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Cooldowns by anakin0351

Description: All cooldowns i used. Its very helpfull for game play also include dexxer (mace, archery, parry) stance changes, thx to Lyandrin

<?xml version="1.0" encoding="utf-8" standalone="yes"?> <cooldowns> <cooldownentry name="Skill" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="2" triggertext="Whom shall I examine?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What creature would you like to examine?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Tame which animal?" /> <trigger triggertype="SysMessage" duration="2" triggertext="What item do you wish to get information about?" /> <trigger triggertype="SysMessage" duration="2" triggertext="Whom do you wish to beg from, recruit, or motivate?" /> <trigger triggertype="SysMessage" duration="10" triggertext="Where will you search?" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are not certain what lies hidden nearby." /> <trigger triggertype="SysMessage" duration="2" triggertext="What would you like to evaluate?" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="mental strength" /> <trigger triggertype="OverheadMessage" duration="2" triggertext="cannot quite judge" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You fail to hide" /> <trigger triggertype="SysMessage" duration="2" triggertext="You focus your follower's aggression towards the target" /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail to focus your follower's agression" /> <trigger triggertype="SysMessage" duration="1" triggertext="What do you wish to appraise and identify?" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are not certain" /> <trigger triggertype="SysMessage" duration="2" triggertext="You establish contact with the netherworld." /> <trigger triggertype="SysMessage" duration="2" triggertext="You fail your attempt at contacting the netherworld." /> <trigger triggertype="SysMessage" duration="1" triggertext="What food, potion, or player would you like to inspect. Target the ground to scavenge for herbs." /> <trigger triggertype="SysMessage" duration="1" triggertext="It appears to be devoid of any form of poison" /> <trigger triggertype="SysMessage" duration="1" triggertext="You are uncertain as to the safety of this food item." /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You gather a handful of plants and fashion an herbal poultice" /> <trigger triggertype="SysMessage" duration="10" triggertext="You are unable to find any useful plants nearby." /> <trigger triggertype="SysMessage" duration="5" triggertext="What do you wish to track?" /> <trigger triggertype="SysMessage" duration="16" triggertext="You detonate a ground trap" /> </cooldownentry> <cooldownentry name="Ability" defaultcooldown="0" cooldownbartype="Regular" hue="66" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="10" triggertext="You can't steal from that" /> <trigger triggertype="SysMessage" duration="10" triggertext="You steal" /> <trigger triggertype="SysMessage" duration="10" triggertext="You have already stolen from this creature." /> <trigger triggertype="SysMessage" duration="10" triggertext="You fail to steal from the creature and it retaliates against you!" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You have hidden yourself well" /> <trigger triggertype="SysMessage" duration="10" triggertext="You begin to move quietly" /> <trigger triggertype="SysMessage" duration="10" triggertext="You successfully steal the item." /> <trigger triggertype="SysMessage" duration="10" triggertext="You fail in your stealing attempt" /> </cooldownentry> <cooldownentry name="Lightning" defaultcooldown="60" cooldownbartype="Regular" hue="93" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="20" triggertext="lightning spell hinders" /> </cooldownentry> <cooldownentry name="Mushroom" defaultcooldown="0" cooldownbartype="Regular" hue="72" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="60" triggertext="consume a magic mushroom" /> </cooldownentry> <cooldownentry name="Void Mana" defaultcooldown="0" cooldownbartype="Regular" hue="9" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="60" triggertext="mana restored (next" /> </cooldownentry> <cooldownentry name="Void Health" defaultcooldown="0" cooldownbartype="Regular" hue="9" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="20" triggertext="hits restored (next" /> </cooldownentry> <cooldownentry name="Music" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="5" triggertext="play successfully" /> <trigger triggertype="SysMessage" duration="5" triggertext="fail to incite anger" /> <trigger triggertype="SysMessage" duration="5" triggertext="fail to discord" /> <trigger triggertype="SysMessage" duration="10" triggertext="under the effect of a song" /> <trigger triggertype="SysMessage" duration="5" triggertext="fail to pacify" /> </cooldownentry> <cooldownentry name="Discord" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="10" triggertext="successfully, disrupting your opponent" /> <trigger triggertype="SysMessage" duration="5" triggertext="fail to discord" /> <trigger triggertype="SysMessage" duration="10" triggertext="play successfully, briefly discording" /> <trigger triggertype="SysMessage" duration="10" triggertext="effect of a song of discordance" /> </cooldownentry> <cooldownentry name="Peace" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="10" triggertext="successfully, pacifying" /> <trigger triggertype="SysMessage" duration="5" triggertext="fail to pacify" /> <trigger triggertype="SysMessage" duration="10" triggertext="effect of a song of peace" /> <trigger triggertype="SysMessage" duration="10" triggertext="successfully, briefly pacifying" /> </cooldownentry> <cooldownentry name="Provo" defaultcooldown="0" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="10" triggertext="play successfully, provoking" /> <trigger triggertype="SysMessage" duration="5" triggertext="fail to incite