Boat launch script by dabiri
//This one launches a boat, reloads, and gets crew ready
//It asks to target the tillerman, the boat hp bar, the ship hold, and a dump bag that I'll put in the hold. Other scripts use those variables
say '[EmbarkFollowers'
pause 250
say '[Embark'
pause 250
say '[recallBoarding'
pause 250
say '[Reload'
pause 250
say '[ReadyCrew'
pause 250
say '[ShipHotbars'
pause 500
overhead 'TARGET TILLERMAN'
@setvar! tilerman
overhead 'TARGET HP'
@setvar! boathp
overhead 'TARGET HOLD'
@setvar! myShipHold
overhead 'TARGET UNID BAG'
@setvar! holdLootBag
script 'PoonerBackgroundScript'