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SUPER Auto-mining by dennozz

#SUPER Auto-mining ver.4.70 #********** INFORMATION **********# #Made by @dennozz on discord. #Inspired/learned by other scrips in https://outlands.uorazorscripts.com/ #IMPORTANT: You will need 1 wooden box and 1 copper key that opens the wooden box (this is for anti-theft) # You can craft wooden boxes with 50 carpentry and 50 tinkering #IMPORTANT: You will need to create an in-game options cooldown named `Danger`. #Options -> Cooldowns -> New Entry -> Name: `Danger` -> Cooldown Type -> `PvP Timer` -> Done #My Gathering template (Anti PK): #Lumber - 120 #Mining - 120 #Magery - 100 #Healing - 80 #Resist - 80 #Tracking -80 #Wrestling - 80 #Spirit - 40 #Alchemy - 20 #********** SET YOUR SETTINGS **********# #--- Set max followers ---# # 0 - none # 2 - one water elemental (recommended) # 4 - two water elemental @setvar! maxFollowers 2 #--- Set auto recall ---# # 0 - will auto recall when PKs are 40 steps or closer (medioum risk) # 1 - will auto recall when detect PKs at any distance (low risk) @setvar! autoRecall 0 #-- Set recall type --# # 0 - using regs # 1 - using scroll # 2 - using charge recall from first rune in book # 3 - using charge recall from last rune in book @setvar! recallType 0 #--- Set recall object ---# # 0 - carry one runebook | carry one rune | if multiple runes name the one you recall `home` # 1234 - if you carry multiple runebooks or runetomes set the hue of the book you wish to recall (type `>info` to get hue info) @setvar! recallBookHue 0 #--- If regs are low auto recall ---# # 0 - you dont carry regs # 123 - if below this number will recall @setvar! minRegs 5 #--- Auto split regs ---# # 0 - you dont want to split regs into different groups # 1 - will auto split regs in different groups (anti-theft) @setvar! autoSplitRegs 1 # 0 - will let you target the bag you wish to split your regs into # 1 - will automatically select the bag in your backpack on this order : satchel > pouch > backpack bag > round bag > char backpack @setvar! autoSelectBag 1 #--- Set potions ---# @setvar! drinkStr 1 @setvar! drinkAgility 0 @setvar! drinkMagicResist 1 @setvar! drinkHeal 1 @setvar! drinkCure 1 @setvar! drinkRefresh 1 @setvar! strengthLowerThan 100 @setvar! staminaLowerThan 10 #--- Set Mage auto heals ---# @setvar! miniHeal 1 @setvar! greaterHeal 1 @setvar! cureSpell 1 #--- Set Mage Buffs ---# @setvar! magicReflect 1 @setvar! bless 0 @setvar! armorReflect 1 @setvar! protectionSpell 1 @setvar! miniumManaToBuff 50 @setvar! useMeditationSkill 0 @setvar! meditateWhenManaBelow 40 @setvar! meditateUntilManaReach 70 #--- Set Cooldowns ---# #Set value at `575` if have 60-80 ping ms. Adjust depending on ping @setvar! mineTimerCD 575 #********** DO NOT EDIT FROM HERE UNLESS YOU KNOW HOW TO SCRIPT ********** @setvar! isRecalling 0 @setvar! isOverweight 0 @setvar! myHarvestingTool 3718 @setvar! maxwaittimeinms 650 @setvar! foundBook 0 @setvar! myPack 0 @setvar! smeltingOre 0 #--- Auto healing hp diffs ---# @setvar! lowDiff 20 @setvar! medDiff 30 @setvar! highDiff 50 @setvar! extremeDiff 60 @setvar! criticalDiff 75 #** Weight trigger ** @setvar! myWeightDiff 41 #** Recall triggers ** @setvar! enemyFound 0 #** Cut & Store timers ** @setvar! storeTimerCD 45000 settimer storeTimer storeTimerCD #** Magery buffs timers ** @setvar! magicReflectCD 15000 settimer magicReflectTimer 15000 @setvar! armorReflectCD 15000 settimer armorReflectTimer 15000 @setvar! protectionCD 15000 settimer protectionTimer 15000 #** Script msgs timers ** @setvar! healingMessageCD 4500 settimer healingMessageTimer 0 @setvar! guardMessageCD 5500 settimer guardMessageTimer guardMessageCD @setvar! summonCD 2500 settimer summonTimer summonCD @setvar! beingAttackedCD 5000 settimer beingAttackedTimer 5000 @setvar! overweightCD 2000 settimer overweightTimer overweightCD #** Items in backpack timers ** @setvar! pouchMessageCD 