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Spell Hue Randomization Toggle by covenantbreaker

Description: A simple script for you to toggle all or some specific spells random hue.

// Random Spell Hue Toggle // By Broken Covenant // This script will toggle on/off your desired spells hue randomization // Set AllHuesAllRandom to 1 for all spells // Or choose select spells by changing to 1 // Script will open SpellHue Menu and press gump, turning on/off randomization @setvar! AllHuesAllRandom 0 ###### OR Choose Individual Spells ######## //Page 1 Spells @setvar! Clumsy 0 @setvar! Feeblemind 0 @setvar! Heal 0 @setvar! MagicArrow 0 @setvar! ReactiveArmor 0 @setvar! Weaken 0 //Page 2 Spells @setvar! Agility 0 @setvar! Cunning 0 @setvar! Cure 0 @setvar! Harm 0 @setvar! MagicTrap 0 @setvar! MagicUnTrap 0 //Page 3 Spells @setvar! Protection 0 @setvar! Strength 0 @setvar! Bless 0 @setvar! Fireball 0 @setvar! Poison 0 @setvar! Telekinesis 0 //Page 4 Spells @setvar! Teleport 0 @setvar! ArchCure 0 @setvar! ArchProtection 0 @setvar! Curse 0 @setvar! GreaterHeal 0 @setvar! ManaDrain 0 //Pgae 5 Spells @setvar! BladeSpirits 0 @setvar! DispelField 0 @setvar! Incognito 0 @setvar! MagicReflection 0 @setvar! MindBlast 0 @setvar! Paralyze 0 //Page 6 Spells @setvar! SummonCreature 0 @setvar! Dispel 0 @setvar! EnergyBolt 0 @setvar! Explosion 0 @setvar! Invisibility 0 @setvar! Mark 0 //Page 7 Spells @setvar! MassCurse 0 @setvar! Reveal 0 @setvar! Flamestrike 1 @setvar! ManaVampire 0 @setvar! MassDispel 0 @setvar! MeteorSwarm 0 //page 8 Spells @setvar! EnergyVortex 0 @setvar! Resurrection 0 @setvar! AirElemental 0 @setvar! SummonDaemon 0 @setvar! EarthElemental 0 @setvar! FireElemental 0 //Page 9 Spells @setvar! Waterelemental 0 ######### Do Not Edit Below This Line ######### ######### Do Not Edit Below This Line ######### ######### Do Not Edit Below This Line ######### say "[spellhue" wait 750 if AllHuesAllRandom = 1 //page 1 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 2 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 3 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 4 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 5 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 6 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 7 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 9 gumpresponse 30 waitforgump 3935207461 wait 500 gumpresponse 31 waitforgump 3935207461 wait 500 gumpresponse 32 waitforgump 3935207461 wait 500 gumpresponse 33 waitforgump 3935207461 wait 500 gumpresponse 34 waitforgump 3935207461 wait 500 gumpresponse 35 waitforgump 3935207461 wait 500 // next page gumpresponse 6 waitforgump 3935207461 wait 500 //page 9 gumpresponse 30 waitforgump 3935207461 wait 500 gumpclose 3935207461 stop endif //////// Start Individual Spell Selection ///////// //page 1 if Clumsy = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if Feeblemind = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if Heal = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if MagicArrow = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if ReactiveArmor = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if Weaken = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 1 to page 2 gumpresponse 6 waitforgump 3935207461 //page 2 if Agility = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if Cunning = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if Cure = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if Harm = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if MagicTrap = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if MagicUnTrap = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 2 to page 3 gumpresponse 6 waitforgump 3935207461 //page 3 if Protection = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if Strength = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if Bless = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if Fireball = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if Poison = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if Telekinesis = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 3 to page 4 gumpresponse 6 waitforgump 3935207461 //page 4 if Teleport = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if ArchCure = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if ArchProtection = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if Curse = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if GreaterHeal = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if ManaDrain = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 4 to page 5 gumpresponse 6 waitforgump 3935207461 //page 5 if BladeSpirits = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if DispelField = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if Incognito = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if MagicReflection = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if MindBlast = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if Paralyze = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 5 to page 6 gumpresponse 6 waitforgump 3935207461 //page 6 if SummonCreature = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if Dispel = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if EnergyBolt = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if Explosion = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if Invisibility = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if Mark = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 6 to page 7 gumpresponse 6 waitforgump 3935207461 //page 7 if MassCurse = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if Reveal = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if Flamestrike = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if ManaVampire = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if MassDispel = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if MeteorSwarm = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 7 to page 8 gumpresponse 6 waitforgump 3935207461 //page 8 if EnergyVortex = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif if Resurrection = 1 gumpresponse 31 waitforgump 3935207461 wait 500 endif if AirElemental = 1 gumpresponse 32 waitforgump 3935207461 wait 500 endif if SummonDaemon = 1 gumpresponse 33 waitforgump 3935207461 wait 500 endif if EarthElemental = 1 gumpresponse 34 waitforgump 3935207461 wait 500 endif if FireElemental = 1 gumpresponse 35 waitforgump 3935207461 wait 500 endif // Turn Page from 8 to page 9 gumpresponse 6 waitforgump 3935207461 //page 9 if WaterElemental = 1 gumpresponse 30 waitforgump 3935207461 wait 500 endif gumpclose 3935207461