Back to "animaltaming" skill

Easy Animal Taming by dilvid

Description: Run the script and just walk close to the target, it will attempt to tame and then release the creature

# Breakdown of mobs: # min 30 skill # a mongbat # a giant rat # min 40 skill # a guar # a wolf # min 50 skill # a familiar # a giant frog # a primordial whelp # a colossal frog # a giant bat # a monitor hatchling # min 55 skill # a corpse eater # min 60 skill # a primordial # a cave bear # min 75 skill # a drake whelp # a chameleon ########################### ####Only Adjust These###### ########################### @setvar! haveTankPet 1 ########################### #####Leave these alone##### ########################### @setvar! isTaming 0 @setvar! isHealing 0 @setvar! tankPet 0 @setvar! tamingCooldownInterval 15000 @setvar! healTankTimerInterval 10000 @setvar! messageInterval 1000 @setvar! globalMessageInterval 5000 @setvar! commandInterval 2550 @setvar! tamingTarget 0 @setvar! requiresAttackTrick 1 ########################### ########Messages########### ########################### @setvar! tooFarAwayMessageSeen 0 @setvar! cannotSeeTargetMessageSeen 0 @setvar! tamingStartedMessageSeen 0 @setvar! tamingFailedMessageSeen 0 @setvar! tamingTargetDeadMessageSeen 0 @setvar! tamingCooldownMessageSeen 0 @setvar! tamingSuccessReleaseMesssageSeen 0 ########################### #####Script Starting####### ########################### clearignore clearsysmsg if not timerexists tamingCooldown createtimer tamingCooldown endif if not timerexists messageTimer createtimer messageTimer endif if not timerexists globalMessageTimer createtimer globalMessageTimer endif if not timerexists commandTimer createtimer commandTimer endif if not timerexists healTankTimer and haveTankPet = 1 createtimer healTankTimer endif if skill "Animal Taming" < 50 overhead "Go train to 50 skill" 88 stop endif if haveTankPet = 1 if followers > 0 and haveTankPet = 1 sysmsg "Select your tank pet" @setvar! 'tankPet' endif if tankPet = 0 sysmsg "You need to tame a pet to use as a tank" stop endif endif while 1 = 1 if timer 'globalMessageTimer' > globalMessageInterval @setvar! tooFarAwayMessageSeen 0 @setvar! cannotSeeTargetMessageSeen 0 @setvar! tamingStartedMessageSeen 0 @setvar! tamingFailedMessageSeen 0 @setvar! tamingTargetDeadMessageSeen 0 @setvar! tamingCooldownMessageSeen 0 @setvar! tamingSuccessReleaseMesssageSeen 0 settimer globalMessageTimer 0 endif if timer 'healTankTimer' > healTankTimerInterval if find tankPet ground -1 -1 2 if not bandaging and findtype "clean bandage%s%" backpack as bandages dclick bandages waitfortarget 200 target tankPet settimer healTankTimer 0 if targetexists hotkey "Cancel current target" endif endif endif endif if followers = 0 and haveTankPet = 1 overhead "Your tank pet has died, get another!" break endif if tamingTarget = 0 if skill "Animal Taming" < 60 while findtype "a mongbat|a giant rat|a guar|a wolf|a familiar|a giant frog|a primordial whelp|a colossal frog|a giant bat|a monitor hatchling" ground -1 -1 2 as foundTarget getlabel foundTarget desc if "released" in desc or "tame" in desc or "bonded" in desc // ignore them @ignore foundTarget else @setvar! tamingTarget foundTarget overhead "Taming Target!" 98 foundTarget break endif endwhile elseif skill "Animal Taming" < 75 while findtype "a primordial|a cave bear|a corpse eater|a familiar|a guar|a wolf|a giant frog|a primordial whelp|a colossal frog|a giant bat|a monitor hatchling" ground -1 -1 2 as foundTarget getlabel foundTarget desc if "released" in desc or "tame" in desc or "bonded" in desc // ignore them @ignore foundTarget else @setvar! tamingTarget foundTarget overhead "Taming Target!" 98 foundTarget break endif endwhile elseif skill "Animal Taming" >= 75 while findtype "a corpse eater|a primordial|a cave bear|a drake whelp|a chameleon" ground -1 -1 2 as foundTarget getlabel foundTarget desc if "released" in desc or "tame" in desc or "bonded" in desc // ignore them @ignore foundTarget else @setvar! tamingTarget foundTarget overhead "Taming Target!" 98 foundTarget break endif endwhile endif else if isTaming = 0 if not find tamingTarget ground -1 -1 2 if tooFarAwayMessageSeen = 0 sysmsg "You are too far away, move closer!" @setvar tooFarAwayMessageSeen 1 endif else if not cooldown 'skill' if haveTankPet = 1 and followers > 0 and requiresAttackTrick = 1 say "all kill" waitfortarget target tamingTarget settimer commandTimer 0 while timer commandTimer < commandInterval endwhile say "all follow me" wait 1000 warmode off @setvar! requiresAttackTrick 0 endif if not dead tamingTarget useskill "Taming" waitfortarget target tamingTarget settimer tamingCooldown 0 if insysmsg "That is too far away." if tooFarAwayMessageSeen = 0 sysmsg "You are too far away, move closer!" @setvar tooFarAwayMessageSeen 1 endif @setvar! isTaming 0 elseif insysmsg "Target cannot be seen." if cannotSeeTargetMessageSeen = 0 sysmsg "You cannot see that target, move closer!" @setvar cannotSeeTargetMessageSeen 1 endif @setvar! isTaming 0 else if tamingStartedMessageSeen = 0 sysmsg "Taming started, stay close!!" @setvar tamingStartedMessageSeen 1 endif @setvar! isTaming 1 settimer tamingPause 0 endif else if tamingTargetDeadMessageSeen = 0 sysmsg "Your target is not alive, pick a live one!" @setvar tamingTargetDeadMessageSeen 1 endif @ignore tamingTarget @setvar! tamingTarget 0 endif else if tamingCooldownMessageSeen = 0 sysmsg "Waiting for taming cooldown!" @setvar tamingCooldownMessageSeen 1 endif endif endif else if timer tamingCooldown > tamingCooldownInterval getlabel tamingTarget desc if "tame" in desc if tamingSuccessReleaseMesssageSeen = 0 sysmsg "Taming successful, releasing..." @setvar tamingSuccessReleaseMesssageSeen 1 endif while not gumpexists 2426193729 menu tamingTarget 9 wait 200 endwhile while gumpexists 2426193729 gumpresponse 1 2426193729 wait 200 endwhile @setvar! tamingTarget 0 @setvar! isTaming 0 @setvar! requiresAttackTrick 1 else if tamingFailedMessageSeen = 0 sysmsg "Taming failed, retrying..." @setvar tamingFailedMessageSeen 1 endif @setvar! isTaming 0 endif settimer tamingCooldown 0 endif endif endif endwhile