5000 settimer pouchMessageTimer pouchMessageCD @setvar! aidsMessageCD 4000 settimer aidsMessageTimer aidsMessageCD @setvar! whiteMessageCD 3000 settimer whiteMessageTimer whiteMessageCD @setvar! blackMessageCD 2500 settimer blackMessageTimer blackMessageCD @setvar! orangeMessageCD 2000 settimer orangeMessageTimer orangeMessageCD @setvar! yellowMessageCD 1500 settimer yellowMessageTimer yellowMessageCD @setvar! redMessageCD 1000 settimer redMessageTimer redMessageCD @setvar! healingPotCD 11000 #********** PRE-SCRIPT FOOD BUFF AND TRACKING ON ********** if not findbuff "food" and findtype "tray" backpack as fody dclick fody wait 200 endif if not findbuff "tracking" while not gumpexists 4267467659 skill "tracking" wait maxwaittimeinms endwhile while not insysmsg "You will now hunt all hostile players" gumpresponse 8 wait 500 waitforgump 4267467659 maxwaittimeinms endwhile if ingump "Begin Hunting" 4267467659 gumpresponse 6 wait maxwaittimeinms waitforgump 4267467659 maxwaittimeinms wait maxwaittimeinms gumpclose 4267467659 wait 100 endif sysmsg "* tracking ON *" 66 endif #********** AUTO SPLIT REAGENTS **********# if autoSplitRegs = 1 clearignore @setvar! amount 0 @setvar! myBag 0 @setvar! maxwaittimeinms 650 if autoSelectBag = 1 if findtype 30765 self as b @setvar! myBag b elseif findtype 3705 self as b @setvar! myBag b elseif findtype 3701 self as b @setvar! myBag b elseif findtype 3702 self as b @setvar! myBag b else @setvar! myBag backpack endif else clearsysmsg overhead "Select bag:" 68 @setvar! myBag getlabel backpack xxx wait 200 while not targetexists and not insysmsg "Select" @setvar! myBag endwhile if find myBag self getlabel myBag bagLabel if "wizard" in bagLabel or "pouch" in bagLabel or "bag" in bagLabel or "backpack" in bagLabel sysmsg "new bag set" 55 else @setvar! myBag 0 overhead "That is not a bag" 34 sysmsg "That is not a bag" 34 stop endif else overhead "No bag found!" 34 stop endif endif overhead "Splitter Begin.." 55 #***** SPIDER SILK 3981 ***** @setvar! regsID 3981 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting silks.." 0 if index = 0 lift regs amount drop myBag 44 65 0 elseif index = 1 lift regs amount drop myBag 68 65 0 elseif index = 2 lift regs amount drop myBag 96 65 0 elseif index = 3 lift regs amount drop myBag 121 65 0 else lift regs amount drop myBag 142 65 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** BLACK PEARL 3962 ***** @setvar! regsID 3962 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting pearls.." 11 if index = 0 lift regs amount drop myBag 44 65 0 elseif index = 1 lift regs amount drop myBag 68 65 0 elseif index = 2 lift regs amount drop myBag 96 65 0 elseif index = 3 lift regs amount drop myBag 121 65 0 else lift regs amount drop myBag 142 65 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** NIGHTSHADE 3976 ***** @setvar! regsID 3976 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting shades.." 66 if index = 0 lift regs amount drop myBag 44 88 0 elseif index = 1 lift regs amount drop myBag 68 88 0 elseif index = 2 lift regs amount drop myBag 96 88 0 elseif index = 3 lift regs amount drop myBag 121 88 0 else lift regs amount drop myBag 142 88 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** MANDRAKE ROOT 3974 ***** @setvar! regsID 3974 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting roots.." 439 if index = 0 lift regs amount drop myBag 44 88 0 elseif index = 1 lift regs amount drop myBag 68 88 0 elseif index = 2 lift regs amount drop myBag 96 88 0 elseif index = 3 lift regs amount drop myBag 121 88 0 else lift regs amount drop myBag 142 88 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** SULFUROUS ASH 3980 ***** @setvar! regsID 3980 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting ashes.." 