anger" /> <trigger triggertype="SysMessage" duration="10" triggertext="effect of a song of provocation" /> </cooldownentry> <cooldownentry name="Meditate" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="10" triggertext="enter a meditative trance" /> </cooldownentry> <cooldownentry name="Pain Spike" defaultcooldown="30" cooldownbartype="Regular" hue="39" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Necrosis" defaultcooldown="29" cooldownbartype="Regular" hue="44" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Hamstring" defaultcooldown="0" cooldownbartype="Regular" hue="68" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="55" triggertext="hamstrings your target" /> <trigger triggertype="SysMessage" duration="15" triggertext="fail to hamstring" /> </cooldownentry> <cooldownentry name="Hamstrung" defaultcooldown="0" cooldownbartype="Regular" hue="38" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="3" triggertext="You have been hamstrung" /> </cooldownentry> <cooldownentry name="Disarmed" defaultcooldown="0" cooldownbartype="Regular" hue="68" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="30" triggertext="disarms your target" /> <trigger triggertype="SysMessage" duration="15" triggertext="fail to disarm" /> </cooldownentry> <cooldownentry name="N.Sacrifice" defaultcooldown="30" cooldownbartype="Regular" hue="88" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="H.Light" defaultcooldown="30" cooldownbartype="Regular" hue="53" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Aspect" defaultcooldown="0" cooldownbartype="Regular" hue="43" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="30" triggertext="aspect armor activated" /> </cooldownentry> <cooldownentry name="P.Strike" defaultcooldown="0" cooldownbartype="Regular" hue="668" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Fireball" defaultcooldown="60" cooldownbartype="Regular" hue="143" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="0" triggertext="You may now cast a wizardy fireball spell" /> </cooldownentry> <cooldownentry name="Curse" defaultcooldown="60" cooldownbartype="Regular" hue="438" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Harm" defaultcooldown="40" cooldownbartype="Regular" hue="438" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="ChainLightin" defaultcooldown="20" cooldownbartype="Regular" hue="293" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="Wizardry chain lightning activated" /> </cooldownentry> <cooldownentry name="MeteoSwarm" defaultcooldown="20" cooldownbartype="Regular" hue="48" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="meteor swarm activated" /> </cooldownentry> <cooldownentry name="MassCurse" defaultcooldown="60" cooldownbartype="Regular" hue="0" pauseduringworldsaves="True" hidewheninactive="True" /> <cooldownentry name="Boarding" defaultcooldown="0" cooldownbartype="Regular" hue="220" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="20" triggertext="Your boarding party fails" /> <trigger triggertype="SysMessage" duration="20" triggertext="You board the ship" /> </cooldownentry> <cooldownentry name="Combatish" defaultcooldown="60" cooldownbartype="Regular" hue="135" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="62" triggertext="Hull Remaining:" /> <trigger triggertype="SysMessage" duration="62" triggertext="roped" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="clear of the fray" /> </cooldownentry> <cooldownentry name="Repair" defaultcooldown="10" cooldownbartype="Regular" hue="288" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="10" triggertext="activate repairing" /> </cooldownentry> <cooldownentry name="Spyglass" defaultcooldown="5" cooldownbartype="Regular" hue="54" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Cannons" defaultcooldown="0" cooldownbartype="Regular" hue="806" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="8" triggertext="Hull Remaining:" /> </cooldownentry> <cooldownentry name="ManaVampire" defaultcooldown="0" cooldownbartype="Regular" hue="124" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="300" triggertext="MV ON" /> </cooldownentry> <cooldownentry name="Herding" defaultcooldown="0" cooldownbartype="Regular" hue="199" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="30" triggertext="You focus your follower's aggression towards the target" /> </cooldownentry> <cooldownentry name="Rope" defaultcooldown="0" cooldownbartype="Regular" hue="778" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="120" triggertext="traverse" /> </cooldownentry> <cooldownentry name="Tick" defaultcooldown="0" cooldownbartype="Regular" hue="598" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="30" triggertext="control points" /> </cooldownentry> <cooldownentry name="TK PLAYER" defaultcooldown="0" cooldownbartype="Regular" hue="133" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="30" triggertext="Your next explosion potion thrown at that player" /> </cooldownentry> <cooldownentry name="Telekinesis" defaultcooldown="0" cooldownbartype="Regular" hue="123" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="30" triggertext="applied telekinesis to you" /> </cooldownentry> <cooldownentry name="DETONATE" defaultcooldown="21" cooldownbartype="Regular" hue="253" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="You may now detonate another trap" /> </cooldownentry> <cooldownentry name="Reflect" defaultcooldown="30" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="" triggertext="[-Magic Reflection (s)]" /> </cooldownentry> <cooldownentry name="Fish" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="10" triggertext="fish" /> <trigger triggertype="SysMessage" duration="10" triggertext="You retrieve" /> <trigger triggertype="OverheadMessage" duration="10" triggertext="You catch" /> </cooldownentry> <cooldownentry