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Train Eval on players by ahirman

Related: Snippet eval

if not timerexists Skillwait createtimer Skillwait settimer Skillwait 2000 endif hotkey 'Next Player Target' while not dead and skill "Evaluate Intelligence" < 100 if timer Skillwait >= 2025 skill 'evaluatingintelligence' wft 500 lasttarget settimer Skillwait 0 if insysmsg 'The requested target is out of range, last target not executed!' or insysmsg 'That is too far away' replay endif endif endwhile