56 if index = 0 lift regs amount drop myBag 44 112 0 elseif index = 1 lift regs amount drop myBag 68 112 0 elseif index = 2 lift regs amount drop myBag 96 112 0 elseif index = 3 lift regs amount drop myBag 121 112 0 else lift regs amount drop myBag 142 112 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** GINSENG 3973 ***** @setvar! regsID 3973 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting gings.." 149 if index = 0 lift regs amount drop myBag 44 112 0 elseif index = 1 lift regs amount drop myBag 68 112 0 elseif index = 2 lift regs amount drop myBag 96 112 0 elseif index = 3 lift regs amount drop myBag 121 112 0 else lift regs amount drop myBag 142 112 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** BLOSSMOSS 3963 ***** @setvar! regsID 3963 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting bloods.." 35 if index = 0 lift regs amount drop myBag 44 130 0 elseif index = 1 lift regs amount drop myBag 68 130 0 elseif index = 2 lift regs amount drop myBag 96 130 0 elseif index = 3 lift regs amount drop myBag 121 130 0 else lift regs amount drop myBag 142 130 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** GARILIC 3972 ***** @setvar! regsID 3972 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 50 @setvar! amount 10 elseif counttype regsID self <= 100 @setvar! amount 20 elseif counttype regsID self <= 150 @setvar! amount 30 elseif counttype regsID self <= 200 @setvar! amount 40 else @setvar! amount 50 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting garlics.." 910 if index = 0 lift regs amount drop myBag 44 130 0 elseif index = 1 lift regs amount drop myBag 68 130 0 elseif index = 2 lift regs amount drop myBag 96 130 0 elseif index = 3 lift regs amount drop myBag 121 130 0 else lift regs amount drop myBag 142 130 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile #***** RECALL SCROLL 8012 ***** @setvar! regsID 8012 @setvar! myCounter 0 while findtype regsID self as r @setvar! myCounter index @ignore r endwhile @clearignore if counttype regsID self <= 5 @setvar! amount 1 elseif counttype regsID self <= 10 @setvar! amount 2 elseif counttype regsID self <= 20 @setvar! amount 4 elseif counttype regsID self <= 40 @setvar! amount 8 else @setvar! amount 15 endif while findtype regsID self as regs @setvar! moveRegs 0 if myCounter = 0 @setvar! moveRegs 1 elseif myCounter != 0 and not find regs myBag @setvar! moveRegs 1 endif if moveRegs = 1 overhead "splitting scrolls.." 0 if index = 0 lift regs amount drop myBag 44 88 0 elseif index = 1 lift regs amount drop myBag 68 88 0 elseif index = 2 lift regs amount drop myBag 96 88 0 elseif index = 3 lift regs amount drop myBag 121 88 0 else lift regs amount drop myBag 142 88 0 endif endif @ignore regs if moveRegs = 1 wait maxwaittimeinms endif endwhile overhead "Splitter completed" 44 endif sysmsg "* auto-mining activated *" 66 overhead "* auto-mining activated *" 66 clearsysmsg clearhands both while not dead settimer cycleTimer 0 if targetexists hotkey 'cancel current target' endif if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif #********** TRIGGER AUTO-RECALL IF BEING ATTACKED / OUT OF REGS / ENEMY TOO CLOSE ********** if cooldown "Danger" > 0 if timer beingAttackedTimer > beingAttackedCD sysmsg "* being attacked *" 34 settimer beingAttackedTimer 0 endif @setvar! autoRecall 1 @setvar! enemyFound 1 endif if minRegs != 0 if counttype 3963 self <= minRegs or counttype 3973 self <= minRegs or counttype 3972 self <= minRegs or counttype 3980 self <= minRegs or counttype 3962 self <= minRegs or counttype 3981 self <= minRegs or counttype 3974 self <= minRegs or counttype 3976 self <= minRegs overhead "* low reagents *" 34 sysmsg " *low reagents recalling out *" 34 @setvar! autoRecall 1 @setvar! enemyFound 1 endif endif if insysmsg ": 0 s" or insysmsg ": 1 s" or insysmsg ": 2 s" or insysmsg ": 3 s" or insysmsg ": 4 s" or insysmsg ": 5 s" or insysmsg ": 6 s" or insysmsg ": 7 s" or insysmsg ": 8 s" or insysmsg ": 9 s" sysmsg "* recalling enemy very close [d 0-9] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg ": 10 s" or insysmsg ": 11 s" or insysmsg ": 12 s" or insysmsg ": 13 s" or insysmsg ": 14 s" or insysmsg ": 15 s" or insysmsg ": 16 s" or insysmsg ": 17 s" sysmsg "* recalling enemy very close [d 10-17] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg ": 18 s" or insysmsg ": 19 s" or insysmsg ": 20 s" or insysmsg ": 21 s" or insysmsg ": 22 s" or insysmsg ": 23 s" or insysmsg ": 24 s" or insysmsg ": 25 s" sysmsg "* recalling enemy very close [d 18-25] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg ": 26 s" or insysmsg ": 27 s" or insysmsg ": 28 s" or insysmsg ": 29 s" or insysmsg ": 30 s" or insysmsg ": 31 s" or insysmsg ": 32 s" or insysmsg ": 33 s" sysmsg "* recalling enemy very close [d 26-33] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg ": 34 s" or insysmsg ": 35 s" or insysmsg ": 36 s" or insysmsg ": 37 s" or insysmsg ": 38 s" or insysmsg ": 39 s" or insysmsg ": 40 s" sysmsg "* recalling enemy very close [d 34-40] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg "(0 s" or insysmsg "(1 s" or insysmsg "(2 s" or insysmsg "(3 s" or insysmsg "(4 s" or insysmsg "(5 s" or insysmsg "(6 s" or insysmsg "(7 s" or insysmsg "(8 s" or insysmsg "(9 s" sysmsg "* recalling enemy very close [n 0-9] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg "(10 s" or insysmsg "(11 s" or insysmsg "(12 s" or insysmsg "(13 s" or insysmsg "(14 s" or insysmsg "(15 s" or insysmsg "(16 s" or insysmsg "(17 s" sysmsg "* recalling enemy very close [n 10-17] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg "(18 s" or insysmsg "(19 s" or insysmsg "(20 s" or insysmsg "(21 s" or insysmsg "(22 s" or insysmsg "(23 s" or insysmsg "(24 s" or insysmsg "(25 s" sysmsg "* recalling enemy very close [n 18-25] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg "(26 s" or insysmsg "(27 s" or insysmsg "(28 s" or insysmsg "(29 s" or insysmsg "(30 s" or insysmsg "(31 s" or insysmsg "(32 s" or insysmsg "(33 s" sysmsg "* recalling enemy very close [n 26-33] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 elseif insysmsg "(34 s" or insysmsg "(35 s" or insysmsg "(36 s" or insysmsg "(37 s" or insysmsg "(38 s" or insysmsg "(39 s" or insysmsg "(40 s" sysmsg "* recalling enemy very close [n 34-40] *" 33 @setvar! autoRecall 1 @setvar! enemyFound 1 endif #********** AUTO-RECALL OUT IF NECESSARY ********** if enemyFound = 1 and autoRecall = 1 sysmsg "recalling..." 66 interrupt clearignore if targetexists hotkey 'cancel current target' endif wait 200 if mana <= 10 overhead "* low mana to recall *" 44 else #********** USING REAGENTS OR RECALL SCROLL ********** if recallType = 0 or recallType = 1 while diffhits < medDiff and not targetexists if recallType = 0 cast 'recall' sysmsg "recalling using regs" 11 else dclicktype "recall" self sysmsg "recalling using scroll" 11 endif while not casting if recallType = 0 cast 'recall' else dclicktype "recall" self endif endwhile while not targetexists and casting if insysmsg "your concentration" break; endif endwhile waitfortarget maxwaittimeinms endwhile if targetexists and findtype "runebook|runetome" backpack as obj while findtype "runebook|runetome" backpack as book if hue book = recallBookHue or recallBookHue = 0 target book break endif @ignore book endwhile @clearignore getlabel backpack xxx wait 200 if insysmsg "marked" overhead "Runebook is not marked! Mark the book NOW!" 34 elseif targetexists overhead "Recall Book not found. Switching hue type to 0" 34 @setvar! recallBookHue 0 else overhead "Finished!" 