name="MagicArrow" defaultcooldown="60" cooldownbartype="Regular" hue="578" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Taunt" defaultcooldown="10" cooldownbartype="Regular" hue="253" pauseduringworldsaves="True" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="" triggertext="taunt" /> </cooldownentry> <cooldownentry name="S.P.KEG" defaultcooldown="60" cooldownbartype="Regular" hue="573" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="" triggertext="spkeg" /> </cooldownentry> <cooldownentry name="DEFENSIVE" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Defensive stance activated." /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Sunder stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Cleave stance" /> </cooldownentry> <cooldownentry name="SUNDER" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Sunder stance activated" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Defensive stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Cleave stance" /> </cooldownentry> <cooldownentry name="CLEAVE" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Cleave stance activated" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Defensive stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Sunder stance" /> </cooldownentry> <cooldownentry name="Shield Bash" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Shield Bash stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" /> <trigger triggertype="SysMessage" duration="0" triggertext="You deactivate your stance" /> </cooldownentry> <cooldownentry name="Warding" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Warding stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" /> </cooldownentry> <cooldownentry name="Testudo" defaultcooldown="0" cooldownbartype="Regular" hue="253" pauseduringworldsaves="False" hidewheninactive="False"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Testudo stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" /> <trigger triggertype="SysMessage" duration="0" triggertext="You deactivate your stance" /> </cooldownentry> <cooldownentry name="Mirror" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Mirror stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Bulwark stance" /> </cooldownentry> <cooldownentry name="Bulwark" defaultcooldown="0" cooldownbartype="Regular" hue="153" pauseduringworldsaves="False" hidewheninactive="False"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Bulwark stance " /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Shield Bash stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Warding stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Testudo stance" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Mirror stance" /> </cooldownentry> <cooldownentry name="Fowling" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Fowling ammunition" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Incendiary ammunition" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Longshot ammunition" /> </cooldownentry> <cooldownentry name="Incendiary" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Incendiary ammunition" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Fowling ammunition" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Longshot ammunition" /> </cooldownentry> <cooldownentry name="Longshot" defaultcooldown="0" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="OverheadMessage" duration="30000" triggertext="Longshot ammunition" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Fowling ammunition" /> <trigger triggertype="OverheadMessage" duration="0" triggertext="Incendiary ammunition" /> </cooldownentry> <cooldownentry name="Walk" defaultcooldown="3" cooldownbartype="Walk" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Explo Pot" defaultcooldown="15" cooldownbartype="Regular" hue="333" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="Where should I throw this potion" /> </cooldownentry> <cooldownentry name="Heal Pot" defaultcooldown="0" cooldownbartype="Regular" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="Bandage" defaultcooldown="0" cooldownbartype="Bandage" hue="88" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="PVP TIMER" defaultcooldown="0" cooldownbartype="PvP" hue="33" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="CRIM TIMER" defaultcooldown="0" cooldownbartype="Criminal" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="DivineFury" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="NobleSacrifice" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="HolyLight" defaultcooldown="0" cooldownbartype="Regular" hue="1001" pauseduringworldsaves="False" hidewheninactive="True" /> <cooldownentry name="SHRINE EVENT" defaultcooldown="1200" cooldownbartype="Regular" hue="488" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="fallen to corruption" /> </cooldownentry> <cooldownentry name="STICKY-POT" defaultcooldown="5" cooldownbartype="Regular" hue="118" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="Your explosion potion sticks" /> </cooldownentry> <cooldownentry name="CONTESTED" defaultcooldown="1200" cooldownbartype="Regular" hue="488" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="contested" /> </cooldownentry> <cooldownentry name="EJECT" defaultcooldown="30" cooldownbartype="Regular" hue="523" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="you have been eject" /> </cooldownentry> <cooldownentry name="CCC" defaultcooldown="1800" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="The Corpse Creek Contest has begun" /> </cooldownentry> <cooldownentry name="VIP ARRIVED" defaultcooldown="600" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="A faction VUP has arrived" /> </cooldownentry> <cooldownentry name="DFP" defaultcooldown="1800" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="A Dungeon Flashpoint" /> </cooldownentry> <cooldownentry name="F.CARAVAN" defaultcooldown="600" cooldownbartype="Regular" hue="588" pauseduringworldsaves="False" hidewheninactive="True"> <trigger triggertype="SysMessage" duration="" triggertext="A faction caravan is now assembling" /> </cooldownentry> </cooldowns>