Create Food / Mushroom by Ace Mason
Description from the author:
if not findtype 'mushroom' backpack
cast 'create food'
pause 1000
dclicktype 'mushroom' backpack
else
dclicktype 'mushroom' backpack
endifLooks for a mushroom to eat, if none is found will cast create food and eat it. Its great when you pair with an overhead message to let you know if you have a cooldown remaining