Item Recycle while Farming V1.1 by daklue
Related: ItemIDitem recycle while farming
Description from the author:
# Item Recycle while Farming by Jaseowns
# UO Outlands
#########
# Choose what you want to save...
###
# will drink the essence juice at end of script
@setvar! jase_AutoConsumeArcaneEssence 0
@setvar! globalTimeout 5000
# accuracy
@setvar! jase_save_supremely 1
@setvar! jase_save_exceedingly 1
@setvar! jase_save_eminently 0
@setvar! jase_save_surpassingly 0
@setvar! jase_save_accurate 0
# damage
@setvar! jase_save_vanquishing 1
@setvar! jase_save_power 1
@setvar! jase_save_force 0
@setvar! jase_save_might 0
@setvar! jase_save_ruin 0
# slayers
@setvar! jase_save_slaying 1
# protection
@setvar! jase_save_invulnerability 1
@setvar! jase_save_fortification 1
@setvar! jase_save_hardening 0
@setvar! jase_save_guarding 0
@setvar! jase_save_defense 0
@setvar! itemsGoInHere backpack
if findtype "pouch" backpack 38 as jootpouch
@setvar! itemsGoInHere jootpouch
elseif findtype "pouch" backpack 0 as jootpouch
@setvar! itemsGoInHere jootpouch
endif
if skill "Item Identification" = 120
// will do container
elseif skill "Item Identification" >= 30
// will do item id skill
elseif findtype "wand" backpack as idWandHopefully
// will try to use wand
else
overhead "Jase says: Not able to ID items.." 34
overhead "Jase says: Need skill or wand" 77
sysmsg "Jase says: Not able to ID items.." 34
sysmsg "Jase says: Need skill or wand" 77
stop
endif
if not findtype 4032|4032|3997|7864|4148|4136 backpack
overhead "Jase says: Not able to recycle items.." 34
overhead "Jase says: Need tinker tool, sewing kit or saw" 77
sysmsg "Jase says: Not able to recycle items.." 34
sysmsg "Jase says: Need tinker tool, sewing kit or saw" 77
stop
endif
################
##
## Don't edit below this line
##
#############
@setvar! jase_currentItem 0
@setvar! messySourceContainer backpack
# Where items get stored.. leave these here for now
@setvar! jase_Archery_Storage itemsGoInHere
@setvar! jase_Fencing_Storage itemsGoInHere
@setvar! jase_Macing_Storage itemsGoInHere
@setvar! jase_Mage_Storage itemsGoInHere
@setvar! jase_Music_Storage itemsGoInHere
@setvar! jase_Shield_Storage itemsGoInHere
@setvar! jase_Swords_Storage itemsGoInHere
@setvar! jase_Wrestling_Storage itemsGoInHere
@setvar! jase_RegularLeather_Storage itemsGoInHere
@setvar! jase_StuddedLeather_Storage itemsGoInHere
@setvar! jase_BoneLeather_Storage itemsGoInHere
@setvar! jase_Ringmail_Storage itemsGoInHere
@setvar! jase_Chainmail_Storage itemsGoInHere
@setvar! jase_Plate_Storage itemsGoInHere
@clearignore
# Ignore basic items
while findtype 3834|3922 messySourceContainer 0 as item
@ignore item
endwhile
# Swords - puts items into jase_Swords_Storage
while findtype 3934|5185|5119|3937|5046|5049|3913|3911|3915|3909|5115|5187|3917|5182 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_slaying = 1 and "slaying" in desc
@setvar! saveItem 1
elseif jase_save_supremely = 1 and "supremely" in desc
@setvar! saveItem 1
elseif jase_save_exceedingly = 1 and "exceedingly" in desc
@setvar! saveItem 1
elseif jase_save_eminently = 1 and "eminently" in desc
@setvar! saveItem 1
elseif jase_save_surpassingly = 1 and "surpassingly" in desc
@setvar! saveItem 1
elseif jase_save_accurate = 1 and "accurate" in desc
@setvar! saveItem 1
elseif jase_save_vanquishing = 1 and "vanquishing" in desc
@setvar! saveItem 1