65 stop endif elseif targetexists and findtype "recall rune" backpack as obj @setvar! tempRune 0 while findtype "recall rune" backpack as obj getlabel obj runeLabel if "blank" in runeLabel else if "home" in runeLabel target obj @setvar! tempRune obj break endif @setvar! tempRune obj endif @ignore obj endwhile @clearignore getlabel backpack xxx wait 200 if targetexists and tempRune != 0 target tempRune overhead "Finished!" elseif tempRune = 0 overhead "No recalleable rune found" 34 hotkey "cancel current target" elseif insysmsg "blocked" overhead "Location blocked" 34 else overhead "Finished!" endif stop elseif targetexists overhead "No recall book or rune found" 34 endif elseif recallType = 2 or recallType = 3 #********** USING RECALL BOOK CHARGE ********** if findtype "runebook|runetome" backpack if diffhits < medDiff @setvar! foundBook 0 while findtype "runebook" backpack as book if hue book = recallBookHue or recallBookHue = 0 dclick book backpack waitforgump 1551740969 maxwaittimeinms if recallType = 2 gumpresponse 2 elseif recallType = 3 gumpresponse 92 endif @setvar! foundBook book break else @ignore book endif endwhile while foundBook = 0 and findtype "runetome" backpack as book if hue book = recallBookHue or recallBookHue = 0 dclick book backpack waitforgump 167090027 maxwaittimeinms if recallType = 2 gumpresponse 100 elseif recallType = 3 gumpresponse 125 endif @setvar! foundBook book break else @ignore book endif endwhile getlabel backpack xxx wait 200 if foundBook = 0 overhead "Recall book not found!" 34 elseif insysmsg "charges" overhead "Recall book out of charges!" 34 elseif insysmsg "This book" overhead "Recall book cooldown!" 34 elseif casting while casting endwhile getlabel backpack xxx wait 200 if insysmsg "concentration" overhead "Interrupted!" 34 elseif insysmsg "location" overhead "Location blocked!" else overhead "Successful" 65 sysmsg "Mining Completed!" 65 stop endif else if insysmsg "concentration" overhead "Interrupted!" 34 else if recallType = 2 overhead "First rune not found" 34 else overhead "Last rune not found" 34 overhead "Changing to first rune.." 34 @setvar! recallType 2 endif endif endif endif else overhead "No runebook or runetome found to use charge!" 34 endif else overhead "Variable 'recallType' value out of range" 34 endif endif endif #********** AUTO-HEALING IF NEEDED ********** while diffhits >= lowDiff or paralyzed or poisoned sysmsg "auto-healing activated" 11 #--- Trapped ---# if paralyzed if findtype "pouch" backpack 38 yell "[pouch" wait 200 else if timer pouchMessageTimer > pouchMessageCD overhead "Out of Pouches!" 34 settimer pouchMessageTimer 0 endif endif endif #--- Self bandage ---# if diffhits >= 1 and not bandaging if skill 'healing' >= 50 or skill "veterinary" >= 50 if findtype 'clean bandage%s%' backpack if targetexists hotkey 'cancel current target' endif dclicktype 'clean bandage%s%' waitfortarget maxwaittimeinms target 'self' wait 200 else if timer aidsMessageTimer > aidsMessageCD overhead "Out of bandages" 34 settimer aidsMessageTimer 0 endif endif endif endif #--- Drink str pot ---# if drinkStr = 1 and str < strengthLowerThan if not findbuff "Strength" if findtype "White Potion" self dclicktype "White Potion" wait 200 else if timer whiteMessageTimer > whiteMessageCD overhead "Out of str pots" 34 settimer whiteMessageTimer 0 endif endif endif endif #--- Drink agility pot ---# if drinkAgility = 1 if not findbuff "Agility" if findtype "Blue Potion" self dclicktype "Blue Potion" wait 200 else if timer blueMessageTimer > blueMessageCD overhead "Out of agility pots" 34 settimer blueMessageTimer 0 endif endif endif endif #--- Drink magic resist pot ---# if drinkMagicResist = 1 if not findbuff "Magic Resist" if findtype "Black Potion" self dclicktype "Black Potion" wait 200 else if timer blackMessageTimer > blackMessageCD overhead "Out of resist pots" 34 settimer blackMessageTimer 0 endif endif endif endif #--- Poisoned ---# if 1 = drinkCure or 1 = cureSpell while poisoned if findtype "Orange Potion" self dclicktype "Orange Potion" wait 200 else if timer orangeMessageTimer > orangeMessageCD overhead "Out of cure pots" 34 settimer orangeMessageTimer 0 endif if diffhits > highDiff or not findtype 3972 self or not findtype 3973 self break endif if skill 'magery' >= 40 and mana >= 6 and 1 = cureSpell