Created: 08/29/2023, 12:02:38 PM Updated: 08/30/2023, 11:38:58 PM View Change History
1if not timerexists Skillwait
2 createtimer Skillwait
3 settimer Skillwait 2000
4endif
5
6hotkey 'Next Player Target'
7
8while not dead and skill "Evaluate Intelligence" < 100
9 if timer Skillwait >= 2025
10 skill 'evaluatingintelligence'
11 wft 500
12 lasttarget
13 settimer Skillwait 0
14 if insysmsg 'The requested target is out of range, last target not executed!' or insysmsg 'That is too far away'
15 replay
16 endif
17 endif
18endwhile