elseif jase_save_power = 1 and "power" in desc
@setvar! saveItem 1
elseif jase_save_force = 1 and "force" in desc
@setvar! saveItem 1
elseif jase_save_might = 1 and "might" in desc
@setvar! saveItem 1
elseif jase_save_ruin = 1 and "ruin" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Swords_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Macing - puts items into jase_Macing_Storage
if jase_Macing_Storage != 0 and jase_Macing_Storage != itemsGoInHere
dclick jase_Macing_Storage
wait 650
endif
while findtype 5044|5181|3932|5179|5040|5127|3713|3568|5112|3721|5177 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_slaying = 1 and "slaying" in desc
@setvar! saveItem 1
elseif jase_save_supremely = 1 and "supremely" in desc
@setvar! saveItem 1
elseif jase_save_exceedingly = 1 and "exceedingly" in desc
@setvar! saveItem 1
elseif jase_save_eminently = 1 and "eminently" in desc
@setvar! saveItem 1
elseif jase_save_surpassingly = 1 and "surpassingly" in desc
@setvar! saveItem 1
elseif jase_save_accurate = 1 and "accurate" in desc
@setvar! saveItem 1
elseif jase_save_vanquishing = 1 and "vanquishing" in desc
@setvar! saveItem 1
elseif jase_save_power = 1 and "power" in desc
@setvar! saveItem 1
elseif jase_save_force = 1 and "force" in desc
@setvar! saveItem 1
elseif jase_save_might = 1 and "might" in desc
@setvar! saveItem 1
elseif jase_save_ruin = 1 and "ruin" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Macing_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Fencing - puts items into jase_Fencing_Storage
if jase_Fencing_Storage != 0 and jase_Fencing_Storage != itemsGoInHere
dclick jase_Fencing_Storage
wait 650
endif
while findtype 9917|3922|5121|5125|3719|5123|3938 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_slaying = 1 and "slaying" in desc
@setvar! saveItem 1
elseif jase_save_supremely = 1 and "supremely" in desc
@setvar! saveItem 1
elseif jase_save_exceedingly = 1 and "exceedingly" in desc
@setvar! saveItem 1
elseif jase_save_eminently = 1 and "eminently" in desc
@setvar! saveItem 1
elseif jase_save_surpassingly = 1 and "surpassingly" in desc
@setvar! saveItem 1
elseif jase_save_accurate = 1 and "accurate" in desc
@setvar! saveItem 1
elseif jase_save_vanquishing = 1 and "vanquishing" in desc
@setvar! saveItem 1
elseif jase_save_power = 1 and "power" in desc
@setvar! saveItem 1
elseif jase_save_force = 1 and "force" in desc
@setvar! saveItem 1
elseif jase_save_might = 1 and "might" in desc
@setvar! saveItem 1
elseif jase_save_ruin = 1 and "ruin" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Fencing_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Archery - puts items into jase_Archery_Storage
if jase_Archery_Storage != 0 and jase_Archery_Storage != itemsGoInHere
dclick jase_Archery_Storage
wait 650
endif
while findtype 5042|3920|5117 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_slaying = 1 and "slaying" in desc
@setvar! saveItem 1
elseif jase_save_supremely = 1 and "supremely" in desc
@setvar! saveItem 1
elseif jase_save_exceedingly = 1 and "exceedingly" in desc
@setvar! saveItem 1
elseif jase_save_eminently = 1 and "eminently" in desc
@setvar! saveItem 1
elseif jase_save_surpassingly = 1 and "surpassingly" in desc
@setvar! saveItem 1
elseif jase_save_accurate = 1 and "accurate" in desc
@setvar! saveItem 1
elseif jase_save_vanquishing = 1 and "vanquishing" in desc
@setvar! saveItem 1
elseif jase_save_power = 1 and "power" in desc