and not casting cast 'cure' wait 50 while not casting if targetexists hotkey 'cancel current target' endif cast 'cure' wait 50 endwhile while not targetexists and casting endwhile waitfortarget maxwaittimeinms target 'self' wait 200 else break endif endif endwhile endif #--- Drink Heal Pot ---# if diffhits >= highDiff and 1 = drinkHeal if findtype "Yellow Potion" self as hPot getlabel hPot potLabel if "next" in potLabel #do nothing else @setvar! ch 0 if counttype 3852 self as c @setvar! ch c endif clearsysmsg dclicktype 3852 getlabel backpack xxx wait 200 if ch != counttype 3852 self or insysmsg "potion satchel used" cooldown "Heal Pot" healingPotCD endif endif else if timer yellowMessageTimer > yellowMessageCD overhead "Out of heals pots" 34 settimer yellowMessageTimer 0 endif endif endif #--- Drink red pot ---# if stam < staminaLowerThan and 1 = drinkRefresh if findtype "Red Potion" self dclicktype "Red Potion" wait 200 else if timer redMessageTimer > redMessageCD overhead "Out of refresh pots" 34 settimer redMessageTimer 0 endif endif endif #--- Cast heals ---# if skill 'magery' >= 40 and diffhits >= lowDiff and diffhits < medDiff and mana >= 4 and miniHeal = 1 and not casting cast 'heal' while not casting if targetexists hotkey 'cancel current target' endif cast 'heal' endwhile while not targetexists and casting endwhile waitfortarget maxwaittimeinms target 'self' wait 200 elseif skill 'magery' >= 60 and diffhits >= medDiff and diffhits <= highDiff mana >= 11 and greaterHeal = 1 and not casting cast 'greater heal' while not casting if targetexists hotkey 'cancel current target' endif cast 'greater heal' endwhile while not targetexists and casting #--- Poisoned ---# if 1 = drinkCure while poisoned if findtype "Orange Potion" self dclicktype "Orange Potion" wait 200 else if timer orangeMessageTimer > orangeMessageCD overhead "Out of cure pots" 34 settimer orangeMessageTimer 0 break endif endif endwhile endif #--- Drink Heal Pot ---# if diffhits >= highDiff and 1 = drinkHeal if findtype "Yellow Potion" self as hPot getlabel hPot potLabel if "next" in potLabel #do nothing else @setvar! ch 0 if counttype 3852 self as c @setvar! ch c endif clearsysmsg dclicktype 3852 getlabel backpack xxx wait 200 if ch != counttype 3852 self or insysmsg "potion satchel used" cooldown "Heal Pot" healingPotCD endif endif else if timer yellowMessageTimer > yellowMessageCD overhead "Out of heals pots" 34 settimer yellowMessageTimer 0 endif endif endif endwhile waitfortarget maxwaittimeinms target 'self' wait 200 elseif skill 'magery' >= 40 and diffhits > highDiff and mana >= 4 and miniHeal = 1 and not casting cast 'heal' while not casting if targetexists hotkey 'cancel current target' endif cast 'heal' endwhile while not targetexists and casting endwhile waitfortarget maxwaittimeinms target 'self' wait 200 endif endwhile #********** AUTO-MAGERY BUFFS IF NEEDED ********** if enemyFound = 0 or autoRecall = 0 if magicReflect = 1 and skill 'magery' >= 70 and not findbuff "Magic Reflection" and mana >= miniumManaToBuff and diffhits < lowDiff if timer magicReflectTimer > magicReflectCD cast 'Magic Reflection' while not casting and diffhits < lowDiff getlabel backpack xxx wait 200 if insysmsg "that spell will not" or insysmsg "that spell is already" settimer magicReflectTimer 0 break endif if targetexists hotkey 'cancel current target' endif cast 'Magic Reflection' endwhile while casting and diffhits < highDiff #--- Poisoned ---# if 1 = drinkCure while poisoned if findtype "Orange Potion" self dclicktype "Orange Potion" wait 200 else if timer orangeMessageTimer > orangeMessageCD overhead "Out of cure pots" 34 settimer orangeMessageTimer 0 break endif endif endwhile endif #--- Drink Heal Pot ---# if diffhits >= highDiff and 1 = drinkHeal if findtype "Yellow Potion" self as hPot getlabel hPot potLabel if "next" in potLabel #do nothing else @setvar! ch 0 if counttype 3852 