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Train Eval on players by ahirman

Related: Snippet eval

1if not timerexists Skillwait
2    createtimer Skillwait
3    settimer Skillwait 2000
4endif
5
6hotkey 'Next Player Target'
7
8while not dead and skill "Evaluate Intelligence" < 100
9    if timer Skillwait >= 2025
10        skill 'evaluatingintelligence'
11        wft 500
12        lasttarget 
13        settimer Skillwait 0
14        if insysmsg 'The requested target is out of range, last target not executed!' or insysmsg 'That is too far away'
15            replay
16        endif
17    endif
18endwhile