@setvar! saveItem 1
elseif jase_save_force = 1 and "force" in desc
@setvar! saveItem 1
elseif jase_save_might = 1 and "might" in desc
@setvar! saveItem 1
elseif jase_save_ruin = 1 and "ruin" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Archery_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Shield - puts items into jase_Shield_Storage
if jase_Shield_Storage != 0 and jase_Shield_Storage != itemsGoInHere
dclick jase_Shield_Storage
wait 650
endif
while findtype 7034|7033|7027|7035|7026|7029|7031|7107|7109 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_invulnerability = 1 and "invulnerability" in desc
@setvar! saveItem 1
elseif jase_save_fortification = 1 and "fortification" in desc
@setvar! saveItem 1
elseif jase_save_hardening = 1 and "hardening" in desc
@setvar! saveItem 1
elseif jase_save_guarding = 1 and "guarding" in desc
@setvar! saveItem 1
elseif jase_save_defense = 1 and "defense" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Shield_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Mage - puts items into jase_Mage_Storage
if jase_Mage_Storage != 0 and jase_Mage_Storage != itemsGoInHere
dclick jase_Mage_Storage
wait 650
endif
while findtype 3834 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_slaying = 1 and "slaying" in desc
@setvar! saveItem 1
elseif jase_save_supremely = 1 and "supremely" in desc
@setvar! saveItem 1
elseif jase_save_exceedingly = 1 and "exceedingly" in desc
@setvar! saveItem 1
elseif jase_save_eminently = 1 and "eminently" in desc
@setvar! saveItem 1
elseif jase_save_surpassingly = 1 and "surpassingly" in desc
@setvar! saveItem 1
elseif jase_save_accurate = 1 and "accurate" in desc
@setvar! saveItem 1
elseif jase_save_vanquishing = 1 and "vanquishing" in desc
@setvar! saveItem 1
elseif jase_save_power = 1 and "power" in desc
@setvar! saveItem 1
elseif jase_save_force = 1 and "force" in desc
@setvar! saveItem 1
elseif jase_save_might = 1 and "might" in desc
@setvar! saveItem 1
elseif jase_save_ruin = 1 and "ruin" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Mage_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Wrestling - puts items into jase_Wrestling_Storage
if jase_Wrestling_Storage != 0 and jase_Wrestling_Storage != itemsGoInHere
dclick jase_Wrestling_Storage
wait 650
endif
while findtype 22187 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_slaying = 1 and "slaying" in desc
@setvar! saveItem 1
elseif jase_save_supremely = 1 and "supremely" in desc
@setvar! saveItem 1
elseif jase_save_exceedingly = 1 and "exceedingly" in desc
@setvar! saveItem 1
elseif jase_save_eminently = 1 and "eminently" in desc
@setvar! saveItem 1
elseif jase_save_surpassingly = 1 and "surpassingly" in desc
@setvar! saveItem 1
elseif jase_save_accurate = 1 and "accurate" in desc
@setvar! saveItem 1
elseif jase_save_vanquishing = 1 and "vanquishing" in desc
@setvar! saveItem 1
elseif jase_save_power = 1 and "power" in desc
@setvar! saveItem 1
elseif jase_save_force = 1 and "force" in desc
@setvar! saveItem 1
elseif jase_save_might = 1 and "might" in desc
@setvar! saveItem 1
elseif jase_save_ruin = 1 and "ruin" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Wrestling_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Music - puts items into jase_Music_Storage
if jase_Music_Storage != 0 and jase_Music_Storage != itemsGoInHere
dclick jase_Music_Storage
wait 650
endif