self as c @setvar! ch c endif clearsysmsg dclicktype 3852 getlabel backpack xxx wait 200 if ch != counttype 3852 self or insysmsg "potion satchel used" cooldown "Heal Pot" healingPotCD endif endif else if timer yellowMessageTimer > yellowMessageCD overhead "Out of heals pots" 34 settimer yellowMessageTimer 0 endif endif endif endwhile wait 200 endif endif if armorReflect = 1 and skill 'magery' >= 30 and not findbuff "Reactive Armor" and mana >= miniumManaToBuff and diffhits < lowDiff if timer magicReflectTimer > magicReflectCD cast 'Reactive Armor' while not casting and diffhits < highDiff getlabel backpack xxx wait 200 if insysmsg "that spell will not" or insysmsg "that spell is already" settimer armorReflectTimer 0 break endif if targetexists hotkey 'cancel current target' endif cast 'Reactive Armor' endwhile while casting and diffhits < lowDiff endwhile wait 200 endif endif if protectionSpell = 1 and skill 'magery' >= 40 and not findbuff "Protection" and mana >= miniumManaToBuff and diffhits < lowDiff cast 'Protection' while not casting and diffhits < highDiff if targetexists hotkey 'cancel current target' endif cast 'Protection' endwhile while casting and diffhits < lowDiff endwhile wait 200 endif if bless = 1 and skill 'magery' >= 50 and not findbuff "Cunning" and mana >= miniumManaToBuff and diffhits < lowDiff sysmsg 'blessing..' cast 'Bless' while not casting and diffhits < highDiff if targetexists hotkey 'cancel current target' endif cast 'Bless' wait 50 endwhile while not targetexists and casting endwhile waitfortarget maxwaittimeinms target 'self' wait 200 endif endif #********** CHECK FOR WOODEN BOX & CAST SUMMONS ********** if not findtype "wooden box" backpack or not findtype "copper key" backpack overhead "Need 1 wooden box and 1 copper key to begin!" 33 wait maxwaittimeinms elseif counttype 2474 backpack > 1 or counttype 4110 backpack > 1 overhead "You have more than 2 wooden boxes or more than 2 copper keys" 33 wait maxwaittimeinms elseif findtype "wooden box" backpack as chest and findtype "copper key" backpack as key and 0 = isRecalling getlabel chest chestLabel if "items" in chestLabel dclick key waitfortarget maxwaittimeinms target chest wait maxwaittimeinms overhead "[chest locked]" 55 endif #Check if we want to cast if enemyFound = 0 or autoRecall = 0 #Summon elemental if counters goes below min followers if followers < 4 and followers < maxFollowers and skill 'magery' >= 80 and diffhits < lowDiff and 0 = isRecalling if mana <= 49 overhead "low mana to summon" 89 else cast 'Water Elemental' getlabel backpack XXX wait 200 while casting if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif if autoRecall = 1 and enemyFound = 1 or cooldown 'Danger' > 0 @setvar! isRecalling 1 interrupt break endif if diffhits >= lowDiff interrupt break endif if timer summonTimer > summonCD overhead "* summoning... *" settimer summonTimer 0 endif endwhile wait 1000 say 'all guard me' 901 endif endif endif #********** IF OVERWEIGHT AUTO-DETECT PACK HORSE/LLAMA AND MOVE ORE TO PACK ********** if findtype 291|292 ground -1 -1 12 as pack if myPack = 0 and noto pack = "friend" @setvar! myPack pack endif endif if diffweight <= myWeightDiff or weight > maxweight @setvar! isOverweight 1 if timer overweightTimer > overweightCD overhead '[Overweight Reached]' 44 settimer overweightTimer 0 endif else @setvar! isOverweight 0 endif if find myPack ground -1 -1 12 and 1 = isOverweight while findtype "iron ore" backpack any any 1 as ore and diffhits < lowDiff and 0 = isRecalling if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif if autoRecall = 1 and enemyFound = 1 or cooldown 'Danger' > 0 @setvar! isRecalling 1 break endif if find myPack ground -1 -1 2 dclick myPack wait 200 if counttype "iron ore" myPack >= 975 overhead "* packy is full *" 34 sysmsg "* auto recalling packy is full *" 34 @setvar! enemyFound 1 @setvar! autoRecall 1 elseif counttype "iron