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Smokebomb by thisideasucks

Created: 08/09/2025
Last Updated: 27 days ago
Description from the author:

Smokebomb script with checks to avoid interaction with Shadow aspect procs. Script works with another script called "Magical Hat Trick" to activate Magical Wizard's Hat to prevent accidental de-stealth when walking over other mobiles.

I use "Bapeth's Wizard Hat Stealth Trick" as the script to handle this, you can use any version or skip this configuration if wanted.

// Smokebomb // Checks for smokebombs, activates if available and not hidden. // The hidden check prevents shadow aspect procs from conflicting // with smokebombs most of the time. // Script calls another script called Magical Hat Trick if available // Whether to call Magical Hat Trick script - Set name of your script in Razor on line 25 @setvar! callHatTrick 0 // Set smokeBombsStart count @setvar! smokeBombsStart 0 if counttype 52149 self as smokeBombs @setvar! smokeBombsStart smokeBombs endif // Alert if no smokebombs and stop if counttype 52149 self < 1 overhead "Out of smokebombs!!" 34 stop endif // If not on cooldown and not hidden, use smokebomb if not cooldown "Smoke Bomb Cooldown" and not hidden say "[SmokeBomb" wait 200 if callHatTrick > 0 script "Magical Hat Trick" endif elseif hidden overhead "Already hidden" 78 else overhead "RUN!!" 34 endif

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