while findtype 10245|3740|3762|3763|3742 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_slaying = 1 and "enticement" in desc
@setvar! saveItem 1
elseif jase_save_supremely = 1 and "supremely" in desc
@setvar! saveItem 1
elseif jase_save_exceedingly = 1 and "exceedingly" in desc
@setvar! saveItem 1
elseif jase_save_eminently = 1 and "eminently" in desc
@setvar! saveItem 1
elseif jase_save_surpassingly = 1 and "surpassingly" in desc
@setvar! saveItem 1
elseif jase_save_accurate = 1 and "accurate" in desc
@setvar! saveItem 1
elseif jase_save_vanquishing = 1 and "vanquishing" in desc
@setvar! saveItem 1
elseif jase_save_power = 1 and "power" in desc
@setvar! saveItem 1
elseif jase_save_force = 1 and "force" in desc
@setvar! saveItem 1
elseif jase_save_might = 1 and "might" in desc
@setvar! saveItem 1
elseif jase_save_ruin = 1 and "ruin" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
lift item
drop jase_Music_Storage 0 0 0
wait 650
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
# Armor list - will sort based on item desc
while findtype 5075|5074|5061|7610|5070|5063|7175|7179|7169|7177|5090|5089|5076|7610|5085|5078|7170|7181|7177|5204|5207|5203|5201|5205|5078|7177|5101|5105|5103|5131|5106|5078|7177|7947|5060|5059|5103|5056|5106|5063|7177|5142|5146|5143|5138|5144|5139|7173|7177 messySourceContainer as item
getlabel item desc
overhead "Item: {{desc}}" 88
@setvar! saveItem 0
@setvar! ignoreItem 1
if jase_save_invulnerability = 1 and "invulnerability" in desc
@setvar! saveItem 1
elseif jase_save_fortification = 1 and "fortification" in desc
@setvar! saveItem 1
elseif jase_save_hardening = 1 and "hardening" in desc
@setvar! saveItem 1
elseif jase_save_guarding = 1 and "guarding" in desc
@setvar! saveItem 1
elseif jase_save_defense = 1 and "defense" in desc
@setvar! saveItem 1
endif
if "unidentified" in desc
@setvar! jase_currentItem item
if skill "Item Identification" = 120
useskill "itemId"
wft 500
target messySourceContainer
wait 2000
@setvar! ignoreItem 0
elseif skill "Item Identification" >= 30
useskill "itemId"
wft 500
target item
wait 2000
@setvar! ignoreItem 0
elseif findtype "wand" backpack as idWandHopefully
dclick idWandHopefully
wft 500
target item
@setvar! ignoreItem 0
endif
endif
if saveItem = 1
overhead "Saving: {{desc}}" 77
@setvar! jase_currentItem 0
if "plate" in desc
@setvar! saveItem jase_Plate_Storage
elseif "chain" in desc
@setvar! saveItem jase_Chainmail_Storage
elseif "ring" in desc
@setvar! saveItem jase_Ringmail_Storage
elseif "bone" in desc
@setvar! saveItem jase_BoneLeather_Storage
elseif "studded" in desc
@setvar! saveItem jase_BoneLeather_Storage
elseif "leather" in desc
@setvar! saveItem jase_RegularLeather_Storage
endif
if saveItem = 1 or saveItem = 0
overhead "Unknown save location for {{desc}}" 34
endif
lift item
drop saveItem 0 0 0
wait globalTimeout
@ignore item
endif
if ignoreItem = 1
if find jase_currentItem backpack
if not gumpexists 949095101
if findtype 4032|3997|7864|4148|4136 backpack as recyclerItemKit
dclick recyclerItemKit
waitforgump 949095101 5000
endif
endif
if gumpexists 949095101
gumpresponse 3 949095101
wft 500
target jase_currentItem
endif
endif
@ignore item
endif
endwhile
wait 650
gumpclose 949095101
if jase_AutoConsumeArcaneEssence = 1 and findtype 12686 backpack 2609 as item
dclick item
wft 500
target self
endif
@clearignoreItem Recycle while Farming fixed error line 806