ore" myPack >= 900 lift ore 25 drop myPack getlabel myPack testyL sysmsg '{{testyL}}' overhead "* dropping ore in pack *" 54 wait 650 else lift ore 50 drop myPack getlabel myPack testyL sysmsg '{{testyL}}' overhead "* dropping ore in pack *" 54 wait 650 endif else overhead "* move closer to pack *" 44 wait 650 endif endwhile getlabel myPack packLabel overhead "{{packLabel}}" 88 myPack sysmsg "{{packLabel}}" 88 myPack endif #********** BEGIN HARVESTING ********** while lhandempty and rhandempty and 0 = isRecalling if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif if autoRecall = 1 and enemyFound = 1 or cooldown 'Danger' > 0 @setvar! isRecalling 1 break endif if not findtype myHarvestingTool backpack overhead "Out of pickaxes!" 36 wait maxwaittimeinms elseif not casting dclicktype myHarvestingTool wait maxwaittimeinms endif endwhile if 0 = isOverweight and 0 = isRecalling hotkey 'Use Item In Hand' settimer mineTimer 0 while timer mineTimer < mineTimerCD and diffhits < lowDiff if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif if autoRecall = 1 and enemyFound = 1 or cooldown 'Danger' > 0 @setvar! isRecalling 1 break endif endwhile getlabel backpack xxx wait 200 if insysmsg "you do not see any" overhead "* no more ore to mine*" 44 elseif insysmsg "you have recently traveled" overhead "* travel cooldown *" 901 else overhead "* mining ore *" 11 endif endif #********** SECURING INGOTS in LOCKED WOODEN BOX IF FOUND IN BACKPACK ********** while findtype 7154 backpack any any 1 as ingotz and diffhits < lowDiff and 0 = isRecalling if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif if autoRecall = 1 and enemyFound = 1 or cooldown 'Danger' > 0 @setvar! isRecalling 1 break endif overhead "* securing ingots *" 11 clearsysmsg wait 200 lift ingotz 9999 drop chest -1 -1 0 getlabel backpack xxx wait 650 if insysmsg "it appears" overhead "[unlocking chest]" 44 dclick key waitfortarget 1000 target chest wait 650 endif endwhile getlabel chest chestLabel if "items" in chestLabel dclick key waitfortarget 1000 target chest overhead "[chest closed]" 54 endif #********** AUTO-DETECT NEARBY FORGES AND AUTO SMELT ORE FROM BACKPACK AND PACK HORSE/LLAMA ********** if findtype "forge" ground -1 -1 3 as forgy and 0 = isRecalling overhead " * FORGE NEAR HERE *" 88 forgy while find forgy ground -1 -1 3 and findtype "iron ore" backpack as ore if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif if autoRecall = 1 and enemyFound = 1 or cooldown 'Danger' > 0 @setvar! isRecalling 1 break endif dclick ore getlabel backpack xxx wait 650 if insysmsg "you smelt" overhead "* backpack ore smelted *" 88 elseif insysmsg "You do not see any nearby forges" overhead "* forge too far away *" 44 endif endwhile if find myPack ground -1 -1 2 getlabel myPack packLabel if "[0/2000" in packLabel #pack is empty else dclick myPack wait 650 while find forgy ground -1 -1 3 and findtype "iron ore" myPack as ore if enemyFound = 0 if insysmsg! "Now tracking" or insysmsg! "Distance to" @setvar! enemyFound 1 endif endif if autoRecall = 1 and enemyFound = 1 or cooldown 'Danger' > 0 @setvar! isRecalling 1 interrupt break endif dclick ore getlabel backpack xxx wait 650 if insysmsg "you smelt" overhead "* pack ore smelted *" 88 getlabel myPack packLabel overhead "{{packLabel}}" 11 sysmsg "{{packLabel}}" 11 elseif insysmsg "you do not see" overhead "* pack too far smelt *" 44 myPack endif endwhile endif endif elseif findtype "forge" ground -1 -1 4 as forgy overhead " * FORGE HERE *" 88 forgy elseif findtype "forge" ground -1 -1 6 as forgy overhead " * FORGE HERE *" 88 forgy elseif findtype "forge" ground -1 -1 8 as forgy overhead " * FORGE HERE *" 88 forgy elseif findtype "forge" ground -1 -1 10 as forgy overhead " * FORGE HERE *" 88 forgy elseif findtype "forge" ground -1 -1 12 as forgy overhead " * FORGE HERE *" 88 forgy endif endif #sysmsg "Loop cycle elapsed : {{cycleTimer}}" endwhile