Created: 07/12/2022, 09:44:52 PM Updated: 07/12/2022, 09:46:55 PM View Change History
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9if skill 'Peacemaking' = 100 and skill 'Discordance' = 100
10 overhead 'Congratulations, you finish your training!!!'
11 unsetvar 'bardingTrainingTarget'
12 stop
13endif
14
15if not varexist 'bardingTrainingTarget'
16 overhead 'Select your training bard target'
17 setvar 'bardingTrainingTarget'
18endif
19wait 500
20
21if find 'bardingTrainingTarget' ground
22if skill 'Peacemaking' < 100
23 overhead 'Peacemaking'
24 skill 'Peacemaking'
25 waitfortarget 1000
26 if insysmsg 'what instrument shall you play?'
27 targettype '3763' backpack
28 waitfortarget 1000
29 endif
30 target bardingTrainingTarget
31endif
32if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away'
33 unsetvar 'bardingTrainingTarget'
34 overhead 'Chose another target to train'
35 replay
36endif
37
38wait 5150
39
40if skill 'Discordance' < 100
41 overhead 'Discordance'
42 skill 'Discordance'
43 waitfortarget 1000
44 if insysmsg 'what instrument shall you play?'
45 targettype '3763' backpack
46 waitfortarget 1000
47 endif
48 target bardingTrainingTarget
49endif
50if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away'
51 unsetvar 'bardingTrainingTarget'
52 overhead 'Chose another target to train'
53 replay
54endif
55
56wait 5150
57loop
58else
59 unsetvar 'bardingTrainingTarget'
60 overhead 'Chose another target to train'
61 replay
62endif