2000 replay endif if not findtype "keg" backpack overhead 'No keg!' 34 wait 2000 replay endif if not findtype "empty bottle%s%" backpack overhead 'No Bottles!' 34 wait 2000 replay endif clearsysmsg gumpclose 949095101 gumpclose 1859005118 if findtype "mortar and pestle" backpack as item dclick item waitforgump 949095101 5000 elseif findtype "resource container" ground -1 -1 2 as item dclick item waitforgump 1859005118 gumpresponse 7 1859005118 waitforgump 1859005118 5000 gumpresponse 100 1859005118 waitforgump 949095101 5000 endif if skill 'Alchemy' < 55 overhead '50 - 55: Lesser Poison' gumpresponse 106 949095101 waitforgump 949095101 5000 gumpresponse 200 949095101 waitforgump 949095101 5000 elseif skill 'Alchemy' < 75 overhead '55 - 75: Lesser Magic Resist' gumpresponse 105 949095101 waitforgump 949095101 5000 gumpresponse 200 949095101 waitforgump 949095101 5000 elseif skill 'Alchemy' < 95 overhead '75 - 95: Greater Poison' gumpresponse 106 949095101 waitforgump 949095101 5000 gumpresponse 202 949095101 waitforgump 949095101 5000 elseif skill 'Alchemy' < 115 overhead '95 - 115: Deadly Poison' gumpresponse 106 949095101 waitforgump 949095101 5000 gumpresponse 204 949095101 waitforgump 949095101 5000 elseif skill 'Alchemy' < 120 overhead '115 - 120: Lethal Poison' gumpresponse 106 949095101 waitforgump 949095101 5000 gumpresponse 206 949095101 waitforgump 949095101 5000 else overhead 'All done!' endif wait 3000 if findtype "Green Potion" backpack hotkey 'Set Last Target' waitfortarget targettype "keg" backpack lifttype "Green Potion" 1 drop lasttarget 0 0 0 wait 500 endif if findtype "Black Potion" backpack dclicktype "Black Potion" backpack wait 500 endif if insysmsg "not hold any more" or insysmsg "bad idea to mix" overhead 'Storage Shelf!' organizer 2 wait 1000 if insysmsg "cannot be stored in a storage shelf" overhead 'Move keg!' organizer 1 wait 1000 endif endif loop